Getting back into CT after a very long break, I have so far learned two things:-
1) Don't see the apparent illogical-isms of the rules as a reason to start house-ruling. Just go with them and see where they take you. It goes against almost everything that I have ever done-in 30years of GM-ing- but it seems to work.
2) Decide on a setting and stick to it! So far, in a few months I have wavered between Spinward Marches just at the start of 5th Frontier War, Rimward Solomani/TOS Star Trek combo, home brew early 22nd century Sol system only "Patrol" and a modified TNE setting
What to do??
Traveller is just so adaptable with so (no, too) many choices!! Both a blessing and a curse!?
1) Don't see the apparent illogical-isms of the rules as a reason to start house-ruling. Just go with them and see where they take you. It goes against almost everything that I have ever done-in 30years of GM-ing- but it seems to work.
2) Decide on a setting and stick to it! So far, in a few months I have wavered between Spinward Marches just at the start of 5th Frontier War, Rimward Solomani/TOS Star Trek combo, home brew early 22nd century Sol system only "Patrol" and a modified TNE setting
What to do??
Traveller is just so adaptable with so (no, too) many choices!! Both a blessing and a curse!?
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