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The Bridge, Ship Size, and Hull Size

So we've established that in LBB2'77, the 10Pn is at least 2 days (typical case of size 8 to size 8) and might be as much as slightly over 19 days (gas giant to gas giant, which might be an edge case in a universe without universally available onboard fuel processing) -- but in any case it's always 1 trip as a simplification.

And ships without maneuver drives (XBoat) did not even need a power plant.
 
So we've established that in LBB2'77, the 10Pn is at least 2 days (typical case of size 8 to size 8) and might be as much as slightly over 19 days (gas giant to gas giant, which might be an edge case in a universe without universally available onboard fuel processing) -- but in any case it's always 1 trip as a simplification.
This may well be where the 4-week fuel-requirement (that superceded the 1-trip requirement) came from. Add in transit time from the mainworld to the gas giant at each end (and call it 4 weeks total), and that allocation is effectively all you could use up in a single trip's acceleration without taking silly detours.

Then HG added the Pn=Jn requirement, which meant that the maximum power plant endurance had to cover an additional week...
 
And ships without maneuver drives (XBoat) did not even need a power plant.
I wouldn't go that far. We don't need a power plant to support the jump drive.

Strictly by RAW I do think we need a power plant:
LBB2'77, p11:
The Engineering Section: Each starship is fitted with a power plant (to provide internal power and power for the maneuver drive), a maneuver drive (for interplanetary travel), and a jump drive (for interstellar jumps). Each is essential to the definition of a starship.
LBB2'77, p17:
The above are standard designs; other non-starships may be designed in accordance with the starship design rules, but leaving out the jump drive.
But LBB2 was never applied that strictly by GDW, see the Xboat or the Annic Nova.
Perhaps we can say that you need a good excuse to omit the power plant?


I have defended the Xboat by saying it's arguably legal, not that it's definitely legal...
 
So we've established that in LBB2'77, the 10Pn is at least 2 days (typical case of size 8 to size 8) and might be as much as slightly over 19 days (gas giant to gas giant, which might be an edge case in a universe without universally available onboard fuel processing) -- but in any case it's always 1 trip as a simplification.
Agreed.

Likely they didn't consider it all that closely; we need some fuel, it covers a "trip", simple, done.
 
So, to sum up how I see the LBB2'77 rules in relation to fuel use and the maneuver drive:
Lower limit case: XBoat, no maneuver drive, needs no power plant even during jump.
Typical case: Fuel provides for at least the acceleration needed for a typical trip (size 8 to size 8). In this case, fuel burn is 3.5x the small craft rate (~35kg per G per turn vs. 10kg per G per turn).
Definitional case: Fuel provides for acceleration needed for any trip. (Assuming the small-craft burn rate of 10kg per G per turn, that's ~6 days of continuous acceleration)
Upper limit case: Fuel provides for the acceleration needed for a gas giant to gas giant trip. (~20 days continuous acceleration.)

The upper limit case is just a simplification of the definitional case, reducing the burn rate by a factor of about 3 to avoid the math of a burn-coast- deceleration calculation.
 
Yes, but note that for starships the power plant consumes the fuel, not the M-drive, unlike non-starships:
LBB2, p5-6:
1. Fuel. Starship fuel costs CR 500 per ton (refined) or CB 100 per ton (unrefined), at most starports. Fuel consumption is based on formulae related to the size of the starship power plant and the jump drive.
_ _ A power plant, to provide power for one trip (internal power, maneuver drive power, and other necessities) requires fuel in accordance with the formula: 10Pn.
...
_ _ A jump drive requires fuel to make one jump (regardless of jump number) based on the formula: 0.1MJn, wh
...
_ _ Fuel is also used by the maneuver drives of non-starships. When used in such vessels displacing under 100 tons (ship's boats, shuttles, pinnaces, etc) 10 kilograms (1/100th of a ton) of fuel is sufficient for 1G of acceleration for 10 minutes.
 
The upper limit case is just a simplification of the definitional case, reducing the burn rate by a factor of about 3 to avoid the math of a burn-coast- deceleration calculation.
.... and that's how you get to the "maneuver drive doesn't use much power" in High Guard, from the '77 fuel burn rules:

Step 1: fuel allocation is enough for the average trip's maneuvers as a minimum (2 days), but that's at 3.5x small craft burn rates.
Step 1a: fuel allocation is enough for 3.5 times the average trip's maneuvers at small craft burn rates (7 days).
Step 2: fuel allocation is enough for any plausible trip, as a handwaved simplification.
Step 3. Longest plausible trip (gas giant to gas giant) is almost 3 weeks (jump doesn't count).
Step 4: Because HG says it now includes the jump, the longest plausible duration is now 4 weeks.
Step 5: Maneuver for the average trip was only 2 days.
Therefore, maneuver is only 2/28 (~7%) of total power consumption.

At that point, HG'79 turning the reaction drives into grav drives justified the low fuel requirement, while simultaneously solving the "Hey, my Beowulf has a dual plasma gun turret pointing out the back for free!" problem for an army of annoyed referees.
 
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Oh, wait. This gets weird.
HG'80 changed the HG M-Drive to a grav drive before LBB2'81 came out, so for a while there the controlling system for LBB2 was still the '77 rules*.

Rules that included fusion-rocket maneuver drives.

Which is to say, LBB2 maneuver drives (rockets using the power plant exhaust) would have been incompatible with HG powerplants (that only supply electric power to a grav drive along with everything else) when HG'80 came out.

This didn't change until LBB2'81.


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*plus the optional accessory jump governor component.
Note that maneuver fuel for book 2 gets added back in Beltstrike, but that also notes that the M-Drive includes shields....
 
This was a pretty severe thread drift, but I'll run with it for another step or two.

Assume that the LBB2'77 starship fuel burn rules were an extension of the small craft rules. That gives starships/nonstarships approximately 7 days of full acceleration -- a nice round figure that both coincides with Jump duration, and looks like "enough beyond the typical trip's requirement" that you don't have to keep track of it. Just assume it's always enough, and count it all as burned every trip and the variation will balance out over time.

This goes along with small craft often using what appear to be Size A drives (40Td pinnace at 5G, 50Td cutter at 4G, 30Td Ship's Boat at 6G -- if you round down...). They needed smaller fuel tanks (less than 10Pn) because they didn't need to do constant full acceleration for a week straight when used as interface craft for starships (which is exactly how they were presented in LBB2).

Note that maneuver fuel for book 2 gets added back in Beltstrike, but that also notes that the M-Drive includes shields....
Now, bring in Beltstrike with its fuel burn rate that finally adjusted for ship tonnage, and we might be entering a HEPlaR-ier new era! :)
 
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Note that maneuver fuel for book 2 gets added back in Beltstrike, but that also notes that the M-Drive includes shields....
Nothing in Beltstrike suggests rockets, or that the m-drive consumes fuel or propellant, rather than just power from the power plant. I see something similar to powering down.

It just applies LBB5'80 fuel consumption to LBB2 ships for ridiculous endurance, ridiculously long for small ships and ridiculously short for large ships.
 
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The stats for nonstarship maneuver drives are identical to those of starship maneuver drives.
Yes, they use that sloppily for both ships and small craft, but in same sentence specifies small craft. Large non-starships use the starship design system, with the same drives and fuel consumption as starships.

LBB2 explicitly says ships consume fuel for the PP, but small craft consume fuel for the M-drive.


You are assuming a 5000 Dt starship would use the same reaction mass as a 20 Dt small craft, which would be a bit too much of a simplification for me...
 
Inertial compensation says otherwise - besides, gravitic mass and inertial mass are the same thing until someone proves a patent clerk wrong.
Gravities: Adjustable 0.1 to 2.0 floor fields. Inertial compensators
 
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