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Recommend modules ?

Originally posted by The Shaman:
</font><blockquote>quote:</font><hr />Originally posted by SgtHulka:
You can spend a lot of game sessions doing nothing but transporting cargo from system to system and getting entangled in various random situations.
I'm sharing referee duties in our game, which we are running using nothing but the various random encounter tables and the books 76 Patrons, Startown Liberty, Wanted: Adventurers, Lee's Guide to Interstellar Adventure, 101 Patrons, and 101 Plots. I guarantee we have not lacked for adventure!
</font>[/QUOTE]Shaman's list is solid. Sky Raiders trilogy, Rescue on Galatea, Trading Team, and a number of others could be added.

JTAS reprints from FFE also contain a whopping pile of amber zones and casual encounters that can lead to excellent games.

I've run the classic scenario whose name escapes me (Mayday?) where a scout courier is being seized and you end up being the ones boarding it to discover the situation several times.

Marooned is fun. So is Across the Bright Face. Research Station Gamma was also a fair bit of fun.

Bascially, the set of adventures you'd want depend on if your game is mercenary oriented, trade oriented, scout/discovery oriented, or oriented around crime (like about 50% of the Traveller amber zones for some reason...). Some adventures will suit some types of game better or worse.

This is why 76 Patrons, 101 Cargos, Startown Liberty, Adventurer's Wanted, Lee's Guide, etc. all get a high rating from me - they let you slot them into existing campaigns fairly easily and they can act as filler between custom or standard more highly formatted adventures. They also are more easy to reposition than some other classic modules.

Gamelords does boot GDW. Tis true. And I do have to agree that I wouldn't rush to get Annic Nova, Shadows, Kinuniur or even Broadsword. They're sort of like showcases for technology without the full meat of a proper adventure book.

Happy Travelling!
 
Originally posted by The Shaman:
</font><blockquote>quote:</font><hr />Originally posted by SgtHulka:
You can spend a lot of game sessions doing nothing but transporting cargo from system to system and getting entangled in various random situations.
I'm sharing referee duties in our game, which we are running using nothing but the various random encounter tables and the books 76 Patrons, Startown Liberty, Wanted: Adventurers, Lee's Guide to Interstellar Adventure, 101 Patrons, and 101 Plots. I guarantee we have not lacked for adventure!
</font>[/QUOTE]Shaman's list is solid. Sky Raiders trilogy, Rescue on Galatea, Trading Team, and a number of others could be added.

JTAS reprints from FFE also contain a whopping pile of amber zones and casual encounters that can lead to excellent games.

I've run the classic scenario whose name escapes me (Mayday?) where a scout courier is being seized and you end up being the ones boarding it to discover the situation several times.

Marooned is fun. So is Across the Bright Face. Research Station Gamma was also a fair bit of fun.

Bascially, the set of adventures you'd want depend on if your game is mercenary oriented, trade oriented, scout/discovery oriented, or oriented around crime (like about 50% of the Traveller amber zones for some reason...). Some adventures will suit some types of game better or worse.

This is why 76 Patrons, 101 Cargos, Startown Liberty, Adventurer's Wanted, Lee's Guide, etc. all get a high rating from me - they let you slot them into existing campaigns fairly easily and they can act as filler between custom or standard more highly formatted adventures. They also are more easy to reposition than some other classic modules.

Gamelords does boot GDW. Tis true. And I do have to agree that I wouldn't rush to get Annic Nova, Shadows, Kinuniur or even Broadsword. They're sort of like showcases for technology without the full meat of a proper adventure book.

Happy Travelling!
 
There're three modules our group didn't like and/or go through; "Broadsword", "Nomads of the Ocean World" and... shoot... what was it... I think maybe either "Tarsus" or "Azhanti High Lightning."

More later.
 
There're three modules our group didn't like and/or go through; "Broadsword", "Nomads of the Ocean World" and... shoot... what was it... I think maybe either "Tarsus" or "Azhanti High Lightning."

More later.
 
The Avenger adventures are indeed compatible with CT.

Indeed, Call of the Wild was partly inspired by Across the Bright Face/Mission on Mithril.

(there's possibly going to be a Mission TO Mithril) in the series...
 
The Avenger adventures are indeed compatible with CT.

Indeed, Call of the Wild was partly inspired by Across the Bright Face/Mission on Mithril.

(there's possibly going to be a Mission TO Mithril) in the series...
 
Nomads of the Ocean World was one of my favs. Take the essence of the Gypsies in From Russia with Love add in the spice traders from Dune add in Real Life experience aboard a Whaling Ship, I would read Seas of Slaughter and Moby Dick add a little Jack London - The Sea Wolf then you can get what the essence of the module was trying to convey. And, if you want to add in modern extreme sports all the trimmings (when I did I took liberally From the Spy Who Loved Me or whatever that oceanic Bond film was).
 
Nomads of the Ocean World was one of my favs. Take the essence of the Gypsies in From Russia with Love add in the spice traders from Dune add in Real Life experience aboard a Whaling Ship, I would read Seas of Slaughter and Moby Dick add a little Jack London - The Sea Wolf then you can get what the essence of the module was trying to convey. And, if you want to add in modern extreme sports all the trimmings (when I did I took liberally From the Spy Who Loved Me or whatever that oceanic Bond film was).
 
Originally posted by MJD:
The Avenger adventures are indeed compatible with CT.

Indeed, Call of the Wild was partly inspired by Across the Bright Face/Mission on Mithril.

(there's possibly going to be a Mission TO Mithril) in the series...
I've just read this one.

It is very much in the spirit of CT Adventures such as Mission on Mithril... but it is much more playable. I feel like I can take this PDF, go roll up some characters with some friends with Book 1, and just go play. I don't feel that way about the original CT adventures so much-- they are essential to understanding the OTU, but they leave a lot of work for the referee.

The only other Traveller adventure that I felt the same way about was John G. Wood's "The Last Hand To Mouth Adventure" from SJG's JTAS. I ran that one just fine, I think, but I handwaved a lot and felt like I was railroading the plot a bit in places.

Call of the Wild is much more wide open, I think: it's like a big playground for the players to follow what interests them. It doesn't overburden the ref with extraneous data... but gives an accessible world ripe for exploration that fits into the OTU background pretty effortlessly.
 
Originally posted by MJD:
The Avenger adventures are indeed compatible with CT.

Indeed, Call of the Wild was partly inspired by Across the Bright Face/Mission on Mithril.

(there's possibly going to be a Mission TO Mithril) in the series...
I've just read this one.

It is very much in the spirit of CT Adventures such as Mission on Mithril... but it is much more playable. I feel like I can take this PDF, go roll up some characters with some friends with Book 1, and just go play. I don't feel that way about the original CT adventures so much-- they are essential to understanding the OTU, but they leave a lot of work for the referee.

The only other Traveller adventure that I felt the same way about was John G. Wood's "The Last Hand To Mouth Adventure" from SJG's JTAS. I ran that one just fine, I think, but I handwaved a lot and felt like I was railroading the plot a bit in places.

Call of the Wild is much more wide open, I think: it's like a big playground for the players to follow what interests them. It doesn't overburden the ref with extraneous data... but gives an accessible world ripe for exploration that fits into the OTU background pretty effortlessly.
 
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