Progress:
Slow moving, but I still work on this guide almost each day. For those who didn't read the other threads, I'm working on a "campaign guide" set in the Solomani Rim pre-Melieu 0 involving the conflicts between the small pocket empires surviving there and beginning to grow during the closing days of the Long Night.
Gazateer
Read over almost everything I could find on the layout of the Solomani Rim. I have a sector map marked with the various pocket empires in the Rim from canon sources. I have notes on each pocket empire including general government notes, tech level, etc, developed on my own from what little canon has supplied. No digital map yet that I can show, working on it.
Working on a system of regressing UWPs from 3rd Imperium sector data after reading through notes I found in MT Hard Times and T5. I'm not going to be shackled by a rule such as "3rd Imp Tech Level - 4 equals Terran Dawn campaign Tech Level", but I wanted my own general guidelines to work with. Regressing the entire sector's UWP will take a ton of time.
History
I have a timeline of important events from canon sources starting when Earth went stellar to the end of the Long Night. All from canon sources, no major conflicts that couldn't be explained with my own notes. After doing this I set my default campaign start date around -400ish Imperial, 4000ish AD.
Stuff
I have a working list of general notes on starships found in the Old Earth Union and the Dingir League (main two protagonists in the campaign). Just notes thus far on size and design purposes. Dingir is TL 11, Old Earth is TL 11 moving into TL 12. I want to keep ships small. Thus far I'm looking at the largest ship found to be OEU's newest 30,000 ton battleship. Thoughts on this? The Sylean Federation, around the same TL in Melieu 0 had a 90,000 ton ship as their largest according to canon. I have thought of going even smaller. Before the Long Night came, sources indicate the largest ship the Terrans had built (centuries before my campaign) was 30,000 tons at a full TL-12 at the end of the Interstellar Wars. The 2nd Imperium of course may have built some even larger before it fell and my new ships are being developed by pocket empires, not the 2nd Imperium.
Will report back here for those interested as I do more work.
Slow moving, but I still work on this guide almost each day. For those who didn't read the other threads, I'm working on a "campaign guide" set in the Solomani Rim pre-Melieu 0 involving the conflicts between the small pocket empires surviving there and beginning to grow during the closing days of the Long Night.
Gazateer
Read over almost everything I could find on the layout of the Solomani Rim. I have a sector map marked with the various pocket empires in the Rim from canon sources. I have notes on each pocket empire including general government notes, tech level, etc, developed on my own from what little canon has supplied. No digital map yet that I can show, working on it.
Working on a system of regressing UWPs from 3rd Imperium sector data after reading through notes I found in MT Hard Times and T5. I'm not going to be shackled by a rule such as "3rd Imp Tech Level - 4 equals Terran Dawn campaign Tech Level", but I wanted my own general guidelines to work with. Regressing the entire sector's UWP will take a ton of time.
History
I have a timeline of important events from canon sources starting when Earth went stellar to the end of the Long Night. All from canon sources, no major conflicts that couldn't be explained with my own notes. After doing this I set my default campaign start date around -400ish Imperial, 4000ish AD.
Stuff
I have a working list of general notes on starships found in the Old Earth Union and the Dingir League (main two protagonists in the campaign). Just notes thus far on size and design purposes. Dingir is TL 11, Old Earth is TL 11 moving into TL 12. I want to keep ships small. Thus far I'm looking at the largest ship found to be OEU's newest 30,000 ton battleship. Thoughts on this? The Sylean Federation, around the same TL in Melieu 0 had a 90,000 ton ship as their largest according to canon. I have thought of going even smaller. Before the Long Night came, sources indicate the largest ship the Terrans had built (centuries before my campaign) was 30,000 tons at a full TL-12 at the end of the Interstellar Wars. The 2nd Imperium of course may have built some even larger before it fell and my new ships are being developed by pocket empires, not the 2nd Imperium.
Will report back here for those interested as I do more work.
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