Just suppose, for a moment, we were to do with High Guard what we have recently done to Mercenary (a complete revision). What would you like to see added/changed/deleted?
Honestly two books.
The first to update and expand the Book 2 like system in TMB with all the options as presented in High Guard.
Specifics for a book 2-ish book/section;
Fix hull pricing, in that a custom 100 dTon hull should cost 0.1Mcr per ton, with the discounts being standard hulls....
Double the volume requirement of Armor with a max limit of half tech level max armor. Armor is too cheep for the little guys.
I love the Hull and Structure strengthening option But instead of a chart give us the formula
A larger range of hull sizes for the standard drives would be nice, maybe top out around 5000 dTons
Fix weapon damages... One idea which goes along with my above comments on armor is cap the basic damage at a d6, kinda. i.e. a beam laser does a 1d6, a pulse laser does 2d6, but each die is compared to hull armor separately. A missile does a 1d6 of 1d6s again each die is applied separately, or go the Special Supplement:Missiles/Mayday route in that players can customize their missiles then the number of dice is controlled by the installed warhead with the basic HE warhead doing 2 hits or to translate 2d6 again with each die applied separately.
Oh, this is important if your going to have radiation effects on weapons then a radiation hits chart would be nice.
other things that would be nice are multiple drive installations, Energy points would be nice as well.
Fixing how computers would be nice as well, or better yet get rid of them explicitly, in that as rules stand both the computers ratings and the software ratings are wonky. My current thoughts are to assume that each ship has all the computer power and software that in needs, and that specific computer/software upgrades are bits of chrome that can be added to specific systems.
The other book;
Honestly is a retread of CT High Guard mostly, so maybe make it universal for ship's 1 to 1,000,000 dTons. Go whole hog with percentage based drives.
Fix the Barrage rules or at least get a real solid clean explanation and example set.
I am outa steam right now but I am sure I gots more. Idea, maybe not a redo if High Guard but a specific Ships book....