Not that anyone asked for it, but here are my 2 credits on the topic. But first, to make sure people are on the same page, some definitions.
Collectible Card Games (CCG): Are games like
Pokemon, Magic: The Gathering, Yu-gi-oh, and so on, are where players will build decks from their collections, which are all different. When you purchase cards, with the exception of pre-built decks, you get a random bunch of cards. Usually the best cards are more rare and harder to find. This type of game usually has a high cost for anyone who is more than a casual player as they try to find the best cards.
I personally am not a big fan of these types of games.
Living Card Games (LCG): Are similar to the CCG in that players build decks from their collection of cards, but they differ in that you know which cards are in the package you are buying. The
A Game of Thrones Card Game is an example of this type of game (I know there are others, but I actually play this one). These games usually have a base set and then add-ons in the form of "chapter packs" or "expansions" which expand the card base. The advantage is that everyone has the same pool of cards to work from to build their decks. Of course as the game "grows" not everyone may purchase every add-on, but at the very least they have the opportunity to.
I like this type of game, but it requires a lot of planning, testing, and can (in the long run) get expensive for players.
Deck Building Games: Are games where there is a pre-defined deck that players will draw/buy cards from to add to their "hand". They have a starting hand that is always the same. Games such as
Star Realms (pictured in Enoff's post),
Ascension, EPIC, and
Core Worlds are just a few of the popular ones. These games are the easiest of the three types I list to play and afford. I assume they are also a bit easier to design but I will leave that to people who have done that to comment on.
So with that said, I think that a Traveller themed card game would be pretty darn cool, but I don't think a CCG would be the way to go. Traveller has enough story and history to make a LCG (like Game of Thrones) but I don't think there would be nearly enough of a market for something like that to make it worthwhile.
However, a deck building game that is like Star Realms should be pretty doable. And you can add expansions to the game to broaden the story in the future. These types of games also lend themselves very well to being done on a computer/tablet as well.
So there you have it. My 2 credits would be a deckbuilding game and I would be happy to contribute or help out any way I could.
