In the first case you could argue that there might not even be a reason to bother with BD troops; just use drones and grav tanks supported by the fleet until the other side surrenders, or just start mass driver bombardment and then start over with a new planet.
Yeah, but no one will do that, because they want to use the planet's resources and they want all those new tax-payers and markets.
IEDs work now because the enemy runs away or hides behind women and children where they know the opposition can't get at them because of being hamstrung by foolish (though I suppose vaguely morally defensible) rules of engagement. So the enemy knows where to plant the bombs and knows the opposing side can't just annihilate the area in retaliation to stop further bombs.
Sort of like our "dishonorable" troops hid behind trees and stuff instead of dressing in bright red and getting shot down like real men eh? Maybe that is why the Brits started burning barns. Having "rules of engagement" makes the job harder, but it means that we are morally and ethically above the people who would annihilate an area. It makes us "the good guys". For whatever that is worth . . .
You can't level the place if you want the markets and the resources.
In Traveller BD works more because the guys who have it are generally going against lower tech fighters and the armor protects the FGMP-wielding Marines. So the Imperium goes in and takes on the bad guys without having to worry about meson bombardments and all.
Against similarly equipped forces, like the Zhodani, the Imperium has to choose between the annihilation of a world in order to save it, or go in and fight more "conventionally" with BD equipped troops and tanks and all the typical combined arms stuff while the really heavy exotic weapons that might end the find in a matter of hours (or less) have to be held back. The few exceptions to this only prove the rule.
I agree.
I've found that it really works best in the RPG environment, not so much in the wargame situation. But even then it all also depends on the ruleset you use. In Striker an average hit with an FGMP-14 (PEN 34) vs TL-15 BD (AV=18) gets you a roll of 7+16= more than the 12+ needed to kill. A Pgmp-13 would generate 14. AN auto cannon would depend on the caliber and velocity + ammo type. Plus, in Striker explosive and energy weapons (including lasers) are bumped one level of damage so a serious wound = kill, etc. This system is more realistic and well-suited to a wargame, but not as RPG friendly in my experience (though I still prefer it for a lot of crunchy gearheady reasons).
Me too. = )
So the BD question is also highly relative to the rules used and what combat doctrine is used against whom.
-Yeah!