What I find odd in MgT about learning skills (CB, page 59) is that the total skill levels are used to increase the weeks you need to learn a new one.
So, the fact you're a good doctor (or pilot, or whatever), having level 3 on it, makes you 3 weeks harder to learn to drive a car (or to shoot a rifle, or whatever you're trying to learn).
OTOH, if you are fully untrained (or have only 0 level skills), you can become a doctor in 3 weeks (1 week to learn skill level 1, 2 more weeks to learn it at level 2, that is a full doctor according sidebar in page 51) :CoW:.
Another thing that seems odd to me is the uselesness of Instruction Skill (as described in LBB1:Mercenary, page 38). Not only it just makes you the learning process 1-6 days shorter (when it is measured in weeks), but it makes the process requiring an INt or EDU task, while learning without instructor, while taking some days more, does not require any task (as written in CB page 59 it seems an automatic process).
So, the fact you're a good doctor (or pilot, or whatever), having level 3 on it, makes you 3 weeks harder to learn to drive a car (or to shoot a rifle, or whatever you're trying to learn).
OTOH, if you are fully untrained (or have only 0 level skills), you can become a doctor in 3 weeks (1 week to learn skill level 1, 2 more weeks to learn it at level 2, that is a full doctor according sidebar in page 51) :CoW:.
Another thing that seems odd to me is the uselesness of Instruction Skill (as described in LBB1:Mercenary, page 38). Not only it just makes you the learning process 1-6 days shorter (when it is measured in weeks), but it makes the process requiring an INt or EDU task, while learning without instructor, while taking some days more, does not require any task (as written in CB page 59 it seems an automatic process).