Supplement Four
SOC-14 5K
More of My Thoughts About the System in the OP.
Going by my experience at the range firing a small handgun that is difficult to aim (with a trigger that has a long reach), it's a good rule of thumb to say aimed single semi-auto takes about 3 seconds. One second to locate your target. Another second to stabilize and aim. And,then fire on the third second.
If this is true, then Aimed Fire could be used to fire 20 rounds in a minute.
Now, let's take off 15 seconds during that minute to replace a spent mag, shift position a bit, look over or around cover, or just plain wait for a target to present itself, and you're looking at Aimed Fire being about 15 rounds per minute--provided a target rich enviroment.
But, the enviroment doesn't always (and shouldn't always) have targets to fire at every moment. Thus, I took a leap and extended that 15 rounds, on average, to represent 3 minutes of combat time.
Therefore: Aimed Fire = 15 rounds per 3 combat rounds.
With SnapFire? Who knows? As Aramis says above, a person can easily go through several rounds in just a few seconds.
As an educated guess, (SWAG! I just learned that acronym!) I figured that SnapFire would be about double the rate of Aimed Fire.
And, for AutoFire, with 3, 4, or 5 round bursts, I figured triple the Aimed Fire rate. If you figure the same amount of trigger pulls, but fire 3 round bursts instead of a single round,then you spend triple the ammo.
Thus, my benchmark is:
Aimed Fire = 15 rounds per 3 combat rounds.
SnapFire = 30 rounds per 3 combat rounds.
AutoFire = 45 rounds per 3 combat rounds.
Also, as I said above, if a soldier uses an AutoRifle with a 30 round clip (as with an M-16), and the soldier is carrying four spare mags (for a total of 5 clips), then the rules in the OP will allow this soldier to fight in continuous combat for...
- Aimed Fire would use 1 mag every 6 minutes of continous combat. Five mags would last the trooper for half an hour.
- SnapFire would use 1 mag every 3 minutes on continuous combat. Five mags would last for 15 minutes.
- AutoFire would use 2 mags every 3 minutes of continuous combat. Five mags would last 3 minutes (up to as much as 5 minutes).
That seems pretty reasonable to me, given real-world considerations and the abstract nature of T5's combat system.
Going by my experience at the range firing a small handgun that is difficult to aim (with a trigger that has a long reach), it's a good rule of thumb to say aimed single semi-auto takes about 3 seconds. One second to locate your target. Another second to stabilize and aim. And,then fire on the third second.
If this is true, then Aimed Fire could be used to fire 20 rounds in a minute.
Now, let's take off 15 seconds during that minute to replace a spent mag, shift position a bit, look over or around cover, or just plain wait for a target to present itself, and you're looking at Aimed Fire being about 15 rounds per minute--provided a target rich enviroment.
But, the enviroment doesn't always (and shouldn't always) have targets to fire at every moment. Thus, I took a leap and extended that 15 rounds, on average, to represent 3 minutes of combat time.
Therefore: Aimed Fire = 15 rounds per 3 combat rounds.
With SnapFire? Who knows? As Aramis says above, a person can easily go through several rounds in just a few seconds.
As an educated guess, (SWAG! I just learned that acronym!) I figured that SnapFire would be about double the rate of Aimed Fire.
And, for AutoFire, with 3, 4, or 5 round bursts, I figured triple the Aimed Fire rate. If you figure the same amount of trigger pulls, but fire 3 round bursts instead of a single round,then you spend triple the ammo.
Thus, my benchmark is:
Aimed Fire = 15 rounds per 3 combat rounds.
SnapFire = 30 rounds per 3 combat rounds.
AutoFire = 45 rounds per 3 combat rounds.
Also, as I said above, if a soldier uses an AutoRifle with a 30 round clip (as with an M-16), and the soldier is carrying four spare mags (for a total of 5 clips), then the rules in the OP will allow this soldier to fight in continuous combat for...
- Aimed Fire would use 1 mag every 6 minutes of continous combat. Five mags would last the trooper for half an hour.
- SnapFire would use 1 mag every 3 minutes on continuous combat. Five mags would last for 15 minutes.
- AutoFire would use 2 mags every 3 minutes of continuous combat. Five mags would last 3 minutes (up to as much as 5 minutes).
That seems pretty reasonable to me, given real-world considerations and the abstract nature of T5's combat system.