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[Robots] Three more questions

I would've tried my hand at this system's design myself, but my technical knowledge in computers, robotics, and mechanical/electric systems (especially realistic component weights and prices) is lacking, which might result in me creating a system as unrealistic as the original LBB8 one. I know that there are several people on these forums who have professional knowledge in these fields - and this knowledge is worth of being put to use in designing a robot-system for traveller which will work for once
 
I would've tried my hand at this system's design myself, but my technical knowledge in computers, robotics, and mechanical/electric systems (especially realistic component weights and prices) is lacking, which might result in me creating a system as unrealistic as the original LBB8 one. I know that there are several people on these forums who have professional knowledge in these fields - and this knowledge is worth of being put to use in designing a robot-system for traveller which will work for once
 
By the way, how are the JTAS robot articles when compared to LBB8? Are they easier to work with? How varied are their designs?
 
By the way, how are the JTAS robot articles when compared to LBB8? Are they easier to work with? How varied are their designs?
 
The introduction is better IMHO - defininig the various types of artificial being in Traveller (Being, Robot, Android, Clone, Prosthetics, Bionics, Cyborg).

There is no URP, and no complicated formula, you just select a chassis type, brain, locomotion, limbs, power plant (make sure it adds up to less than the chassis capacity) and then pick programs for the brain.

LBB8 components can be used quite easily to extend the options available to the Journal version.
 
The introduction is better IMHO - defininig the various types of artificial being in Traveller (Being, Robot, Android, Clone, Prosthetics, Bionics, Cyborg).

There is no URP, and no complicated formula, you just select a chassis type, brain, locomotion, limbs, power plant (make sure it adds up to less than the chassis capacity) and then pick programs for the brain.

LBB8 components can be used quite easily to extend the options available to the Journal version.
 
Hmmm... so there would be some things to learn from it for my modifications to LBB8, For once, I intend to shorten up the URP to show only nescery data: Hull-size, Strength, Dexterity, Intelligence, Education, RAM Space, Storage Space, and OS Quality (I intend to merge "Fundamental Logic" and Fundamental Command" into one piece of software). So it'll look like this: 1-1111-111, in that order. I'd call it a "SURP", for "Short URP". The rest of the data would be listed in a short paragraph beneath this.

Another idea would be "to LBB2 it" and have several fixed chassis volumes, with each of them having LBB2-style "drive" (locomotion) and powerplant tables - with Grav, Wheeled, Legs, Tracked, Batteries, fuelcell and fusion instead of "Manouver, Powerplant and Jump". So to use Locomotion-A you'd need PowerPlant-A; to use Locomotion-A and ANY energy weapons you'd need PowerPlant-B - no KW/H.
 
Hmmm... so there would be some things to learn from it for my modifications to LBB8, For once, I intend to shorten up the URP to show only nescery data: Hull-size, Strength, Dexterity, Intelligence, Education, RAM Space, Storage Space, and OS Quality (I intend to merge "Fundamental Logic" and Fundamental Command" into one piece of software). So it'll look like this: 1-1111-111, in that order. I'd call it a "SURP", for "Short URP". The rest of the data would be listed in a short paragraph beneath this.

Another idea would be "to LBB2 it" and have several fixed chassis volumes, with each of them having LBB2-style "drive" (locomotion) and powerplant tables - with Grav, Wheeled, Legs, Tracked, Batteries, fuelcell and fusion instead of "Manouver, Powerplant and Jump". So to use Locomotion-A you'd need PowerPlant-A; to use Locomotion-A and ANY energy weapons you'd need PowerPlant-B - no KW/H.
 
Originally posted by Employee 2-4601:
By the way, how are the JTAS robot articles when compared to LBB8? Are they easier to work with? How varied are their designs?
Better? Hmmm... I remember the 3-part robots articles from Best of the Journal. I only briefly glanced at them.... and I *thought* that they were the basis for the Book8 material!

You know? Kinda like BROADSWORD first appeared in an early JTAS, and then later on BROADSWORD became its own awesome Adventure booklet?

Now if the original JTAS robot articles were better than Book8... now I hafta go and look at it closer.
 
Originally posted by Employee 2-4601:
By the way, how are the JTAS robot articles when compared to LBB8? Are they easier to work with? How varied are their designs?
Better? Hmmm... I remember the 3-part robots articles from Best of the Journal. I only briefly glanced at them.... and I *thought* that they were the basis for the Book8 material!

You know? Kinda like BROADSWORD first appeared in an early JTAS, and then later on BROADSWORD became its own awesome Adventure booklet?

Now if the original JTAS robot articles were better than Book8... now I hafta go and look at it closer.
 
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