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Modern House Rules for Chargen

Sailors (Wet Navy)
Enlistment 6+ (DM +1 if END 10+; DM +2 if STR 8+)
Survival 5+ (DM +2 if END 8+)
Comission 5+ (DM +1 if INT 9+)
Promotion 6+ (DM +1 if EDU 8+)
Special Duty 6+ (No DMs)
Decoration 9+ (No DMs)
Reenlist 6+

Enlisted Ranks
1 Seaman 3rd
2 Seaman 2nd
3 Seaman 1st
4 Petty Officer
5 Chief Petty Officer
6 Master Chief

Personal Development
1 +1 STR
2 +1 DEX
3 +1 END
4 Gambling
5 Melee Combat
6 Carousing

Service Skills
1 Gun Combat
2 Technical
3 Forward Observer
4 Watercraft
5 Watercraft
6 Heavy Weapons

Advanced Education
1 Watercraft
2 Technical
3 Mechanical
4 Technical
5 Navigation
6 Demolition

Advanced Education (EDU 8+ only)
1 Medical
2 Vehicle
3 Streetwise
4 Technical
5 Admin
6 Jack-O-Trades

Rank and Service Skills
Nautical Forces Seaman 2nd: Watercraft-1
Nautical Forces Commander: Navigation-1
Nautical Forces Admiral: +1 SOC
 
Sailors (Wet Navy)
Enlistment 6+ (DM +1 if END 10+; DM +2 if STR 8+)
Survival 5+ (DM +2 if END 8+)
Comission 5+ (DM +1 if INT 9+)
Promotion 6+ (DM +1 if EDU 8+)
Special Duty 6+ (No DMs)
Decoration 9+ (No DMs)
Reenlist 6+

Enlisted Ranks
1 Seaman 3rd
2 Seaman 2nd
3 Seaman 1st
4 Petty Officer
5 Chief Petty Officer
6 Master Chief

Personal Development
1 +1 STR
2 +1 DEX
3 +1 END
4 Gambling
5 Melee Combat
6 Carousing

Service Skills
1 Gun Combat
2 Technical
3 Forward Observer
4 Watercraft
5 Watercraft
6 Heavy Weapons

Advanced Education
1 Watercraft
2 Technical
3 Mechanical
4 Technical
5 Navigation
6 Demolition

Advanced Education (EDU 8+ only)
1 Medical
2 Vehicle
3 Streetwise
4 Technical
5 Admin
6 Jack-O-Trades

Rank and Service Skills
Nautical Forces Seaman 2nd: Watercraft-1
Nautical Forces Commander: Navigation-1
Nautical Forces Admiral: +1 SOC
 
Diplomats
Enlistment 8+ (DM +1 if EDU 8+; DM +2 if SOC 9+)
Survival 3+ (DM +2 if EDU 8+)
Comission 5+ (DM +1 if INT 8+)
Promotion 10+ (DM +1 if SOC 10+)
Special Duty 5+ (No DMs)
Bonus* 10+ (No DMs)
Reenlist 5+

* A successful Bonus throw gives one roll on the Cash Benefits bonus, above and beyond the three-roll limit, but only yealds 50% of the stated sum.

Enlisted Ranks
While Diplomats have Commissioned Ranks, they do not have Enlisted ones.

Personal Development
1 +1 STR
2 +1 EDU
3 +1 INT
4 Melee Combat
5 Gun Combat
6 Carousing

Service Skills
1 +1 INT
2 Vacc Suit
3 Vehicle
4 Liaison
5 Perform
6 Computer

Advanced Education
1 Clandestine
2 Clandestine
3 Language
4 Recruiting
5 Instruction
6 Admin

Advanced Education (EDU 8+ only)
1 Liaison
2 Liaison
3 Admin
4 Technical
5 +1 SOC
6 Langauge

Rank and Service Skills
Diplomat:Liaison-1
Diplomat 1st Secretary: Carousing-1
Diplomat Ambassador: +1 SOC
 
Diplomats
Enlistment 8+ (DM +1 if EDU 8+; DM +2 if SOC 9+)
Survival 3+ (DM +2 if EDU 8+)
Comission 5+ (DM +1 if INT 8+)
Promotion 10+ (DM +1 if SOC 10+)
Special Duty 5+ (No DMs)
Bonus* 10+ (No DMs)
Reenlist 5+

* A successful Bonus throw gives one roll on the Cash Benefits bonus, above and beyond the three-roll limit, but only yealds 50% of the stated sum.

Enlisted Ranks
While Diplomats have Commissioned Ranks, they do not have Enlisted ones.

Personal Development
1 +1 STR
2 +1 EDU
3 +1 INT
4 Melee Combat
5 Gun Combat
6 Carousing

Service Skills
1 +1 INT
2 Vacc Suit
3 Vehicle
4 Liaison
5 Perform
6 Computer

Advanced Education
1 Clandestine
2 Clandestine
3 Language
4 Recruiting
5 Instruction
6 Admin

Advanced Education (EDU 8+ only)
1 Liaison
2 Liaison
3 Admin
4 Technical
5 +1 SOC
6 Langauge

Rank and Service Skills
Diplomat:Liaison-1
Diplomat 1st Secretary: Carousing-1
Diplomat Ambassador: +1 SOC
 
Originally posted by Jame:
The only thing I'd suggest is that Navy, Scouts and Belters get Vacc Suit-0 too.
Please re-read my earlier post, the one containing, among other things, the Navy CharGen tables; the Vacc-0 skill is there for everybody as suggested in LBB1 and for the sake of gameplay siomplicity (ofcourse, Barbarians don't have it, but there's another thing...
).

So here's my house-ruling:
Originally posted by Employee 2-4601:
6a) All player characters are assumed to have Brawling-0, Dager-0, Blade-0, Pistol-0, Steward-0 and Vacc Suit-0.
 
Originally posted by Jame:
The only thing I'd suggest is that Navy, Scouts and Belters get Vacc Suit-0 too.
Please re-read my earlier post, the one containing, among other things, the Navy CharGen tables; the Vacc-0 skill is there for everybody as suggested in LBB1 and for the sake of gameplay siomplicity (ofcourse, Barbarians don't have it, but there's another thing...
).

So here's my house-ruling:
Originally posted by Employee 2-4601:
6a) All player characters are assumed to have Brawling-0, Dager-0, Blade-0, Pistol-0, Steward-0 and Vacc Suit-0.
 
Doctors
Enlistment 9+ (DM +1 if INT 8+; DM +2 if DEX 9+)
Survival 3+ (DM +2 if INT 8+)
Special Duty 6+ (No DMs)
Reenlist 4+

Personal Development
1 +1 STR
2 +1 DEX
3 +1 END
4 +1 INT
5 +1 EDU
6 +1 SOC

Service Skills
1 +1 DEX
2 Electronics
3 Medical
4 Streetwise
5 Medical
6 Melee Combat

Advanced Education
1 Medical
2 Medical
3 Robotics
4 Science
5 Computer
6 Admin

Advanced Education (EDU 8+ only)
1 Science
2 Medical
3 Medical
4 Computer
5 Admin
6 +1 INT

Rank and Service Skills
Doctor: Medical-1 and Computer-1
 
Doctors
Enlistment 9+ (DM +1 if INT 8+; DM +2 if DEX 9+)
Survival 3+ (DM +2 if INT 8+)
Special Duty 6+ (No DMs)
Reenlist 4+

Personal Development
1 +1 STR
2 +1 DEX
3 +1 END
4 +1 INT
5 +1 EDU
6 +1 SOC

Service Skills
1 +1 DEX
2 Electronics
3 Medical
4 Streetwise
5 Medical
6 Melee Combat

Advanced Education
1 Medical
2 Medical
3 Robotics
4 Science
5 Computer
6 Admin

Advanced Education (EDU 8+ only)
1 Science
2 Medical
3 Medical
4 Computer
5 Admin
6 +1 INT

Rank and Service Skills
Doctor: Medical-1 and Computer-1
 
Originally posted by Employee 2-4601:
By the way, can someone help me with Flyer non-comissioned ranks?
here are mine for all of the planetary services:

Army
Private
Team Sergeant
Squad Sergeant
Platoon Sgt.
Company Sgt.
Sergeant Major

Wet Navy
Seaman 3rd
Seaman 2nd
Seaman 1st
Petty Officer
Chief Petty Off
Master Chief

CO&ACC (flyers)
Airman
Senior Airman
Sergeant
Squadron Sgt.
Group Sergeant
Sergeant Major

Plus some civilian ones I came up with:

Bureaucrat
Gofer
Junior Clerk
Clerk
Senior Clerk
Adm. Assistant
Executive Ast

Police
Rookie
Patrolman
Corporal
Sergeant
Leading Sgt.
First Sergeant
 
Originally posted by Employee 2-4601:
By the way, can someone help me with Flyer non-comissioned ranks?
here are mine for all of the planetary services:

Army
Private
Team Sergeant
Squad Sergeant
Platoon Sgt.
Company Sgt.
Sergeant Major

Wet Navy
Seaman 3rd
Seaman 2nd
Seaman 1st
Petty Officer
Chief Petty Off
Master Chief

CO&ACC (flyers)
Airman
Senior Airman
Sergeant
Squadron Sgt.
Group Sergeant
Sergeant Major

Plus some civilian ones I came up with:

Bureaucrat
Gofer
Junior Clerk
Clerk
Senior Clerk
Adm. Assistant
Executive Ast

Police
Rookie
Patrolman
Corporal
Sergeant
Leading Sgt.
First Sergeant
 
Shugilii
Enlistment 9+ (DM+1 if END 8+; DM+2 if DEX 9+)
Survival 5+ (DM+2 if INT 7+)
Commission 9+ (DM+1 if END 9+)
Promotion 10+ (DM+1 if SOC 9+)
Special Duty 7+
Reenlist 5+

Personal Development
1 STR+1
2 DEX+1
3 END+1
4 EDU+1
5 Blade
6 Social Science (cluster)

Service Skills
1 Computer
2 Perception
3 Science (cluster)
4 Medic
5 Steward
6 Business (cluster)

Education
1 Law
2 Diplomacy
3 Carousing
4 Liaison
5 Melee fighting
6 Survival

Advanced Education (EDU 8+)
1 Sensors
2 Ship's Boat
3 Streetwise
4 Language
5 Vac suit
6 Watercraft

'Officer' Ranks
01 Medinere 'acolyte'
02 Sekilure 'proven one'
03 Sekimnede 'reliable one'
04 Khugilii 'able assistant'
05 Enziiku 'designated successor'
06 Shugilii


Rank and Service Skills
Automatic: Steward-1 and Survival-1
Commission: Diplomacy-1
 
Shugilii
Enlistment 9+ (DM+1 if END 8+; DM+2 if DEX 9+)
Survival 5+ (DM+2 if INT 7+)
Commission 9+ (DM+1 if END 9+)
Promotion 10+ (DM+1 if SOC 9+)
Special Duty 7+
Reenlist 5+

Personal Development
1 STR+1
2 DEX+1
3 END+1
4 EDU+1
5 Blade
6 Social Science (cluster)

Service Skills
1 Computer
2 Perception
3 Science (cluster)
4 Medic
5 Steward
6 Business (cluster)

Education
1 Law
2 Diplomacy
3 Carousing
4 Liaison
5 Melee fighting
6 Survival

Advanced Education (EDU 8+)
1 Sensors
2 Ship's Boat
3 Streetwise
4 Language
5 Vac suit
6 Watercraft

'Officer' Ranks
01 Medinere 'acolyte'
02 Sekilure 'proven one'
03 Sekimnede 'reliable one'
04 Khugilii 'able assistant'
05 Enziiku 'designated successor'
06 Shugilii


Rank and Service Skills
Automatic: Steward-1 and Survival-1
Commission: Diplomacy-1
 
Flyers (CO&ACC)
Enlistment 6+ (DM +1 if STR 7+; DM +2 if DEX 9+)
Survival 5+ (DM +2 if DEX 8+)
Comission 5+ (DM +1 if EDU 6+)
Promotion 6+ (DM +1 if EDU 8+)
Special Duty 6+ (No DMs)
Decoration 9+ (No DMs)
Reenlist 6+

Enlisted Ranks
1 Airman
2 Senior Airman
3 Sergeant
4 Squadron Sgt.
5 Group Sergeant
6 Sergeant Major

Personal Development
1 +1 STR
2 +1 DEX
3 +1 END
4 Gambling
5 Carousing
6 Melee Combat

Service Skills
1 Heavy Weapons
2 Heavy Weapons
3 Vacc Suit
4 Aircraft
5 Aircraft
6 Aircraft

Advanced Education
1 Aircraft
2 Mechanical
3 Technical
4 Technical
5 Gun Combat
6 Survival

Advanced Education (EDU 8+ only)
1 Medical
2 Leader
3 Space
4 Navigation
5 Admin
6 Jack-O-Trades

Rank and Service Skills
Flyer Airman: Aircraft-1
Flyer Squadron Leader: Leader-1
Flyer Air Marshal: +1 SOC

---

Barbarians
Automatic Enlistment if homeworld TL3-; enlistment not allowed otherwise
Survival 6+ (DM +2 if STR 8+)
Comission 6+ (DM +1 if STR 10+)
Promotion 9+ (DM +1 if INT 6+)
Special Duty 7+ (No DMs)
Reenlist 6+

Enlisted Ranks
While Barbarians have Commissioned Ranks, they do not have Enlisted ones.

Personal Development
1 +1 STR
2 +2 STR
3 +1 STR
4 Carousing
5 +1 DEX
6 +2 END

Service Skills
1 Melee Combat
2 Melee Combat
3 Survival
4 Archaic Weapons
5 Archaic Weapons
6 Animal Handling

Advanced Education
1 Melee Weapons
2 Craftsman
3 Survival
4 Recon
5 Hunting
6 Hunting

Advanced Education (EDU 8+ only)
1 Medical
2 Survival
3 Tactics
4 Leader
5 Instruction
6 Animal Handling

Rank and Service Skills
Barbarian: Melee Weapons-1 and Hunting-1
Barbarian Warriorr: Tactics-1
Barbarian Chief: Leader-1

---

Bureaucrats
Enlistment 5+ (DM +1 if EDU 8+; DM +2 if STR 8+)
Survival 4+ (DM +2 if EDU 10+)
Comission 6+ (DM +1 if EDU 9+)
Promotion 7+ (DM +1 if INT 9+)
Special Duty 6+ (No DMs)
Bonus 11+ (No DMs)
Reenlist 3+

* A successful Bonus throw gives one roll on the Cash Benefits bonus, above and beyond the three-roll limit, but only yealds 50% of the stated sum.

Enlisted Ranks
1 Gofer
2 Junior Secretary
3 Secretary
4 Senior Secretary
5 Adm. Assistant
6 Executive Ast

Personal Development
1 +1 END
2 +1 EDU
3 +1 INT
4 Melee Combat
5 Carousing
6 +1 DEX

Service Skills
1 Admin
2 Vehicle
3 Gun Combat
4 Academic
5 Liaison
6 +1 EDU

Advanced Education
1 Recruiting
2 Vehicle
3 Liaison
4 Interrogation
5 Admin
6 Admin

Advanced Education (EDU 8+ only)
1 Admin
2 Admin
3 Computer
4 Admin
5 Streetwise
6 Leader

Rank and Service Skills
Bureaucrat Gofer: Admin-1
Bureaucrat Secretary: Liaison-1
Bureaucrat Manager: Business-1
Bureaucrat Director: +1 SOC
 
Flyers (CO&ACC)
Enlistment 6+ (DM +1 if STR 7+; DM +2 if DEX 9+)
Survival 5+ (DM +2 if DEX 8+)
Comission 5+ (DM +1 if EDU 6+)
Promotion 6+ (DM +1 if EDU 8+)
Special Duty 6+ (No DMs)
Decoration 9+ (No DMs)
Reenlist 6+

Enlisted Ranks
1 Airman
2 Senior Airman
3 Sergeant
4 Squadron Sgt.
5 Group Sergeant
6 Sergeant Major

Personal Development
1 +1 STR
2 +1 DEX
3 +1 END
4 Gambling
5 Carousing
6 Melee Combat

Service Skills
1 Heavy Weapons
2 Heavy Weapons
3 Vacc Suit
4 Aircraft
5 Aircraft
6 Aircraft

Advanced Education
1 Aircraft
2 Mechanical
3 Technical
4 Technical
5 Gun Combat
6 Survival

Advanced Education (EDU 8+ only)
1 Medical
2 Leader
3 Space
4 Navigation
5 Admin
6 Jack-O-Trades

Rank and Service Skills
Flyer Airman: Aircraft-1
Flyer Squadron Leader: Leader-1
Flyer Air Marshal: +1 SOC

---

Barbarians
Automatic Enlistment if homeworld TL3-; enlistment not allowed otherwise
Survival 6+ (DM +2 if STR 8+)
Comission 6+ (DM +1 if STR 10+)
Promotion 9+ (DM +1 if INT 6+)
Special Duty 7+ (No DMs)
Reenlist 6+

Enlisted Ranks
While Barbarians have Commissioned Ranks, they do not have Enlisted ones.

Personal Development
1 +1 STR
2 +2 STR
3 +1 STR
4 Carousing
5 +1 DEX
6 +2 END

Service Skills
1 Melee Combat
2 Melee Combat
3 Survival
4 Archaic Weapons
5 Archaic Weapons
6 Animal Handling

Advanced Education
1 Melee Weapons
2 Craftsman
3 Survival
4 Recon
5 Hunting
6 Hunting

Advanced Education (EDU 8+ only)
1 Medical
2 Survival
3 Tactics
4 Leader
5 Instruction
6 Animal Handling

Rank and Service Skills
Barbarian: Melee Weapons-1 and Hunting-1
Barbarian Warriorr: Tactics-1
Barbarian Chief: Leader-1

---

Bureaucrats
Enlistment 5+ (DM +1 if EDU 8+; DM +2 if STR 8+)
Survival 4+ (DM +2 if EDU 10+)
Comission 6+ (DM +1 if EDU 9+)
Promotion 7+ (DM +1 if INT 9+)
Special Duty 6+ (No DMs)
Bonus 11+ (No DMs)
Reenlist 3+

* A successful Bonus throw gives one roll on the Cash Benefits bonus, above and beyond the three-roll limit, but only yealds 50% of the stated sum.

Enlisted Ranks
1 Gofer
2 Junior Secretary
3 Secretary
4 Senior Secretary
5 Adm. Assistant
6 Executive Ast

Personal Development
1 +1 END
2 +1 EDU
3 +1 INT
4 Melee Combat
5 Carousing
6 +1 DEX

Service Skills
1 Admin
2 Vehicle
3 Gun Combat
4 Academic
5 Liaison
6 +1 EDU

Advanced Education
1 Recruiting
2 Vehicle
3 Liaison
4 Interrogation
5 Admin
6 Admin

Advanced Education (EDU 8+ only)
1 Admin
2 Admin
3 Computer
4 Admin
5 Streetwise
6 Leader

Rank and Service Skills
Bureaucrat Gofer: Admin-1
Bureaucrat Secretary: Liaison-1
Bureaucrat Manager: Business-1
Bureaucrat Director: +1 SOC
 
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