Originally posted by Andrew Boulton:
Can we take a step back and clarify exactly what this is? Who is it for? How/where will they see it? How will it be used? How does/should it differ from the existing T20 freebies?
An excellent call Andrew. More on that later...
Let's not get all fractious about this even before it's out there
I agree, concentrate on hitting the target D20 audience with this, stick to T20. Once we have them they'll soon find their way here and learn of all the other systems, for good or ill.
Valarian had it bang on I think (with my Cr2):
A demo of the game should include the following:
- A quick run down of the setting
(Marc's intro to Traveller might do the trick)
- A quick run down of the rules
(just the ones needed to run the adventure)
- A set of stock characters
(as suggested by klaus Merchants to match T20 Lite)
- An introductory adventure
(and also as klaus suggested a little trader intrigue scenario)
Now back to Andrew's mission statement call...
Who is it for?
People who have NEVER played Traveller.
How/where will they see it?
I suggest it be kept small enough that it can be easily printed out. Make it available as a free download and Citizens should be encouraged to print it out and leave copies where it will be found. FLGS, University commons, Cons, etc.
How will it be used?
Not sure about this question. It should be circulated so that people get it and play it. So it needs to be small (a dozen pages at most), fast (an hour or less to run), complete (except for dice* and pencils)
* I'd even include a page of chits to substitute for dice, just cut out and draw from a pile/hand. Color coded to make sorting by die type easy.
Finally mention that more adventures await with the full game. Scouts exploring, Navy fighting space battles, Marines with heavy energy weapons, etc.