I would tend to agree that a well prepared and well thought out defense should be abled to handled an invading fleet. Someone on the TML mentioned a buffered asteroid with buried spinal guns in it as the perfect defensive weapon. While not stated in that email - any meson communicators connected to that defensive point can act as a sensor system (shudder).Originally posted by Savage:
You think an attackers losses would be lower? I cannot agree with that. I meant the losses would be higher for the attacker.
Point is? An attacker has the advantage of initiative in that they can chose where they will attack. The Defender responds. Attackers however have to worry about the defenders using "boats" rather than ships (the whole battle rider issue as it were). Volume for Volume, a boat will beat a ship and be cheaper for the cost as well.
Having said that? I didn't mean to imply that I thought the exchange ratio would be *that* good. I was essentially pulling the teeth out of any counter-argument where someone says "But if I had a 2:1 ratio of exchange, I'm doing GOOD!". No, as anyone who has been involved in wargames where you take territory - you ALWAYS lose some of your units as garrison units or patrol units. Always. That is effectively a war of attrition right there.