Spinward Flow
SOC-14 5K
The answer to that question lies within the 400+ posts that you're not reading.Without reading through 400+ posts ... why are the "boxes" 16 dtons? (Why not 20 dTons or 10 dTons or 36 dTons or any other base value?)
But you're asking for a summary as a latecomer to the thread ... which is a fair ask.
For any kind of modularized "shipping container" useful for interstellar commerce, you first need to establish what is the "minimum useful displacement" for the job you want to be doing. The "solution" to this particular balancing act has multiple possibilities, each of which have their own strengths and weaknesses.
I started my research into this topic with some Traveller immutable assumptions.
- Major cargoes are 10 tons (minimum) per lot (LBB2.81, p8) (TTB, p53)
- Minor cargoes are 5 tons (minimum) per lot (LBB2.81, p8) (TTB, p53)
- Incidental cargoes are 1 ton (minimum) per lot (LBB2.81, p8) (TTB, p53)
The next consideration to take account of is the possibility of putting staterooms (for crew or passengers) into these modular containers that are being designed. This becomes both a spreadsheet (multiples of 4 tons) and a deck plan "interior design" problem. For example, it's EASY to specify in a spreadsheet that a 12 ton cylindrical "tube" hull has 3 staterooms in it, but when you try to draw up deck plans for that, every gets WONKY and WEIRD really quickly because there's going to be so much "wasted space" involved around the curves of the tube shape. Even if you do a "two decks in the tube" with an over/under on one side and a "mid-deck access hallway" running along one side (to waste as little volume as possible) you still have a variety of mobility and access issues getting into those staterooms ... not to mention the odd number of them (3). Sure, that can be partially solved by making 4 compartments (3 quarters plus 1 common area) in order to try and balance things out, but the deck plan arrangement of "stuff" gets FUGLY really fast.
Also, if you're building "tubes" those don't exactly "stack neatly" into arrays with minimal packing losses between them, even if you're doing hexagons.
So rectilinear shapes (meaning Configuration: 4, close structure) became the obvious choice for the purpose.
Basically, one of these ... (albeit with different dimensions):
For a while, the 12 ton Box seemed like it would be the optimal choice, because it would be the "right size" for 3 staterooms while also being able to load at least 10 tons of cargo.
Additionally ... 12*14/3/1.5/1.5 = 24.89 ... in other words, a 5x5 deck squares deck plan, which worked out beautifully for 2x2 arrays of "square" boxes (rotate the top layer 90º and you only need a single central corridor access along with a single central vertical access).
So the deck plan for a 12 ton Stateroom Box would look like this (3 crew or passenger quarters plus 1 common area):
The problem with that "solution" was that it was nearly impossible to build a useful fighter craft within those constraints (tonnage and form factor). This created a "wrong size mismatch" problem of interchangeability when using modularization at this scale. It was good for Stateroom Boxes, but little else.
Then in post #246, I got the bright idea to try a 20 ton form factor instead, to help resolve the differences in displacement between Boxes and Fighter.
At that point, the Stateroom Boxes turned into this:
The Escort Fighter went from looking like this:
To looking like THIS in order to fit into the new form factor constraint:
And then THIS:
But all of that work was being done on a foundational assumption of building a TL=10 starship using LBB2.81 E-H drives (of some variety) and a TL=10 escort fighter that could have been originally designed for system defense patrols, which then gets adapted and redesigned (deckplan only, not spreadsheet numbers) for use as a mobile defense for merchant starships that need to go "across the border" outside of imperial controlled space.
I was still working on the assumption of doing an "odd number plus one" in order to make the interior design deck plans have bilateral symmetry to them, in terms of where the internal bulkheads/partitions ought to go. So that's how you wind up with 5 staterooms (20 tons) that collectively yield 1 common area (either a lounge/galley/laundry, or a sick bay/medical).
However, after doing all of this (and building another complete starship deck plan) ... I started wondering about backwards compatibility, from TL=10 down to TL=9. Dropping -1 TL like that would put some pretty severe constraints on the design parameters (no model/4 computer for the fighter, fuel purification plants are 9 tons minimum rather than 8 tons, LBB2.81 drives are limited to A-D, etc.), so ensuring "backwards compatibility with the
And then in post #364, I was basically "forced" by the backwards compatibility criterion with TL=9 to re-evaluate and came to the conclusion that I should have been working in 16 ton Box form factors all along.
Why?
Because a TL=9 Escort Fighter armed with lasers (so it doesn't have ordnance resupply issues) and a model/2 computer plus bridge just so happens to weigh in at 16 tons of displacement. And Agility=6 in a 16 ton form factor costs 16*0.06=0.96 EP, leaving 1 EP (power plant-A drive generates 2 EP) or 3 EP (power plant-B drive generates 4 EP) available to power weaponry+computers (model/2 consumes 0 EP).
Additionally, 16 tons means 4 staterooms.
The challenge then was to figure out how to get 4 staterooms plus common area(s) into a deck plan that made sense.
Furthermore ...
- 1 Major Cargo (10 tons) + 1 Minor Cargo (5 tons) + 1 Incidental Cargo (1 ton) = 16 tons
That means that when 60 pixels=1.5m the dimensions are 9.8m x 7.6m x 3m (~29% longer than wide).
9.8*7.6*3/14 = 15.96 ≈ 16 tons
TL;DRWithout reading through 400+ posts ... why are the "boxes" 16 dtons? (Why not 20 dTons or 10 dTons or 36 dTons or any other base value?)
By process of Pondering Starship Evolution ... and thinking in terms of more than one tech level (specifically, TL=9-10).
Side benefit ... this means that I can design a TL=11 Medium Fighter "upgrade" that is 32 tons (2x 16) which has a model/5 computer in it while still using LBB2.81 standard drives.
- LBB2.81 Power Plant-C drive generates 6 EP
- Agility=6 in a 32 ton form factor consumes 32*0.06=1.92 EP
- Computer model/5 consumes 3 EP
- 1x Pulse Laser consumes 1 EP
- + (6) - (1.92-3-1) = 0.08 EP remaining surplus
Does that (adequately) answer your question?