I'm not big on ship combat, but, I've got a situation in my campaign that developed into a grounded ship being attacked from low orbit/in atmosphere.
I've decided to treat sand casters as a point-defense weapon, i.e. USN CIWS, with a severe range Nerf. Effective range 2 - 7km. Essentially a big shotgun, for use against missiles.
Totally useless against energy weapons.
Energy weapons also suffer from range attenuation, essentially measured in tens of kilometers, due to atmospheric attenuation. Orbit to ground, totally useless.
Missiles will be treated as ballistic weapons. Since they are space weapons, they are very limited in maneuvering ability inatmo. Treat as KEW's from orbit.
Comments? Concerns? Catcalls?
I've decided to treat sand casters as a point-defense weapon, i.e. USN CIWS, with a severe range Nerf. Effective range 2 - 7km. Essentially a big shotgun, for use against missiles.
Totally useless against energy weapons.
Energy weapons also suffer from range attenuation, essentially measured in tens of kilometers, due to atmospheric attenuation. Orbit to ground, totally useless.
Missiles will be treated as ballistic weapons. Since they are space weapons, they are very limited in maneuvering ability inatmo. Treat as KEW's from orbit.
Comments? Concerns? Catcalls?