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New Weapons

Originally posted by Anthony:
</font><blockquote>quote:</font><hr />Originally posted by socmeth:
Regarding gauss weaponry.
Not to nitpick the motivated individuals out there who are working on designs, but....
gauss weapons by their nature have no recoil. There is no propellant to ignite and cause the resulting "push" backwards that we call kick.
Bzzz. Any method of expelling a projectile at a high velocity will produce a kick. A gauss weapon can have moderately lower recoil than a CPR weapon (only the bullet contributes to recoil, the gases don't), and may use a small bullet with a high muzzle velocity (which also produces relatively low recoil relative to the weapon's power), but it will have recoil. </font>[/QUOTE]Look up Newton's Laws in any science book for the details of what Anthony has just so concisely condensed...

EDITTED TO REDUCE ZUTROI'S ABILITY TO APPEAR STUPID
 
In my designs the 4mm Gauss weapons have no recoil, because that's the way the THB has them.

The bigger, heavier, 10mm rounds used in some of my designs have more recoil to be absorbed. They travel at much higher velocities than an equivalent caliber CPR weapon, and this will produce signficant recoil even in a gauss weapon. Most of the STR requirements have to do with the weight of such powerful weapons. The large caliber pistols have have a faster, higher peaking pulse, and so have signficant recoil.

The magnetic linear accelerators that gauss weapons are based on, were originally designed as a form of spacecraft engine that produced acceleration by expelling metal pellets at high velocities out the rear of the craft.

Make the engine smaller, put a trigger and sights on it, and you have a Gauss Rifle.

:cool:
 
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