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Rent a Starport Concession!

Concessions 101

Concession Name: Imperial Standard Power Supply

What they sell: power supplies, rechargers, cables and all the other miscellaneous stuff needed for high tech toys

Size of concession: depends on the starport (and likely the passenger throughput as well):
A: 4dT - store with an actual counter, and usually 2 employees on duty
B: 2dT - store with the register in a corner, 1 employee on duty
C: 1dT - vending machines, limited variety of items available

Description: a franchise that sells batteries and other power sources, cables, cross-over systems, and all the incidental things to keep modern equipment running. At larger stores, weapon power packs may be available. Usually the store is a deep red with a yellow lightening bolt as their symbol. One of the franchise rules is that they can only see in the starport: the owning corporation handles sales to the rest of the world to maximize their profits.

Additional potential GM stuff: depending on the gear, assume 10% +/1d6% for a power cell for item. Or pick your own rule. All I know is that it seems cheaper to buy a new phone than get a battery for one...

Plot hooks:
Merchant: players are transporting a few dTons of batteries for a specific location. What was supposed to be simple batteries and chargers was actually laser power packs. Could be a simple glitch in cargo labeling or someone is attempting to get a large supply of laser power packs into the world. One where there happens to be a small uprising...
general: the local population has been importing the higher-tech Imperial gadgets and there's a run on batteries and chargers to keep their toys in working order. The local owner wants the players to track down where the shrinkage is actually going. He knows which employee is doing this, and rather than stop that, the owner wants to sell directly to the local population, contrary to his franchise agreement.
 
Good one coliver, and thanks for resurrecting this thread. It wasn't long dead but I'd kind of forgotten about it already. Not because the subject lacks interest, I'm just forgetful is all :)
 
Concession Name: Max Patch - We get the methane out!

Size of concession: 4-8dT on average.

What they sell: vacc suit cleaners primarily, they also maintain a small stock maintenance items, as well as 'gently used' vacc suits, in whole or parts.

Description: beyond basic vacc suit repair kits, they also sell suit fresheners in a variety of fragrances, and offer in-store repairs as well as deep cleaning entire suits. Replacement fittings are often available, both new and slightly used. Vacc suit customization is also available. Usually open 24/7. Note: cleaning Vargr or Aslan vacc suits has a 10% surcharge for the additional fur (it tends to clog up the small cleaners they use). Staff seems to usually be older, retired Scouts who enjoy talking about the good old days.

Additional potential GM stuff: potentially a good source for various rumors from the talkative Scouts running the place. There's always a 10% off cleaning coupon in the local flyer (tieing this back to another thread: http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=14908)

Plot hooks: the players see a punctured vacc suit to be cleaned and repaired. A recent Naval ship has come in and there are rumors about an officer shooting an ensign.
An angry Vargr wants to have his 10% off and to not pay the 10% surcharge on cleaning. Reactions left to the referee
 
Nice one, coliver988, but do they sell "secondhand" Hiver suits....?.
(I can imagine some PC's trying to sell a Vacc Suit that "needs attention", to such a concession, but how much would they get for such a suit...?).
 
[FONT=arial,helvetica] The smallest concession available is the half-dTon vending machine.
Size: 1.5m x 1.5m
Concession Name: Raggor's Sales
Concession Description: Holographic Kiosk where a low-level AI or expert-system interacts with passers-by (activated by a small sensor array) where the suddenly materialized salesman (or woman depending on the passer-by) launches into the spiel. Great for selling clothing/advertsing and the holo-salesman doesn't mind giving directions either.
[/FONT]
 
Haberdasheries

A very common concession at starports is one that sells (or, usually, several that sell) local clothes. This is particularly important at planets where environmental stringencies or local mores make the light clothes that are suitable aboard ship inadequate even for a trip to a local haberdasher.

No traveller wants to pay interstellar freight or excess baggage charges on a wardrobe of specialist environment suits, each of which he will only use at one destination in fifty. And when you visit worlds where tailoring is critical (eg. where there are unusual taboos, or where wearing the right clothes is critical to establishing social status, caste affiliation, intention, social mood, and awareness of the time of day), Murphy's Law dictates that any advice or information you get more than one parsec away is at best out of date by a season, and more often badly garbled or even confabulated.

On the other hand, the clothes in the starport concessions are invariably somewhat overpriced, and spaceport habersdashers try to convince unwary travellers that they will need expensive formal rig and several changes of clothes to get to their hotel and to see them through until dilatory tailors can complete their wardrobe.

An experienced traveller can always tell whether or not protective gear and local rig is truly essential by looking for the second-hand clothes shop. If nickel carbonyl taint in the atmosphere really is going to get you between the downport and the city, there will be respirators in the second-hand shop. If you really risk lynching for showing skin or snubbing for going bareheaded there will be mask or burqa in the first case and hats in the second, and there will be a lively market in buying the essentials that passengers have worn to the lowport and refurbishing them for sale to low-passage arrivals.
 
Concession name: RoboCleaner Rentals

Size: 1dT - a credit slot with a small door where the RoboCleaners go in and out.

Purpose: cleaner robots for rent (think Roombas)

Reason: sometimes you just don't want to do it yourself, or hire/contract from the starport. RoboCleaners allows you to rent small robot cleaners to clean your starship floors.

Cost: Cr50/day with a Cr1000 deposit (as per a credit card hold transaction: it does not actually get charged unless you don't return the RoboCleaner). Most RoboCleaners can clean about 10dT/day, including floors (carpet, grates) and walls up to about 1.5 meters, including surface areas.

Notes: RoboCleaners restock their supplies at the kiosk when checked back in, including cleaning fluids, battery charging, replacing dusting clothes, etc. They have small manipulator arms for the dusting and cleaning above the floor. Floor cleaning consists of vacuuming and, if carpeted, shampooing as well.

Plot twists:
1. RoboCleaner unit #43-122 is slightly erratic and cleans the same 4 meter area repeatedly.
2. RoboCleaber unit #42-133 has a leak in the carpet shampoo container and leaves a very large puddle of slippery shampoo in the middle of the commons area.
3. RoboCleaner unit #01-341 has recording equipment built-in and is often used by Starport Authority for reconnaissance.
4. RoboCleaner unit #42-2001 refuses to actually clean and merely repeats, "I'm sorry, Dave, but I cannot do that".
5. RoboCleaner unit #42-2002 seems somewhat more intelligent than normal and refuses to go back, citing unfair work conditions. It will bargain to stay aboard the players' ship.
 
RoboCleaners...

:D

8. RoboCleaner #51-005 is missing it's collection tray and no matter how long it cleans all it really does is move the dirt around. Players will notice after 1d6 days that things are not getting cleaner. No refunds, sorry :smirk:

9. RoboCleaner #34-829 cleans up something* left laying around that causes it to catch fire and/or explode. Did the players pay the extra Cr10 for the damage insurance? Too bad, you forfeit your deposit. And now there's a bigger mess to clean up and some incidental damage.

* live ammo perhaps
 
10. RoboCleaner #43-107 has ECM "Bugjamming" equipment built in, & is used by unsavoury types i.e pirates, to hold "private" conversations, without nosy Starport Authority police noticing...
(The RoboCleaner franchise in question at this location, is run by a Ex-Pirate, who on occasion, does favours for his "friends", in return for a suitable backhander... The PC's get said cleaner, as he's not there, only the new trainee, who does'nt know about this unit, when the PC's rent the RoboCleaner....)
 
11: RoboCleaner #43-101 has been modified by same said ex-pirate with both bugjamming and recording equipment. The second 1 looks almost like a 7...
(Every so often, this gem is sent along to obtain blackmail for self-insurance purposes.it can cancel out its own jamming for its record functions. It also has playback mode: if it gets damaged, it dumps several hours of recordings made while the jammer was active. )
 
12. RoboCleaner 43-997: plays incessant and loud music for random amounts of time.

13. RoboCleaner 12-1337: tends to hover over your terminals and says 'I be in ur computerz'
 
13. RoboCleaner 12-1337: tends to hover over your terminals and says 'I be in ur computerz'

:smirk:

This || close to a keyboard kill

:rofl:

14. RoboCleaner 70-57: Will at every opportunity (anyone in the room) mutter and natter on about how it was a toaster in a previous silicon life and that it can still make toast, all kinds of toast, and not just toast but any heated bread product, would you like some...

...how about now?
 
Vendabrella:
A cheap umbrella vending machine (they have them in London today) or any other equipment needed for the local climate.
 
Oh criminy! A pressure suit from a vending machine! How desperate would you have to be to buy one? Maybe it's a mandatory item to travel in certain circumstances and you only want to be able to say, "Yep, got it right here!" :rofl: Too bad if you put in your Cr300 and pulled the wrong lever - and your 2+m/125+kg Marine got a small......... :rolleyes:
 
Mr. Measure
An automated booth. For Cr5, and a few minutes, you step into the booth's "lobby" (about 1.5m x 1.5m), pay your money, close the door, and strip to skivvies. When your turn comes, the other door opens, and you step into the scanner, a 3d laser scanner, and follow the directions. after a few minutes, you step back into the lobby, get dressed, and get a card with measurments which disables inappropriate size selections on other participating vending machines, and is also useable by many local merchants.

Typical installation is 4.5m x 1.5m, with one scanner and two lobbies.

A few are run by crooks who will steal a few creds and small valuables while the booth is scanning.
 
You like that? You'll love this. One-use counterpressure spacesuit in a jar. You smear the goop over your skin (don't miss any spots!) and on contact with air it starts developing into a tough film like latex except porous. Then it shrinks to provide suitable compression. It's nanotech! Honest!
 
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