Two low tech asteroid missile platforms for very basic planetary defence and aTL10 booster pack that allows them ot move
Improved Bastion and Bulwark Planetoid Missile Bases
For all those TL 8 planets with moderate populations who can't afford those nice TL15 Imperial standard warships (or the cheap vargr knock offs), and have not got the starport or heavy infrastructure for building fancy starship hulls; there are two designs to provide close in protection for the system mainworld against commercial vampires.
The vessels are wholly TL8 construction for ease of maintenance and to reduce balance of payments problems. They are designed to be placed in orbit around the main world and to remain hidden pretending to be minor moons or
old belter mining sites until the unsuspecting vampire closes in to perform planetary bombardment.
They are designed to operate in groups of three; 1 bastion command base and 2 bulwark missile bases - Total cost MCR 94.15193 approx. half the cost of a dragon class SDB but with twice the fire power.
They are based upon the planetoid hull rules devised by Rupert Boleyn and listed on the BARD pages. Missiles where chosen as the main armament due to the poor laser performance and lack of fusion PP at this TL. They can be re-supplied / crew swapped by simple relic grav vehicles
The bastion will detect the vampire and handoff sensor locks to the more heavy armed bulwarks via the laser coms.
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Improved Bastion Command Planetoid Missile Base
Displacement 200 tns; Hull Armour: 30
Length: 17m Volume: 2800m
Price: MCr 58.19271 Target Size: Small
Configuration: USL Sphere, Buffered Planetoid
TL: 8 Mass (L/E): 4813.96 / 4255.16
Engineering Data:
Power Plant: 12 MW Fission, Duration 1 year
Jump Performance: 0
Manoeuvre Gs: 0
G Hours: 0
Maint: 48
Electronics:
Computer: 3 x TL8 FIB
Commo: Radio 3,000km; 3 x laser com, 300,000km
Avionics: None
Sensors: Radar, 30,000km; High Resolution Thermal, 60,000km (both fixed arrays)
Armament: 2 standard TL8 Missile turrets each with 2 ready missiles (Loc 10/11 Arcs: all)
Accommodation: Extended life support
Crew 7 (1 command, 3 elec, 2 gun, 1 medic)
Workstations: 4 bridge, 1 normal, 2 gunnery
Crew Accommodations: 2 small staterooms, 5 bunks, 5 low berths
Cargo: 536 cubic metres, one large cargo hatch
Small craft: 1 x 8Dtn Docking ring + launch port, one 25 square meter launch port (no craft carried)
Airlocks 2
Notes: No fuel scoops or plant. Fuel: 1.2kl radioactives. The ship has been provided with a full bridge to allow ease of sensor lock handoffs to the bulwarks via laser com. The ship configuration is unsuitable for spin, so only the medic and 1 elec operator are normally awake (and are rotated planetside every month to prevent zero g effects building up), the remainder of the crew are frozen and are awakened if a vampire is detected. The additional bunks are provided for the crew (staterooms used by the medic and the elec - except when the commander is awakened, when he gets bumped down to a bunk
The missile armament is for self-defence or when sensor locks can not be passed to the two escorting bulwarks.
Lcom 1h x 3, radio 1h, 2ssr 1h, 5low 1h, HRT, 2h, LS 27H, ELS 13H, Hanger 1H, Radar 1H, PP1H, MT 1H.
Surface
1 (1 LC ant, 19 radio ant, 2-18 HRT ant0
2 (1 airlock, 2-10 radar ant)
3-5 None
6-7 (1 LC ant)
9-12 None
13 (1 airlock)
14 None
15 (1-14 launch port)
16-20 None
Interior
1 Elec
2-9 Quarters
10-11 (1-6 MT, 7-20 Hold)
12-18 Quarters
19 (1-10 hold, 11-20 quarters)
20 (1-4 eng, 5-20 hold)
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Improved Bulwark Planetoid Missile Platform
Displacement 200 tns; Hull Armour: 30
Length: 17m Volume: 2800m
Price: MCr 17.97961 Target Size: Small
Configuration: USL Sphere, Buffered Planetoid
TL: 8 Mass (L/E): 4696.444 / 4206.444
Engineering Data:
Power Plant: 10 MW Fission, Duration 1 Year
Jump Performance: 0
Manoeuvre Gs: 0
G Hours: 0
Maint: 50
Electronics:
Computer: 3 x TL8 FIB
Commo: Radio 3,000km; 2 x laser com, 300,000km
Avionics: None
Sensors: High Resolution Thermal, 60,000km (fixed array)
Armament: 3 standard TL8 Missile turrets each with 2 ready missiles and autoloaders, magazine holding 12 additional ready missiles (Loc 2/10/11, Arcs: 1-3/all/all)
Accommodation: Extended life support
Crew 6 (2 elec, 3 gun, 1 medic)
Workstations: 2 bridge, 1 normal, 3 gunnery
Crew Accommodations: 2 small staterooms, 4 bunks, 4 low berths
Cargo: 465 cubic metres, 1 large cargo hatch
Small craft: 1 x 8Dtn Docking ring + launch port. One 25 square meter launch port. (no craft carried)
Airlocks 2:
Notes: No fuel scoops or plant. Fuel: 1kl Radioactives. The ship has been provided with a full bridge to allow ease of sensor lock handoffs from the bastion via laser com. The ship configuration is unsuitable for spin, so only the medic and 1 elec operator are normally awake (and are rotated planetside every month to prevent zero g effects building up), the remainder of the crew are frozen and are awakened if a vampire is detected. The additional bunks are provided for the crew (staterooms used by the medic and the elec)
Lcom 1h x 2, radio 1h, 2ssr 1h, 4low 1h, HRT, 2h, LS 27H, ELS 13H, Hanger 1H, PP1H, MT 1H.
Surface
1 (1 LC ant, 19 radio ant, 2-18 HRT ant0
2 (1 airlock,)
3-5 None
6-7 (1 LC ant)
9-12 None
13 (1 airlock)
14 None
15 (1-14 launch port)
16-20 None
Interior
1 Elec
2 (1-6 MT, 7-20 Quaters)
3-9 Quarters
10-11 (1-6 MT, 7-20 Hold)
12-18 Quarters
19 (1-10 hold, 11-20 quarters)
20 (1-2 eng, 3-20 hold)
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Boost Package TL10.
Designed using Heplar technology to provide very limited manoeuvring capability. They are designed to fit in the cargo hold area, and the heplar exhaust fits out of the large cargo hatch. The boost pod includes an engineering control station and a small stateroom for the engineer. The spare cargo holds within the Improved Bastion and Bulwark planetoid missile bases are used to store hydrogen fuel for the heplar drive. Power is provided by a fusion power plant. The boost pod does not have an external shell or internal structure, and can not be deployed on its own in space.
Tonnage: 529.825tn
Volume: 222.5m3 + fuel
Price: Mcr 25.292063
Power: 250MW Fusion with 1 years duration (37.5 m3)
Maneouvre G: 1 G, Helpar 5000tn thrust,
G Turns: 5 (Bastion), 4 (Bulwark) – 62.5m3 per G turn
Controls: 1 normal workstation
Accommodation: 1 SSR
Crew: 1 engineer
Remaining Cargo: 1.2m3 (Bastion), 0 (Bastion)