Reading Minds?
Sorry mbrinkhues, but in this case you are mistaken. I guarantee you that Mongoose is marketing to the older players as well as the younger players. drop a few bucks on the disc, or the compiled book or used in a consignment store, and you'll see that it greatly resembles the original. Like it says on the back cover, it's updated for the modern era. Some games feel dated, no matter how good they are. Reference the original combat system for cyberpunk, mentioned on another thread. That system was excellent, easily modified based on gaming style, freaking dangerous! even with a .22! (that was a shot at someone else on that thread) But it feels so... 1985!
MGT not only recreates the good stuff that CT fans likes, it updates the feel of the game for today. That is going to appeal to player that has been working with Traveller over the past several years. Which is why we play it.
But the other posters have a point, though they may be a little overcharged, imho, there is some crap that could have been fixed too. Like all the deck plans in the Core Rulebook.
Some posters here on the board look at MGT Traveller using a very wrong idea. The idea that Mongoose has THEM as the target audience. Good news: They don't!
Mongoose is NOT trying to market MGT to the small group of "I play-tested CT back in 1975" players remaining and they DON'T care about Mr. "I play <Major Traveller Edition of Choise> with rules liftet from <Add n, n>>1 other revisions or systems>".
Their target audience are NEW players that are looking for a resonably tech-oriented SciFi game that is currently published in PRINT FORM, relatively easy to play and fun. Maybe, just maybe, they also target the "I played Traveller back in <Dinosauers walked the earth>, was fun" players that haven't looked at it in decades and/or some "GT is nice but some elements are wrong, could someone please update MT" players.
Sorry mbrinkhues, but in this case you are mistaken. I guarantee you that Mongoose is marketing to the older players as well as the younger players. drop a few bucks on the disc, or the compiled book or used in a consignment store, and you'll see that it greatly resembles the original. Like it says on the back cover, it's updated for the modern era. Some games feel dated, no matter how good they are. Reference the original combat system for cyberpunk, mentioned on another thread. That system was excellent, easily modified based on gaming style, freaking dangerous! even with a .22! (that was a shot at someone else on that thread) But it feels so... 1985!
MGT not only recreates the good stuff that CT fans likes, it updates the feel of the game for today. That is going to appeal to player that has been working with Traveller over the past several years. Which is why we play it.
But the other posters have a point, though they may be a little overcharged, imho, there is some crap that could have been fixed too. Like all the deck plans in the Core Rulebook.