TheEngineer
SOC-14 1K
Hi !
Andrew, perhaps we could organize the jump sequence work and concentrate on different visualisation types ?
Which types are You thinking of ?
Right now I consider the jump grid version and another one just forming a roughly ship shaped field with random coloring and glowing.
Regrading the texturing issue its really nice to do something different from time to time.
Here I have to admit, that I maybe have to use a different approach, as the texturing I use now consumes VERY much time during rendering, thus making the production of an animation sequence quite a pain.
Crow, any good hint on that ?
Best regards,
Mert
Andrew, perhaps we could organize the jump sequence work and concentrate on different visualisation types ?
Which types are You thinking of ?
Right now I consider the jump grid version and another one just forming a roughly ship shaped field with random coloring and glowing.
Regrading the texturing issue its really nice to do something different from time to time.
Here I have to admit, that I maybe have to use a different approach, as the texturing I use now consumes VERY much time during rendering, thus making the production of an animation sequence quite a pain.
Crow, any good hint on that ?
Best regards,
Mert