I've seen those paper ships before. They really are nice. I've considered doing something similar for Traveller but it's way down the list. I actually considered a 28mm scale Suleiman but that's waaaaaaaaay down the list.
How do I make the miniatures? Well, as Sigg pointed out, I explained briefly in an earlier post but in more detail:
I originally drew (on paper with a pencil) a humanoid to the Games Workshop proportions I wanted and scanned it in. I resized it to 28mm at 600 dpi (twice the intended size of the finished figures), and drew lines across from the various points (eyes, waist, elbows etc etc) so I could use it as a guide.
I originally printed these out several times and used them as a guide to draw the figures on paper.
However, I now just usually use the original digital image and draw directly in Photoshop on a new layer. Then, as I mentioned earlier I create a second, new layer and draw the graphic on top of the scribble using a size 10 brush (70% hardness) for outlines and a size 5 brush for details.
I create an armless body and then using more seperate layers, draw in the arms.
For the back view, I mirror the front view and delete everything within the silhouette. I then draw in the back view making sure I don't go outside the silhouette. This ensures the back view is a perfect mirror of the front view, allowing you to accurately cut around the figure when it's folded together.
Each version is then selected in turn, 'flattened' and then saved out as a level 12 JPG. From there, they are resized to 50% and collated into a 300dpi image. I rotate the back view and then carefully align them above each other so that they mirror properly. I then draw their tabs with a pencil set to 1 px and copy paste etc.
I keep the images simple and graphic (as opposed to realistic and photographic) because it's quicker and easier to do and much, much easier to reverse for the back view.
I could put together a small tutorial but that's pretty much it. I might post the origianl graphic for other people to use as a base, though.
Crow