Three thoughts based on this discussion's ramblings. No, four.
* Doesn't passive sensing make more sense as a "non-task"? That is, the player never has to say "turn on passive sensors and do a passive sensor sweep!" Doesn't it make more sense to have them always listening, so the referee can let the players know when there's a blip? "The EMS array has gone 'blip' about 3,000 times since you entered the system. Thirty of those blips are within 1 million km of the ship."
* Neat use of Forward Observer
* Re-habilitate "Battle Rider" - it's a cool name
* Don, is there any help we can give you for the Droyne book?
* Doesn't passive sensing make more sense as a "non-task"? That is, the player never has to say "turn on passive sensors and do a passive sensor sweep!" Doesn't it make more sense to have them always listening, so the referee can let the players know when there's a blip? "The EMS array has gone 'blip' about 3,000 times since you entered the system. Thirty of those blips are within 1 million km of the ship."
* Neat use of Forward Observer
* Re-habilitate "Battle Rider" - it's a cool name
* Don, is there any help we can give you for the Droyne book?