Rigel Stardin
SOC-13
This thread pertains to certain design elements I use in my drawing. A question arose about the Bay Class Cargo Container Ship concerning the engines housed in the boom at the end of the ship. “How do you work on the engines?” It’s not the first time this question has come up and as I sat there and thought about it, I felt there was a need for an explanation.
I design my ship using real world elements. Every ship I design has an avionics bay and life support system. Elements left out of most Traveller ship designs for some reason? But one thing Traveller ship designers always put in is a way to work on the engines.
Why?
Just in the news was the Cruise Ship lost power because of a small fire. The engine and the generators were not damaged by the fire; the computer system that operated it was toast. And there was no backup system or repair parts on board to replace it. Over a thousand people were stranded out in the middle of the Gulf…
We’re just talking about civilian ships here, not military. What makes a civilian starship any different than something we might build today at shipyards around the world?
The second thing I looked at was the complexity of the engine or drive. You might be able to replace a power relay or a burned out capacitor but fixing a battle damaged drive with the spare parts on hand seems a bit out there for me. Then of course size comes into play as well. Trying to fit a 7 ton particle accelerator down a 1.5 meter hallway from the cargo bay might be a wee bit of a problem as well.
But wait, I have an engineer on board…
In today’s world do airline flight engineers crawling through narrow passages to fix the jet engine onboard an airliner? Star Trek and RPGs in general have distorted our view of what an engineer does onboard a ship. Yes, he fixes small things and maybe bypasses a few bad components, but can he really fix a drive with a blown thingamajig?
Civilian Starships and their drives are not something you can work on in the wilderness. There not a ’57 Chevy engine which only requires a tool box full of wrenches and a large hammer. The days of working on your own engine are long gone. So why do people believe you can whip out you TL 15 tool kit and rebuild that TL 12 engine on some wilderness planet where Mustaffa has just learned to make fire?
Annual overhauls are done at Starports for a reason. They have the equipment, the trained personal and the spare parts. There is really no need for the engineer to walk around the engine so he can tinker with the drive coils. The only reason we allow people with engineering skills near those engines and drives are for gaming purposes. ..
I design my ship using real world elements. Every ship I design has an avionics bay and life support system. Elements left out of most Traveller ship designs for some reason? But one thing Traveller ship designers always put in is a way to work on the engines.
Why?
Just in the news was the Cruise Ship lost power because of a small fire. The engine and the generators were not damaged by the fire; the computer system that operated it was toast. And there was no backup system or repair parts on board to replace it. Over a thousand people were stranded out in the middle of the Gulf…
We’re just talking about civilian ships here, not military. What makes a civilian starship any different than something we might build today at shipyards around the world?
The second thing I looked at was the complexity of the engine or drive. You might be able to replace a power relay or a burned out capacitor but fixing a battle damaged drive with the spare parts on hand seems a bit out there for me. Then of course size comes into play as well. Trying to fit a 7 ton particle accelerator down a 1.5 meter hallway from the cargo bay might be a wee bit of a problem as well.
But wait, I have an engineer on board…
In today’s world do airline flight engineers crawling through narrow passages to fix the jet engine onboard an airliner? Star Trek and RPGs in general have distorted our view of what an engineer does onboard a ship. Yes, he fixes small things and maybe bypasses a few bad components, but can he really fix a drive with a blown thingamajig?
Civilian Starships and their drives are not something you can work on in the wilderness. There not a ’57 Chevy engine which only requires a tool box full of wrenches and a large hammer. The days of working on your own engine are long gone. So why do people believe you can whip out you TL 15 tool kit and rebuild that TL 12 engine on some wilderness planet where Mustaffa has just learned to make fire?
Annual overhauls are done at Starports for a reason. They have the equipment, the trained personal and the spare parts. There is really no need for the engineer to walk around the engine so he can tinker with the drive coils. The only reason we allow people with engineering skills near those engines and drives are for gaming purposes. ..