jchurchill
SOC-12
Larsen,
many thanks for the description. I was just looking for a quick yea or yuck but this is more like a full scale review. Thanks!
Adventure 11 - Murder on Arcturus Station: Agatha Cristie meets Our Olde Game. If your group can really 'role' instead of merely 'rolling', it worth trying.
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I've already stolen from her many tines.
Adventure 12 - Secret of the Ancients: This one answered ALL the CT mysteries so people hated it! Go figure... It will take a lot of work for the GM to pull off, especially when the PCs finally meet You Know Who.
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The last surviving Ancient? God? The great Cosmic Muffin?
My advice regarding these adventures? Get them all in the Reprints, even if you don't care for a particualr adventure, there's still stuff to plunder in each and every one.
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Yes, that was my ultimate plan. I find most of these adventures provide something to use. I even use old D&D stuff I created [floorplans and maps], and lots of Top Secret floorplans, maps and other stuff but no game system works as well to me as Traveller. I even even used it to run modern espionage games, medieval rpg and 1st World War rpg. [the last can become too depressing if one gets to close to the trenches.]
Thanks again for the reccomendation. I'm still waiting for FF to send me the first order of Books 1-8 reprints and Supplements. Then I'll fill in the rest of the stuff.
Regards,
Secretagent.
many thanks for the description. I was just looking for a quick yea or yuck but this is more like a full scale review. Thanks!
Adventure 11 - Murder on Arcturus Station: Agatha Cristie meets Our Olde Game. If your group can really 'role' instead of merely 'rolling', it worth trying.
==============================================
I've already stolen from her many tines.
Adventure 12 - Secret of the Ancients: This one answered ALL the CT mysteries so people hated it! Go figure... It will take a lot of work for the GM to pull off, especially when the PCs finally meet You Know Who.
===============================================
The last surviving Ancient? God? The great Cosmic Muffin?
My advice regarding these adventures? Get them all in the Reprints, even if you don't care for a particualr adventure, there's still stuff to plunder in each and every one.
================================================
Yes, that was my ultimate plan. I find most of these adventures provide something to use. I even use old D&D stuff I created [floorplans and maps], and lots of Top Secret floorplans, maps and other stuff but no game system works as well to me as Traveller. I even even used it to run modern espionage games, medieval rpg and 1st World War rpg. [the last can become too depressing if one gets to close to the trenches.]
Thanks again for the reccomendation. I'm still waiting for FF to send me the first order of Books 1-8 reprints and Supplements. Then I'll fill in the rest of the stuff.
Regards,
Secretagent.