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A standard square grid scale of 1.5m x 1.5m x 3m is only 1/2 a dTon.

You need 2 floor squares to make 1 dTon.

So a 100 dTon ship has 200 grid squares, at the standard 3m height when useing the 1.5m square grid scale.
 
So you don't like my work?

I like the stuff that is less fantasy-looking and more realistic-looking, like the Cops piece, the Bodyguard piece, and the Desert March piece.

All of your stuff seems to have this space-opera bent to it (wild tatoos, leather outfits, over-sized weapons, etc). I'd like to see you do some more "realistic" looking stuff sans the high-fantasy atmosphere.

One of the reasons I like the X-Boat stuff so much is that it is realistic looking.
 
So... If what I am reading here is true, does that mean the deck plans in the MGT will all be too small/wrong? :confused:

Daniel
 
And, I've seen your work in the past. Your 3-D models are breath-taking.

What we're getting in the MGT book looks like it could have been copied out of an old GDW or Judges Guild book from the 70's.

I don't mind the spartan-but-functional look of CT deckplans. That said, I've bought some gorgeous deckplans on RPGNow that look good to the players (though they are sometimes less functional and more ambiguous).
 
So... If what I am reading here is true, does that mean the deck plans in the MGT will all be too small/wrong? :confused:

Daniel

Too small, at least in the case of the Scout/Courier. I hope that this mistake was limited to one set of deckplans.

Can't precisely say how much it's too small because the two Scout ship design sequences are contradictory on power plant fuel required. Also, I did overlook the fact that the Seeker carries ten weeks power fuel rather than the normal four weeks. So the Seeker's non-fuel tonnage would be either 60 tons (~120 squares) or 70 tons (~140 square).

The deckplans have about 80 squares.

Ironically, this makes the MGT deckplans *oversized* by as much as 33% given Kharum's claim that he was using 1 square=1 dton.

Of course, I'd prefer oversized deckplans if using a grid based tactical combat system.
 
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2mX2mX3.5m will give you 1 square a dton. You could look at the maps that way....

Or Mongoose could just admit the mistake and correct it as soon as practicable. If the book's already been printed (or past the point that the plates can be economically corrected), then a downloadable PDF would be a reasonable accomodation. (That would also be a good time to make the outlines more consistent with the iconic Type-S Scout/Courier.)

Changing the grid scale will make the deckplans inconsistent with the combat system and most other Traveller deckplans.

If it's a problem with all the deckplans, them the worst thing Mongoose could do, IMHO, is to pretend that there was no mistake by playing games with the baseline assumptions. It would be blatant lie that could be easily shown as such. (Admissions from the drafters of the deckplans that the squares are 1.5m x 1.5m x 3, for instance). I don't think that customers much like being lied to. But I do think that most folks would be satisfied with a mistake being admitted to, then corrected as soon as practicable.

In my experience, efforts to avoid admitting mistakes create *far* more problems than simply correcting the mistake.
 
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That was meant for casquilho. A quick easy fix for him/her maybe, like the old one you use for the scout. Might be enough for casquilho.
 
I am always curious about the definition of a d-ton (or displacement ton), being connected to the volume of a mass (ton) of liquid hydrogen. I mean, at what specific temperature or pressure is it referring to?
 
Looking at the new deckplan, it seems that the fuel purifier and Air/Raft hold is to small, the cargo bay to big. Allso Engineering would need oversized headroom or be a bit small.

Most of the 5 tons of armor and a good part of the fuel, would be above and below the deckplan shown as buffers to the crew areas. That is where most of the missing dTon is.
 
That was meant for casquilho. A quick easy fix for him/her maybe, like the old one you use for the scout. Might be enough for casquilho.
Yep, I understood you ment the idea as a quick solution for me. :)

But I agree with tbeard that a new PDF download would be a smart fix and not hard for Mongoose to do.

Daniel
 
Folks, this is the way to present a deckplan: http://www.sff.net/people/kitsune/traveller/images/t20scoutlg.png

This is Bryan Gibson's version of the 100 ton Scout.

He changed the look of the ship, too. But, compare what he did with the pic shown in the MGT preview. Which ship would you like to use in your game?

Plus, look at the deckplans. Which are more use-able for your game? Which give you a good idea of what the ship looks like inside? See how the deckplans in the link aren't just hallways and hatches?

Suggest MGT up the quality of what they're putting out.
 
Can't precisely say how much it's too small because the two Scout ship design sequences are contradictory on power plant fuel required. Also, I did overlook the fact that the Seeker carries ten weeks power fuel rather than the normal four weeks. So the Seeker's non-fuel tonnage would be either 60 tons (~120 squares) or 70 tons (~140 square).

Two weeks of fuel for the Scout's power plant is 2 tons, just like T20 and T5; ten weeks is therefore ten tons and therefore the numbers are right, even if the deck is wrong. So, 70 tons of non-fuel volume. 140 squares.

This is Bryan Gibson's version of the 100 ton Scout.

He changed the look of the ship, too. But, compare what he did with the pic shown in the MGT preview. Which ship would you like to use in your game?

Very nice graphics. Very, um, accessible or something. And a ten-ton "bridge" too.

Looks like Ted Lindsey's Scout shape, doesn't it?
 
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The fuel requirements have changed from CT to MGT and T5. Two weeks of power plant fuel is 2 tons; ten weeks is therefore ten tons and therefore the numbers are right, even if the deck is wrong.

If so, then the preview numbers are right for the Seeker Mining Ship (24 tons), but wrong for the Seeker (which says 40 tons, instead of 30 tons).

So...if you're correct, then the Seeker deckplans should show about 140 squares of non-fuel deck space, instead of the 80 squares it does show.

And a 100 ton ship with Warp-6 drive would burn 6 tons per week, making a Warp drive equipped ship about 7 times more fuel efficient than a Jump drive equipped ship.
 
The fuel requirements have changed from CT to MGT and T5. Two weeks of power plant fuel is 2 tons; ten weeks is therefore ten tons and therefore the numbers are right, even if the deck is wrong.

Two weeks of what output? At what TL? Both of these are missing from the designs.
 
If so, then the preview numbers are right for the Seeker Mining Ship (24 tons), but wrong for the Seeker (which says 40 tons, instead of 30 tons).

So...if you're correct, then the Seeker deckplans should show about 140 squares of non-fuel deck space, instead of the 80 squares it does show.

Yes. I think the Scout and Seeker were copied from CT, then edited. Fuel is easy to pass over.

Warp, on the other hand, would be relegated to Star Trek games ;)


Two weeks of what output? At what TL? Both of these are missing from the designs.

I believe both are missing on purpose. The drives are 'standard' and 'modules', which probably assumes standardization and tech appropriate for mass production of a known drive product. The funness of modular jump drives is that one ship's J1 is another ship's J6, so everything except perhaps the little jump governor can be produced at TL9... maybe. I don't know what handwave is proper.

I presume moreover that MHG, which is concerned more with customization, may be forced to specify power and TL, and if careless, will end up with Book 2 versus High Guard all over again. Or worse, since MGT uses T5's drives, and therefore implicitly uses T5's power and tech assumptions. If MHG goes a separate route then things get convoluted.

To address what I think is your real point: TL only has bearing if components take advantage of TL benefits. There's no real bearing on ship drives here, because these are mass-produced components, done the same way everywhere in the Imperium.

Maybe.
 
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Looking at the new deckplan, it seems that the fuel purifier and Air/Raft hold is to small, the cargo bay to big. Allso Engineering would need oversized headroom or be a bit small.

Most of the 5 tons of armor and a good part of the fuel, would be above and below the deckplan shown as buffers to the crew areas. That is where most of the missing dTon is.

Good point about the armor, but it isn't enough to save the deckplans. Armor volume should be deleted from internal, non-fuel spaces as well as fuel. So if the fuel tankage is 30 tons, and the armor is 5 tons, then the ship has about 65 tons of internal volume remaining. The deckplans only show 40 tons, so they're still way too small.

I think the reason for this is exactly what it appears to be -- a simple error in translating dtons to deck plan squares. The solution is equally simple--admit the mistake and revise the deckplans. No big deal; mistakes happen.
 
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I am always curious about the definition of a d-ton (or displacement ton), being connected to the volume of a mass (ton) of liquid hydrogen. I mean, at what specific temperature or pressure is it referring to?


Do liquids change volume much with pressure and temperature, if they remain liquids?
 
AHHH tbeard1999,

The scale of the deckplan is 1.5m by 1.5m by 3m per grid square. I believe that those dimensions equals 1 dton, correct? If that holds true than that would be 100 squares, correct? Not rocket science here. I hope you didn't think that one square was only 1.5m cubed. That would make for a lot of short people flying around the galaxy. (This is not meant to upset or discrimminate against any vertically challenged people) So 80 squares would not equal 40 tons.

Hello everyone. I have to make a correction to my statement above. After getting home and checking my notes the deckplans are at 2m by 2m by 3.5m scale to put it at 1 dton per square. This was done to make the mapping process easier. I apologies for any confusion this may have caused.
 
Hello everyone. I have to make a correction to my statement above. After getting home and checking my notes the deckplans are at 2m by 2m by 3.5m scale to put it at 1 dton per square. This was done to make the mapping process easier. I apologies for any confusion this may have caused.

Why not go with the standard 1.5m per square grid scale? That would be 1 dton for every two squares, given that they are 3m high.

Why did you change from the standard? I'm curious.
 
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