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Timeline Advancement

Antony

SOC-13
Move the TNE line forward enough that all those Pocket Empires have grown to a respectable size, perhaps a large chunk of a sector? Then run a game base on neo Imperial successor states. I am thinking of things like the states formed when Alexander died of the neo-Hittite kingdoms etc.

The scale is big enough to give some stability to the neo-successors while at the same time being small enough that PCs can have an impact on the future of the region.

It would also return most of the region back to a frontier feel. What do people think?

And if people like this idea how do we go about implementing it?
 
First, find a writer. Done, MJD has advanced the idea.

Second, generate mass hysteria on the web. Working on that. But, basically convince others that TNE is worthy milieu for Traveller cannon.

Third, find a sympathic publisher, I would suggest Cargonaught or BITS.

Fourth, actually get people to support it other than collectors. That's were we get stuck. TNE was the most reviled of the all the milieus. Even though I grew to somewhat like it. It was like a fungus, it grew on you if you let it.

Seriously, I think if MJD is going to pull this off, he would need the massive support from Traveller players everywhere.
 
<BLOCKQUOTE>quote:</font><HR>Originally posted by kafka47:
It was like a fungus, it grew on you if you let it.<HR></BLOCKQUOTE>

I never thought about it that way but we did have to play in the TNE universe for awhile before we grew to appreciate it.
 
While it took the two novels to bring the RC to life for me, I had no problems with the overall TNE setting. I had a short-lived game in Lishun, and was gearing up for a cinematic game in Massilia when the Regency book hit. Then real life hit...
 
I did like some things about the New Era, the RC stuff was neat, but I didn't like what they did with the Regency government, it would have been better if it had stayed more traditionally 3I.

I guess I could never get past the rules enough to actually play TNE, as mucha s I liked the Star Vikings set up.

I would be interested in "what comes next" as much as the next guy.

------------------
Dave "Dr. Skull" Nelson
 
I personally disliked the TNE RPG engine and the RC material. It was nothing like my perception of Traveller. It rather looked like some paramilitary game such as T2K (it helped that they shared the same RPG engine).

However, I enjoyed the Regency. It was refreshing to see that, after hundred of years, some amount of social evolution was finally hiting the Imperium's society. I might have made some diferent choices if I was designing the Regency, but it sounded to me as a solid background to roleplaying.

When I first read the Rebellion, I was looking forward to a revamp of the Traveller Universe with some less monolythic structures such as the Imperium. As a matter of fact, I thought that the designers were preparing the way to a setting with about six great nations, heritors of the Imperium. Perhaps advancing the TNE timeline a few decades might be enough to justify a setting as this. Even if the MDJ choose a different path to Traveller, I still suport the idea of moving forward the timeline. Traveller is suposed to be the Science-Fiction game in the Far Future, I am tired of examining its fictional univese past.
 
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