So, to answer your question: I have to sidestep your entire premise. Because I don't like the idea of arriving with "an adventure" and expectations of what the Players will do.
Which was kind of my concern with Mister Miller's new established rules for writing for his game.
Of course, when presented with similar circumstances, there's no way of telling what PCs would do. But many virtuous literary adventurers engage in criminal activity to meet their goals--justice over law. And, those adventurers often struggle with the hard choices presented to them.
Well, maybe not Slippery Jim deGriz, but many nonetheless. :devil:
I, for one, think presenting these hard choices to PCs (and thus the players) makes the game much more enjoyable. Of course, it helps if there's a level of maturity among the players, but you can choose who you play with.
Just my Cr 0.02 worth.
I like the "justice over law" phrasing. To me that's really the heart of all good stories, and even the adventures and double adventures for CT. I think that's part of why the game really thrived way back when, and perhaps why even D&D thrived.
Other than the two regretful anecdotes I told, I really can't think of any other gaming situation I've ever been in where people "got out of hand", so to speak. I really can't.
Not with SFB, not with Car Wars, not with Tunnels and Trolls, ... there's online hacking, but that's a different animal altogether.
I also think the need to understand math and science also helps eliminate potential problem players too.
I guess my real question may be for Marc Miller himself; i.e. "mister Avery (Marc Miller), or DonM or someone in the know, what horror stories brought on the good-guy-clause rules?"
In the end, I think if the game is module is authored correctly, the issue of morality will organically sprout from the players. They may steal a starship to achieve their aim, but they're not going to slaughter the crew (or so I would hope), and if they do, they'll understand the reprecussions.
While not RPG as such, here is a link to Penn and Teller's show "Bulls**t!" regarding violent online games. I think it apropos to this discussion;
WARNING; the language is kind of salty.
https://www.youtube.com/watch?v=MtN-7ZB6Yp0