Supplement Four
SOC-14 5K
Salmon Jones knew it had to come to this, but he wished it hadn't. What he wished for was another way--one that didn't involve guns. He had chased the McGuffin Cylinder across three solar systems, and it was here, in the depths of a mined-out asteroid in the far reaches of Patinir, that he had almost made the deal.
But, what Jones had to offer wasn't good enough. And, Salmon knew he couldn't leave without the Cylinder, which is why he stood now, back against an abandoned cargo container, sweat dripping off his cheek, SMG cocked, ready, and live in his hand.
Salmon Jones 888478
Morale: 4
Pilot-1 Wheeled Vehicle-1 Dagger-1 Carousing-2 Liaision-1 Streetwise-1 Grav Vehicle-1 Electronics-1 Rifle-3 SMG-1 Tactics-1
Equipped with:
SMG
Combat Knife
Spacer's Toga (utility coverall providing no armor protection)
His opponent stood ready, shotgun pumped and pointing in Salmon's direction. Luukhan Pershiire was willing to let the fabled McGuffin Cylinder go, but when he did, he wanted to have no doubt that he would never have to work again.
And, this man Jones just wasn't offering that much.
Luukhan Pershiire AA4B77
Morale: 4
Mechanical-3 Medical-2 Streetwise-1 Shotgun-3 Navigation-1 Blade-1 Bribery-2 Gunnery-1 Vacc Suit-1 Pilot-1
Equipped with:
Cloth Armor (covers torso, groin, and shoulders)
Shotgun (with finnicky cocking mechanism--only one shot per round allowed)
Medkit
The GM yells, "Let's go to rounds!"
ROUND 1
Salmon rolls initiative: 2D for 4-. Rolls 1, 1. He's going on 2.
Luukhan rolls initiative: 2D for 4-. Rolls 5, 6. He's going on 21
Salmon is up first, and since he's got protection from the cargo container, he's considering using the Hold Action option to force Luukahn to go first. That could be dangerous, though. If Luukhan can maneuver to get a shot at Salmon, Salmon may end up sorry (or worse) that he didn't pop around the corner of the container to fire at Luukhan while his opponent was out in the open.
Salmon decides to risk it. He uses the Hold Action. This adds 20 to his Initiative Score, so Salmon is now moving on 22.
Which means Luukhan, with his initiative of 21, moves first.
Luukhan doesn't have a shot. He must use his movement in order to get his site on Salmon behind the cargo container. If Luukhan runs, he can easily find a bead on Salmon. But, running means that Luukhan will use up all of his actions for the round.
If Luukhan walks, he will get an action during the round (which he can use to attack Salmon), but he's not sure if he can make it to where he needs to be in order to see around Salmon's cover.
Luukhan decides to run, Speed 2, for the partial cover of some crates. Salmon will get a shot at him, but the GM should give Luukhan some protection due to the crates.
Luukhan moves, his legs pumping in and around the abandoned debris on the floor--abandoned from the former mining operation. With a simple skip over a shin-high portable generator, Luukhan is behind the crates.
His round has ended.
Salmon heard the movement. Looking to his right, he sees Luukhan make that last little jump behind the crates. Salmon's target is protected by the crate cover to at least chest height.
"I'm going to use Panic Fire." He informs the GM. That's three attacks for the price of one. Since the SMG is full auto, that translates to six attacks (using CT's rule where two attacks are allowed for auto fire).
Range to Luukhan is less than 50 meters, putting Salmon's target at Medium Range.
Lighting in the mined-out cavern is weak, and the GM enacts the Partial Darkness rule. But since Luukhan is within Medium Range, no penalty is instituted.
But, the GM does allow the -4 DM defense bonus due to partial cover.
In order to hit, Salmon must roll 8+ and add modifiers. This is expressed as a UGM task: SMG/DEX/+0.
Since Salmon is using Panic Fire, he's spraying the area down with lead (and using a lot of ammo, too). He'll roll six attack throws.
DM's to Salmon's Attack rolls:
+1 ... Salmon's SMG skill
+3 ... SMG at Medium Range
-2 ... Panic Fire penalty
-4 ... Luukhan's partial cover penalty
-2 ... Luukhan's evasion at Medium range
Attack Roll #1: 4, 3 MISS
Attack Roll #2: 6, 1 MISS
Attack Roll #3: 1, 2 MISS
Attack Roll #4: 1, 6 MISS
Attack Roll #5: 6, 5 MISS
Attack Roll #6: 6, 1 MISS
Basically, Salmon just sprayed out half his magazine (12 rounds from a 30 rd magazine) without hitting his target.
Note, though, that Salmon came close to hitting once, on Attack Roll #5. He missed Luukhan by 1.
This means that the Tactics rule can be used (whenever a target is missed by 1, a check vs. Tactics is made to see is a free attack is allowed).
Salmon has Tactics-1. 1D will be rolled. If the result is "1" (rolling the Tactics skill level or less), then Salmon will be granted one free attack, provided he has the ammo in his weapon to make the attack (he does--he's still got 18 rounds left in his magazine, firing 4 rounds per burst).
1D is thrown for the Tactics check: 1
Salmon gets a free attack, same as before, on his opponent.
Attack Roll #5-re-throw: 4, 2 MISS
Salmon has now fired 14 shots from his SMG. He's got 16 shots left in the magazine.
All movement is done at the beginning of the combat round. Since Salmon chose to fire his weapon from his current position, he gave up his opportunity to move.
So, that's the end of round 1.
But, what Jones had to offer wasn't good enough. And, Salmon knew he couldn't leave without the Cylinder, which is why he stood now, back against an abandoned cargo container, sweat dripping off his cheek, SMG cocked, ready, and live in his hand.
Salmon Jones 888478
Morale: 4
Pilot-1 Wheeled Vehicle-1 Dagger-1 Carousing-2 Liaision-1 Streetwise-1 Grav Vehicle-1 Electronics-1 Rifle-3 SMG-1 Tactics-1
Equipped with:
SMG
Combat Knife
Spacer's Toga (utility coverall providing no armor protection)
His opponent stood ready, shotgun pumped and pointing in Salmon's direction. Luukhan Pershiire was willing to let the fabled McGuffin Cylinder go, but when he did, he wanted to have no doubt that he would never have to work again.
And, this man Jones just wasn't offering that much.
Luukhan Pershiire AA4B77
Morale: 4
Mechanical-3 Medical-2 Streetwise-1 Shotgun-3 Navigation-1 Blade-1 Bribery-2 Gunnery-1 Vacc Suit-1 Pilot-1
Equipped with:
Cloth Armor (covers torso, groin, and shoulders)
Shotgun (with finnicky cocking mechanism--only one shot per round allowed)
Medkit
The GM yells, "Let's go to rounds!"
ROUND 1
Salmon rolls initiative: 2D for 4-. Rolls 1, 1. He's going on 2.
Luukhan rolls initiative: 2D for 4-. Rolls 5, 6. He's going on 21
Salmon is up first, and since he's got protection from the cargo container, he's considering using the Hold Action option to force Luukahn to go first. That could be dangerous, though. If Luukhan can maneuver to get a shot at Salmon, Salmon may end up sorry (or worse) that he didn't pop around the corner of the container to fire at Luukhan while his opponent was out in the open.
Salmon decides to risk it. He uses the Hold Action. This adds 20 to his Initiative Score, so Salmon is now moving on 22.
Which means Luukhan, with his initiative of 21, moves first.
Luukhan doesn't have a shot. He must use his movement in order to get his site on Salmon behind the cargo container. If Luukhan runs, he can easily find a bead on Salmon. But, running means that Luukhan will use up all of his actions for the round.
If Luukhan walks, he will get an action during the round (which he can use to attack Salmon), but he's not sure if he can make it to where he needs to be in order to see around Salmon's cover.
Luukhan decides to run, Speed 2, for the partial cover of some crates. Salmon will get a shot at him, but the GM should give Luukhan some protection due to the crates.
Luukhan moves, his legs pumping in and around the abandoned debris on the floor--abandoned from the former mining operation. With a simple skip over a shin-high portable generator, Luukhan is behind the crates.
His round has ended.
Salmon heard the movement. Looking to his right, he sees Luukhan make that last little jump behind the crates. Salmon's target is protected by the crate cover to at least chest height.
"I'm going to use Panic Fire." He informs the GM. That's three attacks for the price of one. Since the SMG is full auto, that translates to six attacks (using CT's rule where two attacks are allowed for auto fire).
Range to Luukhan is less than 50 meters, putting Salmon's target at Medium Range.
Lighting in the mined-out cavern is weak, and the GM enacts the Partial Darkness rule. But since Luukhan is within Medium Range, no penalty is instituted.
But, the GM does allow the -4 DM defense bonus due to partial cover.
In order to hit, Salmon must roll 8+ and add modifiers. This is expressed as a UGM task: SMG/DEX/+0.
Since Salmon is using Panic Fire, he's spraying the area down with lead (and using a lot of ammo, too). He'll roll six attack throws.
DM's to Salmon's Attack rolls:
+1 ... Salmon's SMG skill
+3 ... SMG at Medium Range
-2 ... Panic Fire penalty
-4 ... Luukhan's partial cover penalty
-2 ... Luukhan's evasion at Medium range
Attack Roll #1: 4, 3 MISS
Attack Roll #2: 6, 1 MISS
Attack Roll #3: 1, 2 MISS
Attack Roll #4: 1, 6 MISS
Attack Roll #5: 6, 5 MISS
Attack Roll #6: 6, 1 MISS
Basically, Salmon just sprayed out half his magazine (12 rounds from a 30 rd magazine) without hitting his target.
Note, though, that Salmon came close to hitting once, on Attack Roll #5. He missed Luukhan by 1.
This means that the Tactics rule can be used (whenever a target is missed by 1, a check vs. Tactics is made to see is a free attack is allowed).
Salmon has Tactics-1. 1D will be rolled. If the result is "1" (rolling the Tactics skill level or less), then Salmon will be granted one free attack, provided he has the ammo in his weapon to make the attack (he does--he's still got 18 rounds left in his magazine, firing 4 rounds per burst).
1D is thrown for the Tactics check: 1
Salmon gets a free attack, same as before, on his opponent.
Attack Roll #5-re-throw: 4, 2 MISS
Salmon has now fired 14 shots from his SMG. He's got 16 shots left in the magazine.
All movement is done at the beginning of the combat round. Since Salmon chose to fire his weapon from his current position, he gave up his opportunity to move.
So, that's the end of round 1.