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[Shipyard] Broadsword-class Mercenary Transport

robject

SOC-14 10K
Admin Award
Marquis
Notes. This is a prototype design. As I ported it in, I realized that this is not really a "Cruiser", as in a line-of-battle type ship. Even AD07 specifies that:

AD07 said:
...its primary intended purpose is transport and support of small military (mercenary) units.


Transport T-HU33 Broadsword MCr275.5

Code:
   Tons	 Component                          	  MCr	Notes
-------	 -----------------------------------	-----	--------------------
    800	 Unstreamlined Hull                 	   26	U
      8	 Landing legs with pads             	    8	
     32	 AV=24. 2 Kinetic Plate             	    0	
    240	 Jump Fuel (3  parsecs)             	    0	J3, 80t/pc
     48	 Plant Fuel (2 months)              	    0	2 months
     37	 PowerPlant-3 (M)                   	   37	P 3
     65	 Jump Drive-3 (M)                   	   65	J 3
     23	 Maneuver Drive-3 (M)               	   46	3 G
      1	 Fuel Scoops                        	  0.1	
      1	 Fuel Purifiers                     	  0.1	
      1	 AR Ant Communicator                	  1.5	
      1	 AR Ant Jammer                      	  1.5	
      1	 AR Ant Scope                       	  1.5	
      2	 LR Ant Neutrino Detector           	  2.5	
      1	 AR Ant EMS                         	  1.5	
      1	 AR Ant Stealth Mask                	  1.5	
      0	 Vd Surf Densitometer               	  0.6	
      0	 Vd Surf Proximeter                 	  0.6	
      0	 Vd Surf Activity Sensor            	  0.6	
      0	 Vd Surf Field Sensor               	  0.6	
      1	 AR T3 Missile                      	  1.2	
      1	 Vd T3 Beam Laser                   	  1.5	
      2	 B Meson Screen                     	    2	
      3	 B Nuclear Damper                   	    2	
      5	 Computer Model/5 std               	   27	
      4	 Life Support Long Term (2)         	    4	#2 40 person-months
      2	 Life Support Adaptable (2)         	    2	#2 10 sophonts
     18	 Platoon Barracks                   	    1	(22) 4 sq + R4 O1/O2
      2	 Clinic                             	    1	
      4	 Surgery                            	    3	
      2	 Counsellor                         	  0.2	
     22	 Spacious Controls                  	    0	
      4	 Office                             	    0	inc. 50 Kg safe
      6	 Owner Suite                        	  0.4	fresher + safe
      6	 Captain's Suite                    	  0.4	fresher + safe
     10	 Crew Stateroom (5)                 	  0.5	#5 1 crew
      4	 Spacer Niche (4)                   	  0.4	#4 1 crew
      1	 Spacer Bunks (2)                   	  0.2	#2 1 crew
      3	 Crew Common Fresher (3)            	    3	#3 10 crew
     40	 Crew Lounge (5)                    	    0	#5 
      1	 Air Lock (2)                       	  0.2	#2 
     60	 ATV Module (2)                     	  3.6	#2 Cutter Module
     27	 Cargo Hold Basic                   	    0	
    104	 Modular Cutter in niche (2)        	   26	#2 
      6	 Air/Raft Enclosed in niche         	  0.1
 
Rob, I like your block format better than the ship sheet.

Do you have any posts wherein you discuss your personal process for building starships and what tools you use to assit you? I like your work and am curious as to your process.
 
Rob, I like your block format better than the ship sheet.

Do you have any posts wherein you discuss your personal process for building starships and what tools you use to assit you? I like your work and am curious as to your process.

Thanks Carl. Yes, I have two walk-through ship designs here: http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=29913. In addition, I've got a "Helpful T5 Stuff" sticky post here: http://www.travellerrpg.com/CotI/Discuss/showthread.php?t=30549.

I walk through the Beowulf in one, and the Gazelle in the other.

Additionally, I have two tools for shipbuilding. One is pretty complete, the other is very much under development.

The first is a Flash-based tool linked off of my Traveller pages: http://eaglestone.pocketempires.com.

The second is a work in progress Perl script unlinked to anything at this time. Its idea is to go about ship design backwards: if you know ACS well enough to describe what you want, then the script will put it together. It is at: http://eaglestone.pocketempires.com/ships/acs.pl
 
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