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TNE Core Rules + FF&S

Jeffr0

SOC-14 1K
After enjoying Brilliant Lances and the 1248 series, I'm sorely tempted to pick these books up.

Is there any word on the FFE TNE CD? Next year sometime? Later? Never?

Is the DriveThruRPG editions of good quality?

Will my few remaining CT friends stop talking to me if I start messing with TNE materials?

Will I enjoy these books as much as I think I might or will I be disappointed?

:)
 
So, now that I've shown you the scan quality of FFS, why don't you give it a plug here on COTI?
 
The scan looked to be of an above average quality. Maybe one page looked off, but on a quick glance, it looked fine to me. Dang... one less reason not to buy it! :evil:
 
FFS & TNE rocked my world (No, really!).

FFS is a very good 'gearhead' book. Can give bizzare answers for smaller-scale things (Like tanks) but for building believable tech for a game universe there's the dog's bollox. Just make sure it's the updated version.

TNE is a hefty book. You can run everything with it. A fair few setting and adventures are detailed. Character creation is great. The only downside is the combat system which is slowww...

You might also want to try and pick up 'Path of Tears'. A setting book which I don't think has ever been equalled, let alone surpassed.

Oh, and you can be my pal if you want ;)
 
The TNE rulebook and FF&S are the core of my Traveller games. FF&S are probably the most usefull book for those who like to create their own gaming universe with alternative tech.

The only thing I was a bit dissapointed with was the character generation. It is easy, but generates rather flat characters as there are no real events during the generation other than promotion and special duty. The advanced character generation from MT suits me better.

But all in all, TNE worked just fine with me.
And you may be my friend as well =0)
 
Is there any word on the FFE TNE CD? Next year sometime? Later? Never?

Is the DriveThruRPG editions of good quality?

From an email MWM sent me in August:

I plan a TNE disk early next year.

The only problem here is that he will surely want to release T5 first, and that can take some time, and after that there is FASA CD next in line, which puts TNE at the end of the line.

As for DriveThruRPG, I have some books, and I'm really happy with the quality.

Hope it helps,

Blase
 
Tne is my favorite traveller

While I wouldn't go as far as to say TNE is the best Traveller Ruleset, its easily my favourite. While i wasn't a big fan of the character generation( character generation in traveller is supposed to be a game within a game ) , everything else ( including combat) rocked. The inclusion of FF&S turned back the clock and made Traveller the ultimate scifi rpg toolkit again .
 
Spreadsheet

Greetings all

I would like to restart my tne-world with a new party. But this need a lot of tl9-10 equipment (mostly star- and spaceships, ship-weapons, hand-weapons). So, could anyone send me ffs-based spreadsheets or any design-templates to my mail?

best wishes

PG

(I apologize to you to my poor english. :))
 
Have you check the BARD site, It has lots of vehicles and ship of varying tech.

I have a couple of ships / shuttles and will post them in the next couple of days.

Cheers
Richard
 
Okay first ship, a heavy earth to orbit shuttle at TL9

Poni-B Class Heavy Shuttle

Developed by the Shield Polity in 1204 to provide heavy orbital transfer capability using the basic TL8 and emerging TL9 technologies at the new starports opening within the polity. Its purpose was to provide a small shuttle capable of lifting 100 displacement tonnes into orbit, and manoeuvring to a space station, whilst allowing a rapid turn around on par with the relic Heplar powered shuttles.

The rapid turn around provision prevented the use of solid fuel boosters. Conventional turbofans are used to provide motive power to raise the shuttle to its orbital insertion point (90%) whilst the new contra-grav system neutralised the crafts weight. At the high orbital insertion point, the shuttle’s fusion rocket could be safely ignited to boost the shuttle out of the upper reaches of the atmosphere and into orbit. The design’s flexibility allowed a significant fuel allowance to be carried to allow considerable orbital manoeuvring, and even transit to nearby moons and planets. A small allowance has been provided in the fuel supply for the turbofans to allow atmospheric manoeuvring.

Small staterooms are provided for all 4 crew.

The fuel supply allows both powered ascent and descent. The turbofans burn for 151.2 minutes for ascent and descent leaving 16.8 minutes spare capacity. The fusion rocket requires 16.8 minutes burn (0.14G) for orbital insertion and de-orbit burn, the remainder can be used for orbital manoeuvring. The following burn times are for a type A planet, smaller worlds will provide a greater fuel reserve.


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Poni-B Class Heavy Shuttle
Displacement 200 tns; Hull Armour: 10
Length: 17m Volume: 2800m
Price: MCr 95.87407 Target Size: Small
Configuration: SL Sphere,
TL: 8 Mass (L/E): 2934.19 / 1422.19

Engineering Data:
Power Plant: 45MW Fission , Duration 1 year, batteries 22.4MWhrs
Jump Performance: 0
Manoeuvre Gs: 0.5G on turbofans producing 1000tns thrust, 0.5G on fusion thermal rocket producing 1000tns thrust, contra-gavity
G Hours: 1.4 for turbofans, 0.14 for fusion rocket + 2.1 minutes orbital manoeuvring
Maint: 182

Electronics:
Computer: 2 x TL9 std
Commo: Radio 30,000km; Maser com, 3,000km
Avionics: TL8 avionics and navigation aids
Sensors: Radar, 300km;
Armament: None
Accommodation: Extended life support
Crew 4 (1 engineering, 2 manoeuvring, 1 elec)
Workstations: 3 bridge, 1 normal, TL9 controls
Crew Accommodations: 4 small staterooms,
Cargo: 1512 cubic metres
Small craft: None
Airlocks 2
Other: 4 large cargo hatches

Notes: No fuel scoops or plant. Fuel: 4.5kl radioactive, 176.4kl liquid hydrogen, 336kl hydrocarbon distillates.
In sub-orbital flight the shuttle has a power surplus of 0.256MW with the combined power output of the power plant and the turbo fans. During orbital transfer, the shuttle uses its batteries to make up the power shortfall to power the fusion thermal rocket and the additional contra-grav requirement. In orbital flight with the fusion thermal rocket operating, and the contra grav switched off, the FTR is powered down to a 40MW level (0.3G).



Atmospheric speed: Top = 1100kph, Cruise = 825kph, NOE = 40kph
Combat Move: High 153, Low 6
Travel Move: High 3300, NOE 240

Mcom 1h x 3, radio 1h, 2ssr 1h, Radar 1H, LS 1H, ELS 1H, PP3H, Batteries 1H, CG 1H, Fusion Thermal Rocket 1H, Turbofans 3H, cargo 1H.

Surface
1 (1-9 antenna)
2-7 None
8 (1-18 cargo hatches, 19 AL)
9 (1-18 cargo hatches, 19 AL)
10 None
11 (All CG)
12-13 None
14 (1-10 CG)
15 (1-10 CG)
16-19 None
20 (1-6 engine exhausts)

Interior
1 (1-12 Elec, 13-18 quarters, 19-20 hold)
2 Quarters
3-9 Hold
10-11 Hold
11 (1-14 eng, 15-20 Hold)
12-17 Hold
18-20 (1-20 eng)


Cheers
 
Another one, a TL9 smaller shuttle

Settler-A Class Shuttle

Developed by the Shield Polity in mid-1204 to provide general orbital transfer capability using the basic TL8 and emerging TL9 technologies at the new starports opening within the polity. Its purpose was to provide a small shuttle capable of lifting 50 displacement tonnes into orbit, and manoeuvring to a space station, whilst allowing a rapid turn around on par with the relic Heplar powered shuttles. The shuttle was designed to operate from the smaller ports within the Polity and be built by the newly opened smaller shipyards.

The rapid turn around provision prevented the use of solid fuel boosters. Conventional turbofans are used to provide motive power to raise the shuttle to its orbital insertion point (90%) whilst the new contra-grav system neutralised the crafts weight. At the high orbital insertion point, the shuttle’s fusion thermal rocket could be safely ignited to boost the shuttle out of the upper reaches of the atmosphere and into orbit. The design’s flexibility allowed a significant fuel allowance to be carried to allow considerable orbital manoeuvring, and even transit to nearby moons and planets. A small allowance has been provided in the fuel supply for the turbofans to allow atmospheric manoeuvring.

The fuel supply allows both powered ascent and descent. The turbofans burn for 151.2 minutes for ascent and descent leaving 16.8 minutes spare capacity. The fusion thermal rocket requires 16.8 minutes burn (0.14G) for orbital insertion and de-orbit burn, the remainder can be used for orbital manoeuvring (1.8 minutes). The following burn times are for a type A planet, smaller worlds will provide a greater fuel reserve.


XXXXXXXXXXXXXXXXXXXXXXXXX

Settler Class Shuttle
Displacement 100 tns; Hull Armour: 10
Length: 14m Volume: 1400m
Price: MCr 54.32814 Target Size: Small
Configuration: SL Sphere,
TL: 8 Mass (L/E): 1465.218 / 765.218

Engineering Data:
Power Plant: 25MW Fission , Duration 1 year, Batteries 11.2MWHRs
Jump Performance: 0
Manoeuvre Gs: 0.5G on turbofans producing 500tns thrust, 0.5G on fusion thermal rocket producing 500tns thrust,
contra-gavity
G Hours: 1.4 for turbofans, 0.14 for fusion rocket + 1.8 minutes orbital manoeuvre
Maint: 90

Electronics:
Computer: 2 x TL9 std
Commo: Radio 30,000km; Maser com, 3,000km
Avionics: TL8 avionics and navigation aids
Sensors: Radar, 300km;
Armament: None
Accommodation: Extended life support
Crew 4 (1 engineering/maint, 2 manoeuvring, 1 elec)
Workstations: 3 bridge, 1 normal, TL9 controls
Crew Accommodations: 1 small stateroom, 3 bunks
Cargo: 700 cubic metres
Small craft: None
Airlocks 1
Other: 2 large cargo hatches

Notes: No fuel scoops or plant. Fuel: 2.5kl radioactive, 86.8kl liquid hydrogen, 168kl hydrocarbon distillates.
In sub-orbital flight the shuttle has a power surplus of 0.5385MW with the combined power output of the power plant and the turbo fans. During orbital transfer, the shuttle uses its batteries to make up the power shortfall to power the fusion thermal rocket and the additional contra-grav requirement. In orbital flight with the fusion rocket operating, and the contra grav switched off, the FTR is powered down to a 20MW level (0.3G).



Atmospheric speed: Top = 1100kph, Cruise = 825kph, NOE = 40kph
Combat Move: High 153, Low 6
Travel Move: High 3300, NOE 240

Mcom 1h, radio 1h, ssr 2h, Radar 1H, LS 1H, ELS 1H, PP2H, Batteries 1H, CG 1H, Fusion Thermal Rocket 1H, Turbofans 2H, cargo 1H.

Surface
1 (1-11 antenna)
2-7 None
8 (1-13 cargo hatch, 14 AL)
9 (1-13 cargo hatch,)
10 None
11 (All CG)
12-13 None
14 (1-10 CG)
15 (1-10 CG)
16-19 None
20 (1-5 engine exhausts)

Interior
1 Elec
2 (1-7 Elec, 8-20 Quarters)
3 Quarters
4 (1-6 quarters)
5-10 Hold
11 (1-14 eng, 15-20 Hold)
12-17 Hold
18-20 (1-20 eng)
 
Two low tech asteroid missile platforms for very basic planetary defence and aTL10 booster pack that allows them ot move

Improved Bastion and Bulwark Planetoid Missile Bases

For all those TL 8 planets with moderate populations who can't afford those nice TL15 Imperial standard warships (or the cheap vargr knock offs), and have not got the starport or heavy infrastructure for building fancy starship hulls; there are two designs to provide close in protection for the system mainworld against commercial vampires.
The vessels are wholly TL8 construction for ease of maintenance and to reduce balance of payments problems. They are designed to be placed in orbit around the main world and to remain hidden pretending to be minor moons or
old belter mining sites until the unsuspecting vampire closes in to perform planetary bombardment.

They are designed to operate in groups of three; 1 bastion command base and 2 bulwark missile bases - Total cost MCR 94.15193 approx. half the cost of a dragon class SDB but with twice the fire power.

They are based upon the planetoid hull rules devised by Rupert Boleyn and listed on the BARD pages. Missiles where chosen as the main armament due to the poor laser performance and lack of fusion PP at this TL. They can be re-supplied / crew swapped by simple relic grav vehicles

The bastion will detect the vampire and handoff sensor locks to the more heavy armed bulwarks via the laser coms.

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Improved Bastion Command Planetoid Missile Base
Displacement 200 tns; Hull Armour: 30
Length: 17m Volume: 2800m
Price: MCr 58.19271 Target Size: Small
Configuration: USL Sphere, Buffered Planetoid
TL: 8 Mass (L/E): 4813.96 / 4255.16

Engineering Data:
Power Plant: 12 MW Fission, Duration 1 year
Jump Performance: 0
Manoeuvre Gs: 0
G Hours: 0
Maint: 48

Electronics:
Computer: 3 x TL8 FIB
Commo: Radio 3,000km; 3 x laser com, 300,000km
Avionics: None
Sensors: Radar, 30,000km; High Resolution Thermal, 60,000km (both fixed arrays)
Armament: 2 standard TL8 Missile turrets each with 2 ready missiles (Loc 10/11 Arcs: all)
Accommodation: Extended life support
Crew 7 (1 command, 3 elec, 2 gun, 1 medic)
Workstations: 4 bridge, 1 normal, 2 gunnery
Crew Accommodations: 2 small staterooms, 5 bunks, 5 low berths
Cargo: 536 cubic metres, one large cargo hatch
Small craft: 1 x 8Dtn Docking ring + launch port, one 25 square meter launch port (no craft carried)
Airlocks 2

Notes: No fuel scoops or plant. Fuel: 1.2kl radioactives. The ship has been provided with a full bridge to allow ease of sensor lock handoffs to the bulwarks via laser com. The ship configuration is unsuitable for spin, so only the medic and 1 elec operator are normally awake (and are rotated planetside every month to prevent zero g effects building up), the remainder of the crew are frozen and are awakened if a vampire is detected. The additional bunks are provided for the crew (staterooms used by the medic and the elec - except when the commander is awakened, when he gets bumped down to a bunk
The missile armament is for self-defence or when sensor locks can not be passed to the two escorting bulwarks.

Lcom 1h x 3, radio 1h, 2ssr 1h, 5low 1h, HRT, 2h, LS 27H, ELS 13H, Hanger 1H, Radar 1H, PP1H, MT 1H.

Surface
1 (1 LC ant, 19 radio ant, 2-18 HRT ant0
2 (1 airlock, 2-10 radar ant)
3-5 None
6-7 (1 LC ant)
9-12 None
13 (1 airlock)
14 None
15 (1-14 launch port)
16-20 None

Interior
1 Elec
2-9 Quarters
10-11 (1-6 MT, 7-20 Hold)
12-18 Quarters
19 (1-10 hold, 11-20 quarters)
20 (1-4 eng, 5-20 hold)

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Improved Bulwark Planetoid Missile Platform
Displacement 200 tns; Hull Armour: 30
Length: 17m Volume: 2800m
Price: MCr 17.97961 Target Size: Small
Configuration: USL Sphere, Buffered Planetoid
TL: 8 Mass (L/E): 4696.444 / 4206.444

Engineering Data:
Power Plant: 10 MW Fission, Duration 1 Year
Jump Performance: 0
Manoeuvre Gs: 0
G Hours: 0
Maint: 50

Electronics:
Computer: 3 x TL8 FIB
Commo: Radio 3,000km; 2 x laser com, 300,000km
Avionics: None
Sensors: High Resolution Thermal, 60,000km (fixed array)
Armament: 3 standard TL8 Missile turrets each with 2 ready missiles and autoloaders, magazine holding 12 additional ready missiles (Loc 2/10/11, Arcs: 1-3/all/all)
Accommodation: Extended life support
Crew 6 (2 elec, 3 gun, 1 medic)
Workstations: 2 bridge, 1 normal, 3 gunnery
Crew Accommodations: 2 small staterooms, 4 bunks, 4 low berths
Cargo: 465 cubic metres, 1 large cargo hatch
Small craft: 1 x 8Dtn Docking ring + launch port. One 25 square meter launch port. (no craft carried)
Airlocks 2:

Notes: No fuel scoops or plant. Fuel: 1kl Radioactives. The ship has been provided with a full bridge to allow ease of sensor lock handoffs from the bastion via laser com. The ship configuration is unsuitable for spin, so only the medic and 1 elec operator are normally awake (and are rotated planetside every month to prevent zero g effects building up), the remainder of the crew are frozen and are awakened if a vampire is detected. The additional bunks are provided for the crew (staterooms used by the medic and the elec)

Lcom 1h x 2, radio 1h, 2ssr 1h, 4low 1h, HRT, 2h, LS 27H, ELS 13H, Hanger 1H, PP1H, MT 1H.

Surface
1 (1 LC ant, 19 radio ant, 2-18 HRT ant0
2 (1 airlock,)
3-5 None
6-7 (1 LC ant)
9-12 None
13 (1 airlock)
14 None
15 (1-14 launch port)
16-20 None
Interior
1 Elec
2 (1-6 MT, 7-20 Quaters)
3-9 Quarters
10-11 (1-6 MT, 7-20 Hold)
12-18 Quarters
19 (1-10 hold, 11-20 quarters)
20 (1-2 eng, 3-20 hold)

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

Boost Package TL10.

Designed using Heplar technology to provide very limited manoeuvring capability. They are designed to fit in the cargo hold area, and the heplar exhaust fits out of the large cargo hatch. The boost pod includes an engineering control station and a small stateroom for the engineer. The spare cargo holds within the Improved Bastion and Bulwark planetoid missile bases are used to store hydrogen fuel for the heplar drive. Power is provided by a fusion power plant. The boost pod does not have an external shell or internal structure, and can not be deployed on its own in space.

Tonnage: 529.825tn
Volume: 222.5m3 + fuel
Price: Mcr 25.292063
Power: 250MW Fusion with 1 years duration (37.5 m3)
Maneouvre G: 1 G, Helpar 5000tn thrust,
G Turns: 5 (Bastion), 4 (Bulwark) – 62.5m3 per G turn
Controls: 1 normal workstation
Accommodation: 1 SSR
Crew: 1 engineer
Remaining Cargo: 1.2m3 (Bastion), 0 (Bastion)
 
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A low tech SDB sold to impress a TED (who didn't know better). Spare space can be converted into luxurious rooms for the TED (who feels a bit safer on his warship)

(Yes this ship is a death trap if someone wants to take out the TED).

Valiant Class System Defence Boat

Developed by the Shield Polity in late 1204 to a one off model to be sold to the TED of Seben. The design provides a very basic SDB, that can easily be outclassed by Shield naval vessels, but is sufficiently capable to impress TEDs without experience of naval actions. The original concept was for a TL8 design, however the extremely poor fuel use associated with TL8 drives forced a design change, and the Valiant incorporates a large Daedalus drive unit salvaged from the Kelvin Highport.

Although the Valiant has a streamlined hull for appearances, its nuclear drive system prevent operation in an atmosphere of an inhabited planet. The design has not been optimised, over 180 cubic meters and 25tns are still available for use, the ship only carries TL8 lasers, which although quite effective only have an effective range of 30,000km. No missiles or decoys are carried.

Small staterooms are provided for all 10 crew, although the 4 man marine fire team is only provided with bunks. A cargo bay of 50tns is provided for general usage, and the Valiant has a docking ring for 20dtn craft (primarily Little Renegade Spaceplanes used for replenishment), although the Valiant is not designed to manoeuvre with the small craft docked, and will suffer a reduction in acceleration.

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Valiant Class Heavy Shuttle
Displacement 200 tns; Hull Armour: 87
Length: 17m Volume: 2800m
Price: MCr 743.7394 Target Size: Small
Configuration: SL Sphere, TL: 8
Mass (L/E): 2974.875 / 2924.875

Engineering Data:
Power Plant: 18MW Fission , Duration 1 year
Jump Performance: 0
Manoeuvre Gs: 1G on daedalus drive producing 2000tns thrust
G Hours: 30
Maint: 178

Electronics:
Computer: 2 x TL9 FIB
Commo: Radio 30,000km; Laser com, 3o,000km
Avionics: TL8 navigation aids
Sensors: Radar, 60,000km, Passive HRT fixed array 60,000km
Armament: 2 TL8 100Mj Non grav focused laser barbettes (Locs 10, 11, Arcs All, Crew 1, 2.22MW)

TL8 LB Short: 0.1: 1/8-25; Med: 0.2 : 1/5-17; Long: 0.4 : 1/3; Ext: 0.8 : 1/1-4

Defences: TL8 Stealth

Accommodation: Extended life support
Crew 14 (1 engineering, 1 manoeuvring, 2 elec, 2 maintenance, 2 gunnery, 2 command, 4 troops)
Workstations: 5 bridge, 1 normal, 2 barbette workstations, TL9 controls
Crew Accommodations: 10 small staterooms, 4 bunks
Cargo: 50 cubic metres
Small craft: None, Docking Ring for 20dtn craft
Airlocks 2
Other: 1 large cargo hatch

Notes: No fuel scoops or plant. Fuel: 4.5kl radioactive, 2kl daedalus fuel pellets.
With no drives operting, the Valiant has a power surplus of 0.309MW. Operation of the daedalus drive generates an additional 40MW.


Atmospheric speed: N/A




System Damage

Daedalus Drive 14H, PP 1H, LS 7H, ELS 4H, Laser Barbette 1H, Radar 1H, Cargo 1H
HRT 3h, ssr 2h, radio 1h, laser 1h,

Surface
1-3 antenna
4 1-3 antenna
5 1 AL
6 1 Al, 2-10 LCH
7 Docking Ring
8
9 Docking Ring
10-19
20 1-4 engine exhaust


Interior
1 Elec
2 1-3 Elec, 4-20 Hold
3-5 Qtrs
6 1-10 Qtrs, 11-20 Hold
7-9 Hold
10 1-12 Laser Barb, 13-15 Eng, 16-20 Hold
11 1-12 Laser Barb, 13-20 Eng
12-20 Eng
 
Something to the PCs to encounter. This is a TNE version of s ship in the FASA high passage magazine

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Type 37 Interdiction Satellite

Third imperium / Old Expanses Sector

The DDD&S type 37 unmanned station was used by the old expanses sector government to protect worlds which it deemed necessary to interdict. The navy and scout service both used manned ships or satellites of their own design. Only a few examples of the Type 37 were produced, and several have been removed from service.
In addition to performing most interdiction satellite functions under the supervision of its on-board robot brains, the type 37 can also be used as a manned observation station. Facilities on board can support three officiers and nine ratings.
To provide refueling facilities a 10tn launch is stored onboard (with its own robot brain controllers). In the event that the satellite is used as a manned station, the launch is replaced with a 50th modular cutter.
The Type 37's armament consists of nuclear missiles. Since most comercial ships do not carry nuclear dampers or significant armour, the missiles are usually effective. The satellite's high armour rating gives it sufficient protection againts the light armament of most commercial ships, even at point blank range.

OPERATION

The Type 37 responds to unauthorised intruders as follows:
1. A warning is broadcast on mast radio frequenceis stating the system is inderdicted and off limits. Craft are ordered to refuel at available gas giants and leave the system at once. A recording of transponder codes is made for latter investigation.
2. If the first warning is ignored, a second warning is broadcast stating the satellite is armed and will fire upon approaching vessels.
3. If this is also ignored, the satellite will fire warning shots at the incoming ship and repeat the 2nd warning.
4. If previous warning broadcasts and warning shots are ignored, the satellite will open fire to destroy the encroaching ship.

Authorised vessesls can issue override codes to prevent the armed response from the satellite. Such vessels will have their transponder codes recorded, but otherwise will be ignored. A reset code also exists that will delete the transponder record, as well as to cause the satellite to generate a damage and resupply report.

Deployment
The Type 37 is depolyed within the Old Expanses sector, at the following locations:
134-635 / Ahri 3 + 2 satellites (reinforced 1108 after a voliation of the inderdiction)
arcolund / Rusco 0 (5 satellites redepolyed at 134-635 & the edge with 1 satellite decommissioned, following replacement of interdiction satellites with a manned interdiction squadron in reponse to repeated attempts to violate the interdiction)
Cold Rock / ventup 3 satellites
The edge / ILE 2 satellites


Gerneral Data

Displacement: 200tns Hull Armour: 1000
Length: 28m Volume: 2800m
Price: MCr 106.25 Target Size: S
Configuration: Cylinder USL Tech Level: 15
Mass (Loaded(cutter)/Loaded (launch)/Unloaded): 6633.936/ 5966.406 / 5527.394

Engineering Data
Power Plant: 336MW Fusion Plant, 1 year duration
Jump Performance: 0
Maneuver Gs: 1G, 6000tns thrust (1G performance with launch, 0.9G with cutter attached)
G Hours: 13
Maint: 32

Electronics
Computer: 3xTL-15 Mod Fb Computer (fibre optic), 1 command robot brain (Int 6, high Autonomous full command), 4 support robot brains (Int 4, high autonomous full command)
Commo: 300,000km radio, 1000AU maser
Avionics: None
Sensors: Passive EMS folding array 150,000km (5 range bands), active EMS 300,000km (10 range bands)
Workstations: 2 bridge, 2 gunnery, 8 normal

Armament:
Offensive: 2xMissile Turret (Location 10, 11, Arcs All) 2 ready missiles each + 39 in storage)
Master Fire Directors: None
Defensive: None

Accommodations
Life Support: Extended
Crew: 0 (automated operation)/ 7-12 (1 Eng, 1 Man, 2 Gun, 1 Command, 2 flight, + upto 5 support / observation staff)
Crew Accommodations: 1 x large stateroom, 11 x Small Staterooms
Passenger Accommodations: None
Cargo: None
Small Craft: 50dtns docking ring, 10th fuel launch with 2 robot brains or 50dtn cutter if the station is manned
Airlocks: 2

Notes:
No fuel scoops or purification plant (fuel gathering and purification is performed by attached small craft or servicing starship), Missile magazine for 39 missiles


damage table:
Location Exterior Interior
1 ant Elec
2 1-18 ant 1-4 elec, 5-20 quarters
3 1-18 ant quarters
4 quarters
5 quarters
6 1 AL quarters
7 quarters
8 hold
9 1-10 docking ring hold
10 docking ring 1-6 MT, 7-20 hold
11 docking ring 1-6 MT, 7-20 hold
12 quarters
13 quarters
14 quarters
15 1-10 hold, 11-20 quarters
16 1-10 hold, 11-20 quarters
17 hold
18 hold
19 1-3 magazine, 4-20 hold
20 1 AL Engineering


Damage systems
LSR 1H, SSR 1h each, LS 52H, AG 1H, sensors 1h each, docking ring 1h, PP 1H, M drive 1H, Turrets 1H
 
Some TL8 planetary bases

Model 50 Dome Bases

In an announcement today at Trybec port, the RCSA revealed the first two in a series of modular dome base designs. Spokesman Travin Impressor, stated that the base design was developed by RCSA to assist in the brave attempts to salvage vitally need high tech items from the cemetery worlds. “It is not worth our boys dying out there due to shoddy equipment” stated Travin “these modular bases provide a standardise good quality accommodation and support both for salvage missions and other outposts”. When asked why the bases were built at TL8, Travin replied “TL8 provides a good reliable design, and allows most planets to produce them, including our allies outside the RC.” Spokesman Travin promised further versions of the Model 50 would be forthcoming shortly and would include accommodation and cargo modules in both powered and un-powered versions.

Dome Bases Model 50-A Command
This base is designed to provide the headquarters for an outpost, and combines, sensors and communications with support services.

Displacement 50 tns; Hull Armour: 12 (2 cm Composite Laminate stressed for 1G)
Length: 14m Volume: 700m
Price: MCr 31.41144 Target Size: Very Small
Configuration: SL Box
TL: 8 Mass (L/E): 473.48 / 450.581

Engineering Data:
Power Plant: 10 MW Fission, Duration 1 year
Jump Performance: 0
Manoeuvre Gs: 0
G Hours: 0
Maint: 25

Electronics:
Computer: 2 x TL8 Std
Commo: Radio 30,000km; laser com, 300km
Avionics: Satellite navigation
Sensors: Radar, 300km
Armament: None
Accommodation: Extended life support
Crew 4 (2 elec, 1 medic, 1 steward)
Workstations: 2 normal
Crew Accommodations: 4 small staterooms
Passenger Accommodations: 6 small staterooms
Cargo: 3.899 cubic metres
Small craft: None
Other: Airlocks 1, 1 large cargo hatch, one small cargo hatch. Sickbay, electronics shop, machine shop, fuel 1kl radioactives. Surplus power = 1.909MW

Lcom 1h, radio 1h, radar 1h, PP 1H, elec shop 1H, mach shop 1H , sickbay 1H, SSR 2h each, cargo 1h,

Dome Bases Model 50-B Support
This base is designed to provide an out post with support services and communications whilst removing the expensive sensor suite. The base comes with a spare normal workstation to allow for future expansion / remote vehicle operations etc.

Displacement 50 tns; Hull Armour: 12 (2 cm Composite Laminate stressed for 1G)
Length: 14m Volume: 700m
Price: MCr 11.41144 Target Size: Very Small
Configuration: SL Box
TL: 8 Mass (L/E): 473.48 / 450.581

Engineering Data:
Power Plant: 10 MW Fission, Duration 1 year
Jump Performance: 0
Manoeuvre Gs: 0
G Hours: 0
Maint: 25

Electronics:
Computer: 2 x TL8 Std
Commo: Radio 30,000km; laser com, 300km
Avionics: Satellite navigation
Sensors: None
Armament: None
Accommodation: Extended life support
Crew 3 (1 elec, 1 medic, 1 steward)
Workstations: 2 normal
Crew Accommodations: 3 small staterooms
Passenger Accommodations: 7 small staterooms
Cargo: 25.899 cubic metres
Small craft: None
Other: Airlocks 1, 1 large cargo hatch, one small cargo hatch. Sickbay, electronics shop, machine shop, fuel 1kl radioactives. Power surplus 5.909MW

Lcom 1h, radio 1h, PP 1H, elec shop 1H, mach shop 1H , sickbay 1H, SSR 2h each, cargo 1H,


In a further statement today from Trybec port, the RCSA spokesman Travin Impressor announced the release of the next set of Model 50 Dome Base Design. “Today’s releases consist of three powered variants of the basic dome, handling accommodation, cargo and hanger space respectively”
When pressed on the apparent criticisms from various corporate sources, Travin states that “the Model 50 is available in both pre-assembled form for transport on both commercial and RCES clippers, as well as other commercial modular vessels, and it part-assembled kit form, to allow transport via normal commercial vessels for final assembly on site”.
When asked if the Model 50’s were safe especially since they did not have a reserve power plant Travin replied “The RCSA can only recommend that external users install an auxiliary power system. The RCSA will be releasing plants for modular auxiliary power systems based upon fuel cells and solar cells that are bolt on extras dependant upon planetary conditions”.
 
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Dome Bases Model 50-C Powered Accommodation
This base is designed to provide a powered accommodation module. The crew of two are involved in housekeeping / maintenance duties and electronics operation respectively.

Displacement 50 tns; Hull Armour: 12 (2 cm Composite Laminate stressed for 1G)
Length: 14m Volume: 700m
Price: MCr 4.20569 Target Size: Very Small
Configuration: SL Box
TL: 8 Mass (L/E): 274.28 / 222.381

Engineering Data:
Power Plant: 10 MW Fission, Duration 1 year
Jump Performance: 0
Manoeuvre Gs: 0
G Hours: 0
Maint: 25

Electronics:
Computer: 2 x TL8 Std
Commo: Radio 30,000km; laser com, 300km
Avionics: Satellite navigation
Sensors: None
Armament: None
Accommodation: Extended life support
Crew 2 (1 elec, 1 steward)
Workstations: 1 normal
Crew Accommodations: 2 small staterooms
Passenger Accommodations: 20 small staterooms
Cargo: 32.899 cubic metres
Small craft: None
Other: Airlocks 1, 1 large cargo hatch, one small cargo hatch., fuel 1kl radioactives. Power surplus 8.303MW

Lcom 1h, radio 1h, PP 1H, SSR 2h each, cargo 1H,

Dome Bases Model 50-D Powered Cargo
This base is designed to provide a powered cargo storage module with environmentally controlled cargo storage. The crew of two are involved in housekeeping / maintenance duties and electronics operation respectively.

Displacement 50 tns; Hull Armour: 12 (2 cm Composite Laminate stressed for 1G)
Length: 14m Volume: 700m
Price: MCr 3.40569 Target Size: Very Small
Configuration: SL Box
TL: 8 Mass (L/E): 794.28 / 182.391

Engineering Data:
Power Plant: 10 MW Fission, Duration 1 year
Jump Performance: 0
Manoeuvre Gs: 0
G Hours: 0
Maint: 25

Electronics:
Computer: 2 x TL8 Std
Commo: Radio 30,000km; laser com, 300km
Avionics: Satellite navigation
Sensors: None
Armament: None
Accommodation: Extended life support
Crew 2 (1 elec, 1 steward)
Workstations: 1 normal
Crew Accommodations: 2 small staterooms
Passenger Accommodations: None
Cargo: 592.899 cubic metres
Small craft: None
Other: Airlocks 1, 1 large cargo hatch, one small cargo hatch., fuel 1kl radioactives. Power surplus 8.313MW

Lcom 1h, radio 1h, PP 1H, SSR 2h each, cargo 6H,

Dome Bases Model 50-E Powered Hanger
This base is designed to provide a powered hanger module for small craft or vehicles. The crew of two are involved in housekeeping / maintenance duties and electronics operation respectively. It is recommended that the Hanger Module is mated with either a Command or Support base to provide logistical support for the vehicles / small craft as well as accommodation for any vehicle crews and maintenance personnel. If small craft are to be operated, it is recommended that the Hanger be coupled to a Command base to provide the necessary sensor cover for landings and take-offs.

Displacement 50 tns; Hull Armour: 12 (2 cm Composite Laminate stressed for 1G)
Length: 14m Volume: 700m
Price: MCr 3.58204 Target Size: Very Small
Configuration: SL Box
TL: 8 Mass (L/E): 336.98 / 294.381

Engineering Data:
Power Plant: 10 MW Fission, Duration 1 year
Jump Performance: 0
Manoeuvre Gs: 0
G Hours: 0
Maint: 25

Electronics:
Computer: 2 x TL8 Std
Commo: Radio 30,000km; laser com, 300km
Avionics: Satellite navigation
Sensors: None
Armament: None
Accommodation: Extended life support
Crew 2 (1 elec, 1 steward)
Workstations: 1 normal
Crew Accommodations: 2 small staterooms
Passenger Accommodations: None
Cargo: 22.899 cubic metres
Small craft: 20dtn minimal hanger with launch port for 20dtn craft
Other: Airlocks 1, 1 large cargo hatch, one small cargo hatch., fuel 1kl radioactives, 10kl hydrogen (for vehicle use). Power surplus 8.313MW

Lcom 1h, radio 1h, PP 1H, SSR 2h each, cargo 6H,
 
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