• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

PGMP-12's in AHL/Striker

SgtHulka

SOC-12
In Mercenary, PGMP-12's don't require Battle Dress, but they can only be fired every other turn.

In Striker, they are rated as "high recoil" weapons, but are also rated as not requiring battledress. Yet I couldn't find info on "high recoil" weapons in the rules. Since a Striker round is so much longer than a Traveller one, do PGMP-12's only fire every other round in Striker?

How about Azhanti High Lightning, since phases are only 3 seconds long?
 
If I recall correctly, you cannot both move and fire in the same turn in Striker when using a high recoil weapon.

------------------
Dave "Dr. Skull" Nelson
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by DrSkull:
If I recall correctly, you cannot both move and fire in the same turn in Striker when using a high recoil weapon.

<HR></BLOCKQUOTE>

This is correct. In AHL covering fire and snapshots with a HR weapon cost 6 AP (as opposed to 3 with a normal weapon).
 
Back
Top