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Has Agent changed your vision of the Third Imperium?

When I started playing role-playign games back around 1980 I started with two games: D&D and Traveller. From the very start I felt that the settings for both games were very fertile grounds for creating epic adventures and stories as they grew. And I was right, both the Third Imperium and Forgotten Realms settings went on to become the starting points for countless stories and adventures that have been told everywhere from basements and kitchen tables to novels and even television and movies. I mean how many other RPG settings can boast that they were the inspiration for a show like Firefly? And I have to believe that somewhere along the line the creators of other books/shows like The Expanse, Dark Matter, and Killjoys have all been exposed to Traveller at some point (or something else influenced by it). :)

Both settings have grown to the point where trying to collect all the information on either one in some official manner is a monumental task, just look at our efforts to keep the Traveller Wiki up-to-date for an example, but the Forgotten Realms setting has grown exponentially compared to the Third Imperium over the same amount of time. Now I know there are tons of reasons for this ranging from the fact that they are different genres to business "stuff" that is in the past and can't be changed (which is why I am not going into all that stuff!), but I think one reason that is worth talking about are books. Over the years WotC has done a very admirable job when it comes to the novels and books that expand on the Forgotten Realms. So admirable that I once created a database and used a bar code scanner to keep track of which books I owned and had read since there were so many of them. There are so many that if you walk into a library or book store they are in their own section. It is amazing how much content is out there. Over the years I learned so much about the Forgotten Realms and it's history from those books that it (at one time) was more complete than my knowledge of real history! IMHO, this expanded collection of source material is what is missing from Traveller and the Third Imperium setting.

Before becoming a member of these forums I didn't even know that there was Traveller fiction out there at all. I never remember seeing it in the book stores when I was combing the Sci-Fi and Fantasy sections for new stuff to read (back when I had time to read a book a week). Needless to say I am very excited that AotI was written and published and just as proud to be the owner of an autographed hard copy from the Kickstarter. I think novels (and novellas) are an excellent way to add to the lore and story of the Third Imperium and I look forward to more books, hopefully from multiple authors, in the future.

Now, to answer the question: YES! In the past 2+ years since I have restarted playing Traveller I have been reading everything I can about the Third Imperium. I have bought (way to many) books on DriveThruRPG, from hobby shops, and even gotten them as gifts from friends, for just about all the versions of the game to quench my thirst for information on the setting. I have spent countless hours reading the Wiki, these forums, /r/Traveller on reddit, and many of the fan sites out there. I thought I had a pretty good idea on how the Imperium worked, that is until I read AotI. Knowing that there are these "personalities" out there with that kind of power to change the course of history adds an entirely new layer to things. The new (to me at least) sophonts that were introduced are awesome. I find myself wishing that Marc would churn out another and another every few months for me to devour, though I know that is not feasible. Learning about how the Imperium, and Mr. Bland in particular, is concerned about "The Wave", the "Black Ships", and all these other things that are still coming is awesome. It allows for a whole new dimension of adventures and stories to be created.

And I think that the books that Mongoose has/is publishing on the setting such as the Borderland Profile series, are a great step in the right direction to adding to the setting. I just think we need more fiction to make it more accessible to non-Traveller players and possibly get them interested in the game.

tl;dr: Hell YES it changed things for me! Now where is the next book?!
 
A ship captain/fleet admiral coming across a problem has three options:
1. deal with it;
2. send to the nearest subsector duke for guidance/orders/authority to act - this may take a couple of months;
3. activate an agent wafer.

Note that options 2 and 3 are both passing the buck...

Well... Not exactly. There were a number of situations where some expert, cadre of experts, or computer program look at the combined threat analysis and decided this was a situation where the wafer had to be activated. If the situation you're in meets those criteria, you're getting a wafer agent, or you're violating protocol.

There were those situations where someone just felt "Maybe it'd be smart to get the input of someone with a lifetime of experience in this matter before I make a final decision..." and ended up waking up and being ordered around by someone with massive imperial authority because... Well, maybe they didn't think through the whole range of Edict 97 ramifications or something.

IMTU we have Imperial Marshals that are similar in concept to the Agent. So, we've had some games and campaigns that bear a passing resemblance to specific episodes of the story in that sense.

We use subdermal computer/communicators rather than specific chip-jacks, but skill and knowledge chips haven't figured very prominently in our games. The idea of a full-consciousness download that could overlay and subdue the user is interesting and rife with potential. Subderms are about as common in space professionals in MTU as the wafer-jack seems to be in Agent.

The feudal government influence / model reaches further and deeper in my universe than in much of canon, so the enhanced Imperial authority felt right at home.

The biggest single way the novel changed my view and will likely change my GMing is that, over the course of so many years of Traveller with mostly the same players in largely the same game universe, it seems like I haven't been emphasizing the other races nearly enough... It's been ages since anyone really encountered anyone who wasn't Aslan, Vargr, or Humaniti. My players all know what a Droyne or Hiver or K'kree is, but they never really show up, and - well, like I said, it's been ages since they interacted with anything else.

That'll probably change soon.
 
Apologies for the necro, but in answer to the thread title: Yes, this novel has certainly changed my view of the Imperium. Up until now I’ve seen it as much like the Empire in Asimov’s Foundation books, not especially good or bad in itself, but workable enough. But after the first few chapters (I’m up to the scrubbing of Deyis), it seems pretty clear to me: this is an evil system, however much it justifies its repeated planetary exterminations — not long-term interdictions, for which the Imperium certainly has the tonnage, but exterminations — as being for the greater good. Our always-correct Agent Bland would have solved the Ebola crisis by nuking West Africa. These aren’t automatic Cold Equations situations where physics prevents lower-case quarantining the worlds in question, though that’s obviously the novel’s intent. Frankly, I’m repulsed.
 
Apologies for the necro, but in answer to the thread title: Yes, this novel has certainly changed my view of the Imperium. Up until now I’ve seen it as much like the Empire in Asimov’s Foundation books, not especially good or bad in itself, but workable enough. But after the first few chapters (I’m up to the scrubbing of Deyis), it seems pretty clear to me: this is an evil system, however much it justifies its repeated planetary exterminations — not long-term interdictions, for which the Imperium certainly has the tonnage, but exterminations — as being for the greater good. Our always-correct Agent Bland would have solved the Ebola crisis by nuking West Africa. These aren’t automatic Cold Equations situations where physics prevents lower-case quarantining the worlds in question, though that’s obviously the novel’s intent. Frankly, I’m repulsed.

If one has read Adventures 1-4, or S6: 76 Patrons, it's pretty clear the Imperium is not the hero state.

The "worthy 3I" is, fundamentally, not the intent from the get-go...

... as with many of the Sci-Fi novels which inspired it, the government is the enemy, and the protagonists criminals and freedom fighters, working around the system to do what they can...

Moral grey zones make good drama.

Likewise, the Alien modules present complex aliens with different governments, and cultural strengths and flaws. And not a one incapable of being perceived either as heroic possibility or grimdark nightmare.

Traveller has always supported this.
 
I assume that T5SS dataset changes will be made one someone picks up the reigns from Don. The Sophont review needs at least two new additions as well.

Someone picked up the reins.

*** What are the two? ***

Hooray for our first canonical world in Itvi! Current sector data there is unofficial, but I'm not updating the name to match Agent just yet.

And I wonder what "Caes" is short for...

Very cool.

Shalom,
Maksim-Smelchak.
 
Apologies for the necro, but in answer to the thread title: Yes, this novel has certainly changed my view of the Imperium. Up until now I’ve seen it as much like the Empire in Asimov’s Foundation books, not especially good or bad in itself, but workable enough. But after the first few chapters (I’m up to the scrubbing of Deyis), it seems pretty clear to me: this is an evil system, however much it justifies its repeated planetary exterminations — not long-term interdictions, for which the Imperium certainly has the tonnage, but exterminations — as being for the greater good. Our always-correct Agent Bland would have solved the Ebola crisis by nuking West Africa. These aren’t automatic Cold Equations situations where physics prevents lower-case quarantining the worlds in question, though that’s obviously the novel’s intent. Frankly, I’m repulsed.


Hmmm, think of it like the Mongol Empire. Got a vast empire to hold together and not enough forces to be occupying much more then an example planet like Earth. Remember, that one planet sucked down the entire rimward forces into a Solomani/Alamo quagmire.


So, like the Mongols, wiping out a recalcitrant sub-entity is an exercise in force of economy AND the efficiency of terror.


More parallels, the Mongols appreciated the value of trade, not exactly being industrial types themselves.



https://en.wikipedia.org/wiki/Silk_Road#Mongol_age


It may seem jarring to compare the 3I to the Mongols, and certainly each was it's own thing, but there are similar force-to-economy-to-distance issues both faced.


Now then, the 3I COULD be a lot more fiddly/interventiony, but would that be a wise move in the vast cultural balkanization/babylonization of humanity across such time/distances? Could it have enough voluntary cooperation to raise the higher taxes needed to have a big enough military and LE force to maintain order without a tight homogeneous culture?


Which leads us back to the Vilani attempt at solving the problem.


The 3I may not be the best solution, but it could very well one of only a few sustainable ones.
 
Co opt elites.

Leverage technological advantages.

Cultural imperialism.

Create a transport infrastructure that's primarily focussed for the rapid deployment of military forces, and secondarily economic exploitation.
 
How else do you empire stars? I find the novel an addition to what's already in use by Traveller. I look forward to the other books.

You mean "how else do you empire stars" besides glassing entire civilizations as a first option of conflict management? (I have not read the book.)

I'm sure someone could come up with something.
 
You mean "how else do you empire stars" besides glassing entire civilizations as a first option of conflict management? (I have not read the book.)

I'm sure someone could come up with something.

I would argue that Traveller's 3rd Imperium is not Star Trek's United Federation of Planets. In Star Trek, a planet-wide neutralizer (fabricated on the Enterprise during a commercial break) would be used to kill just the bad things on a planet's surface. A feudal technocracy has other things motivating it.
 
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I would argue that Traveller's 3rd Imperium is not Star Trek's United Federation of Planets. In Star Trek, a planet-wide neutralizer (fabricated on the Enterprise during a commercial break) would be used to kill just the bad things on a planet's surface. A feudal technocracy has other things motivating it.

Star Trek is very much full of idealism that isn't always so consistent with human nature.

Traveller is more of a blank canvas with more gritty realism that is also complemented by an avalanche of classic sci-fi tropes.

http://wiki.travellerrpg.com/What_is_Traveller?

http://wiki.travellerrpg.com/Theme

Shabbat Shalom,
Maksim-Smelchak.
 
Our always-correct Agent Bland would have solved the Ebola crisis by nuking West Africa. These aren’t automatic Cold Equations situations where physics prevents lower-case quarantining the worlds in question, though that’s obviously the novel’s intent.

Ebola is a pretty low level threat on the scale the Agent is using. Nowhere near planet scrubbing thresholds. The book over-samples for the high end of the threat range because that's what the Decider is specifically for.

If you have just gotten to Deyis, you really need to keep reading. Deyis is the opening act, and like any good game of Traveller, it DOES have repercussions.
 
I apologize for the necro.

Honestly, Agent of the Imperium sort of changed my mind on how powerful the nobility was. It was interesting seeing entire families be stripped of their titles or privleges for the actions of say an ancestor. Or even something like an admiral's wife being kicked out due to her now dead husband's actions that she would've had no inkling of.

Some of the responses, some I say, felt a bit more extreme than others. Deyis is understandable with the parasite admittedly though.

Also the Agent's handling of Kutubba was kind of iffy to me:
“No, not necessarily. It’s on the next graphic.” Which appeared. “Our evaluation predicts volcanic activity will essentially vaporize the Sea of Adesh. That has trade and transport consequences, but they are overwhelmed by the probable atmospheric changes: massive environmental and climate change over a short period of time; crop failures; health issues. This world faces immense challenges within the next year and they will last for centuries.”

A new image appeared; I saw predictive animations of murky skies, storms, and flooding. Catastrophic winter. It all seemed fairly straight-forward. “Is there an action plan?”

“No, Agent. Any pro-action would work more chaos than letting nature take its course. There are some educational measures we can implement. Our recommendation is to apply an Amber Zone advisory on the system and provide what support we can. There is no way to evacuate billions of people. There are some problems that just cannot be fixed.”
We classified the Kutubba system Amber. The label would propagate through the trade lanes; travellers and merchants would be warned that this world faced upheaval; that there was a personal risk attached to visiting. Visitors were rare in any case, but now the data banks would warn the unwary. In a year or two, the label would reach Capital and become truly official. In a few centuries, someone would re-examine the situation and might, or might not, change the warning back to Green.

My meetings with staff directed a compilation of reference data on dealing with climate change, weather-related catastrophes, and social unrest. The petabytes of information in a variety of accessible formats would be distributed widely and would probably save, over centuries, millions of lives.

I next spent a day reviewing recent historical information. I asked for a census of ships in the system. I interspersed these requests with discussions of Kutubba and projections of the catastrophes it could expect. I arranged for the Emperor’s noble to visit us in orbit; we gave him a thorough briefing. We did everything possible.
Like why classify a world in need of help after such a massive disaster as an "Amber" rating? This is a world that will need supplies badly.

As for the special wafers Agent Bland uses, they remind me of forking from Eclipse Phase, in a way. Especiwlly with how he can have duplicates made and implanted in others and then when something happens, use those other wafers for new intelligence.
 
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I agree that does not sound very productive nor proactive. But is it in character for the agent ?

Remember the reasons for the ratings in-setting:
Red Zones are no civilian travel permitted.
Amber Zones are hazards for civilians.

It's not the disaster, it's the secondary social and medical risks engendered by it... a "Don't go if you don't have to".

Heck, an amber zone can be issued for something as minor as "no civilian accommodations for tourists.

Or as severe as "Locals are sophonotophagic towards off-worlders." Or even, "vaccinations required to avoid contracting local lethal childhood diseases."
 
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