salochin999
SOC-13
@creativehum
Interesting thoughts.
I agree Traveller suits the episodic TV series model but there's two versions: the "Star Trek" / Dumarest type series where each planet is a self-contained story discarded after use and the "Firefly" version where each story is a self-contained episode but the action takes place within a sub-sector sized box so layers of campaign history: locations, NPCs etc, can build up over time.
I think both can be fun: a type S with orders to check each system along a J1 main from A to B bumping into an adventure every 2-3 systems or an away team based in a particular sub-sector capital being sent on missions within that sub-sector and building up a sense of place over time.
So ironically the second version of Traveller involves not travelling or rather travelling away and back again from a fixed base.
Interesting thoughts.
I agree Traveller suits the episodic TV series model but there's two versions: the "Star Trek" / Dumarest type series where each planet is a self-contained story discarded after use and the "Firefly" version where each story is a self-contained episode but the action takes place within a sub-sector sized box so layers of campaign history: locations, NPCs etc, can build up over time.
I think both can be fun: a type S with orders to check each system along a J1 main from A to B bumping into an adventure every 2-3 systems or an away team based in a particular sub-sector capital being sent on missions within that sub-sector and building up a sense of place over time.
So ironically the second version of Traveller involves not travelling or rather travelling away and back again from a fixed base.