Larsen:
Since The Traveller Adventure provides rules for wakefulness (in the text of the Aramis chapter's stuff), limits on wakefulness thereby existed. (There are similar-but-different ones for MT and TNE, as well.)
THe question becomes "how much effort is required" to use the augment mode, and the concept of "Casual Strength" (Matters of encumbrance, really.)
I always made the assumption that the effort involved was light physical activity UNTIL the encumbrance (exclusive of suit) was equal to the STRx2 of the wearer (At which point the augments are needing human add-in).
Nellkyn:
as for the "Std Organization" model, Check pages 27-30, in the "Recruiting" chapter of Bk 4.
Similar is in Striker, Striker II, and MT Ref's Companion.
Striker II has "Cannonical" organization tables.
Since The Traveller Adventure provides rules for wakefulness (in the text of the Aramis chapter's stuff), limits on wakefulness thereby existed. (There are similar-but-different ones for MT and TNE, as well.)
THe question becomes "how much effort is required" to use the augment mode, and the concept of "Casual Strength" (Matters of encumbrance, really.)
I always made the assumption that the effort involved was light physical activity UNTIL the encumbrance (exclusive of suit) was equal to the STRx2 of the wearer (At which point the augments are needing human add-in).
Nellkyn:
as for the "Std Organization" model, Check pages 27-30, in the "Recruiting" chapter of Bk 4.
Similar is in Striker, Striker II, and MT Ref's Companion.
Striker II has "Cannonical" organization tables.