I generally used the death in chargen rules. They were great for weeding out lousy characters: enlist them in the Scouts and keep reenlisting them until they died.
Of course, you lost some decent characters too, but that wasn't too big a drama, since the characters you ended up with were usually OK.
In retrospect it was an excessively time consuming way of doing things, of course, but it had its amusement value.
I guess the real problem is whether or not you are prepared to treat chargen as a separate game you have to play before the "real" game, or whether you want it to simply be a tool.
These days I prefer "probability guided design", aka "picking the results you want, while trying not to be obvious about it".
I still have vague ideas of playing an ATU campaign again in the future. While I would borrow details liberally from the OTU, I would ditch all the main stuff - no Imperium, no OTU aliens and so on.
Instead I would probably have a bunch of pocket empires and few, if any, aliens. Alternatively, I might have some kind of extremely loose interstellar authority, based on some of Jack Vance's books.
I just have to get around to laying out the main details of the setting... I'm not holding my breath.
Of course, you lost some decent characters too, but that wasn't too big a drama, since the characters you ended up with were usually OK.
In retrospect it was an excessively time consuming way of doing things, of course, but it had its amusement value.
I guess the real problem is whether or not you are prepared to treat chargen as a separate game you have to play before the "real" game, or whether you want it to simply be a tool.
These days I prefer "probability guided design", aka "picking the results you want, while trying not to be obvious about it".
I still have vague ideas of playing an ATU campaign again in the future. While I would borrow details liberally from the OTU, I would ditch all the main stuff - no Imperium, no OTU aliens and so on.
Instead I would probably have a bunch of pocket empires and few, if any, aliens. Alternatively, I might have some kind of extremely loose interstellar authority, based on some of Jack Vance's books.
I just have to get around to laying out the main details of the setting... I'm not holding my breath.