Traveller even ignores a lot of logical ramifications to advanced biological knowledge and techniques. Character generation doesn't reflect improved (i.e. better than 20th Century Western civilization's) lifespan (not even for Vilani); families don't seem to reflect greater control of reproduction (e.g. gender selection, in vitro gestation, cloning[*]); marriage and inheritance customs don't reflect absolute verifiable certainty of ancestry; etc.The moment you start talking breeding humans for any purpose, you have quit Traveller and gone over to Transhuman Space.
Indeed. That's not the problem, really. As I wrote way upthread, the problem is that there isn't an offical canon version that the current license holder(s) can furnish their artists and say "That's how an Imperial Navy/Army/Scout uniform//Diplomatic/Court/Formal dress looks". Consequently, every artist makes up his own. Which reduces the utility of those illustrations considerably (to me, anyway). Sure, I can use such illustrations to show my players how the uniform of the Royal Inthan Guards Brigade looks, should I ever want to do so. But as for showing them how their most recent contact with an Imperial Navy officer looks, I'm plum out of luck if they ever met another one before.Plenty of other examples.
Traveller even ignores a lot of logical ramifications to advanced biological knowledge and techniques. Character generation doesn't reflect improved (i.e. better than 20th Century Western civilization's) lifespan (not even for Vilani); families don't seem to reflect greater control of reproduction (e.g. gender selection, in vitro gestation, cloning[*]); marriage and inheritance customs don't reflect absolute verifiable certainty of ancestry; etc.
[*] Seldrian Aledon being the sole exception that I can recall offhand.
Hans
That's because by that time it's not a single service any more. Prior to the Rebellion (and for the early Rebellion years), the Imperial Navy would (I believe) use the same uniforms from one end of the Imperium to the other. With, of course, appropriate patches to show what fleet they belonged to.Rancke2; I always figured the basic uniforms might have lots of similarities, but that there would be just as many unique characteristics. between Dulinor's Imperial Navy and Margaret's. Say for example, they have the same basic pattern, but Margaret requires her naval personnel wear her family crest on their left breast or shoulders. While Duke Norris has a black chess piece knight/horshead on personnel in all services. Maybe Margaret has different colors for different services, but all with her family crest, while Norris uniforms vary in a more utilitarian vein, but all keep the chess-piece-knight motif.
Sector fleets (not navies) are simply the collected IN fleets stationed in the same sector. A.k.a. named fleets (as opposed to numbered fleets). Given that the sector duke is merely the first among equals of his fellow subsector dukes, I think the Imperium tries to limit sector administration as much as possible. So while there is a sector command that coordinates the efforts of the sector's fleets, I think it is discouraged from thinking of the sector fleet as a separate entity.I think a real wild card might be sector navies and other local forces.
But it has never been integrated into the basic Traveller foundation, has it?Actually, Hans, the average pureblood Vilani, in MT V&V at least, gets a +4 on ALL aging saves.
Oh, I can come up with variations myself. But when was the last time you met a 100 year old Imperial Navy admiral in the setting material? Or a 100 year old ex-admiral who left the service after his 7th term and is now busy with his second or third career?150+ YO characters are pretty easily doable if one ignores the 7 term limit... Mixed Vilani get between +1 and +3. Long-lived Vilani strains get +5... Making those aging saves is pretty easy with a +4... and the experience limit becomes absolutely essential.
It is, sort of, inadequately taken into account in one set of secondary publications for one version, but not carried over into any subsequent version.Solomani get, in essence, a +1 per S&A... the chart is about 1 point different. So it is, sort of, inadequately taken into account.
The moment you start talking breeding humans for any purpose, you have quit Traveller and gone over to Transhuman Space.
Canon really only apply to the OTU setting. And to official publications.That's a statement bordering on "thou shalt not deviate from canon".
Wil's point is, I think, that there's absolutely nothing whatsoever in the rules about it. If you want to introduce it in your own campaign, you're free to do so, of course, but you're going to have to make up new rules to do so. If there's nothing in the Traveller rules about it and nothing in the official Traveller setting about it, how is it Traveller in any way?There's nothing in the Classic Traveller rules that says I can subject the military to psychological conditioning or breeding programs. There's nothing in the rules that says I can't either.
Well, GDW and its successors have ignored Traveller's settingless roots ever since The Kinunir, so why shouldn't the rest of us ignore them too?Declaring that people are somehow not playing Traveller because they've incorporated something you find objectionable is to ignore Traveller's settingless roots.
I believe you're grieviously misinterpreting the views expressed by even the most ardent canonista here on these boards, much less the perfectly moderate members of the species that most of us are.Some people take the canon thing way too seriously, which removes the fun from discussing Traveller and limits it down to a select few priest members, each trying to preserve their version of the Traveller "universe" as canon in their own mind and everyone else is obviously wrong or an idiot.
I assure you: aside from certain issues of decency, there is little that can be done in trousers that can't also be done in a kilt/skirt/knee-length tunic..
The moment you start talking breeding humans for any purpose, you have quit Traveller and gone over to Transhuman Space.
That's true. That had slipped my mind. I hereby retract my previous post.Canon mentions half a dozen geneered human variants.
To be just as blunt, if you post about a canon question, people are going to treat your post as having to do with canon. Unless you clearly mark it as an IYTU comment or post on the IMTU board[*]. Canon is the default assumption. A lot of us who post here DO give a damn about it.To be blunt, I don't give a damn about the official Traveller canon. If I did, my Traveller universe code would have all ++ signs. I'd be assassinated, Virus would have stomped 90% of the Imperium flatter than a pancake, and I would be happy about it.
Sad to say, but Shonner is dead on the mark in saying this:To be just as blunt, if you post about a canon question, people are going to treat your post as having to do with canon. Unless you clearly mark it as an IYTU comment or post on the IMTU board
[*]. Canon is the default assumption. A lot of us who post here DO give a damn about it.
Hans
[*] Admittedly, I tend to overlook when something is posted on IMTU and assume it's about canon, but that's wrong and when I realize, I feel contrite.
The moment you roll any die, you've strayed from canon. Some people take the canon thing way too seriously, which removes the fun from discussing Traveller and limits it down to a select few priest members, each trying to preserve their version of the Traveller "universe" as canon in their own mind and everyone else is obviously wrong or an idiot.
That is the 30+ year-old stasis bubble which is Traveller.