I have it saved offline as a text file, but he did put a copyright on it, so uploading the whole thing to CotI without express consent might exceed "fair use" as such.
On the other hand, there is always
this online version, which relies upon certain admitted assumptions about the feasibility of
bonded superdense armor (
e.g., ignoring what happens when the power inevitably fails with catastrophic results) as well as the infeasibility of acceleration compensation when using gravitic drives (relying upon internal structural bracing instead).
The basic math still holds up in terms of such hull structures being potentially unable to support themselves when grounded, however.
It is worth mentioning that the version online at FT uses notably different methodologies and comes to a notably different conclusion than the (later?) version I have offline; namely, it all comes down to assumptions that inform how much displacement is dedicated to structural integrity -- reinforced designs that devote a lot of displacement toward not shattering can be built much larger than ordinary hulls that are intended to carry relatively significant percentages of actual payload around.
Here is the largest fair use except from my archival version that I am comfortable posting:
Code:
Well, now we know. To the extent that my assumptions are valid, if all vessels
(whether armored or not) are restricted by engineering practice and naval
architectural standards to a size where 4% of the vessel's volume is
adequate to sustain 6g nominal acceleration, then their maximum displacement
will be 5,000 dtons (~7,000 dtons for buffered planetoids). Larger vessels
and space structures are feasible, but only at the cost of greater fragility
(real or perceived) and restricted acceleration.
Using the alternate assumption that armor material counts towards structural
requirements, very large (1Mdton) armored vessels are phyically possible and
practical at high TLs -- though unarmored vessels should realistically still
be restricted to 5,000 dtons.
FWIW, IMTU I strictly limit vessels to no more than 10Kdtons (using the CT Alien Module 2 K'kree starship rules for "special circumstances" outside normal B2 architectures), and anything larger is inevitably a space station that has to be very, very gently towed if it is going be moved anywhere.