Fritz_Brown
Super Moderator
Well, usually, running into a gravity well hurts. (It's not the fall that kills ya, it's the sudden stop at the end....)
...
On the other hand, there seems to be
a built-in safety feature for ships trying
to leave jump space within 100
diameters of a world. Ships naturally
precipitate out of jump as they near the
100 diameter limit.
...
Well, usually, running into a gravity well hurts. (It's not the fall that kills ya, it's the sudden stop at the end....)
Don't take gravity lightly, or it will get you down.Well, usually, running into a gravity well hurts. (It's not the fall that kills ya, it's the sudden stop at the end....)
Lithobraking![]()
That's where those black globes become handy. Given enough capacitors and a regenerative system to store the energy for later use, you land the ship creating your own fused rock landing pad and use the absorbed kinetic energy to refuel the ship at the same time.![]()
Hah! :file_21: :toast:Lithobraking![]()
Whartung, you left out only one bit - the motion of all the other planets/ bodies in the system. In the single-world dwarf-star systems - not a problem. In the giant systems, with 14 orbits, plus three captured planets (with moons, no less!), and some more planets orbiting the second sun - a little bigger math problem. Which is why its a good idea to buy those jump tapes....
(Or jump in out of the ecliptic!)
But if the problem is "I am stopped at coord X, Y, Z at vector 0 in System A, and I want to be at location X', Y', Z' at vector 0 in System B", then you need to know how long the jump takes, because since everything is moving, and if a Jump takes 168hr, then Planet Q of System B is going to move over the 7 days of travel, plus the basic motion of the actual star system (~12M km over 7 days).
And the chances of jumping into a Lagrange point by accident are...?
As you said, BTL, space is very very empty, even in the region of a busy Starport. Personally, I don't think jump tolerances or navigational errors are likely to be much of a problem on their own. The thing that will put you in the path of something dangerous is an evil Referee, not the maths.
Overall streets are pretty empty as well. But jumping into the heart of some systems would be like trying to land a Gulfstream on the streets of Midtown Manhattan during rush hour wearing a blindfold.
The cars in Manhattan are bumper to bumper most of the day, so you just need good shock absorbers to compensate for the bumpy "runway".
The blindfold is more of a problem.
ROFLMAO! I think there might be an issue if you put down on a group of taxicabs and ran into the back of an SUV, van or truck.![]()
ROFLMAO (Again.)!How hard would it be to trick out an airplane with monster truck tires to compensate for the "SUV factor"?