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MGT Only: Trillion Credit Squadron ships

Brandon C

SOC-13
I am considering ordering this, but I have two questions.

1) how many ship designs are in the book?

2) how many of the ship designs are over 5000 tons?

Thanks!
 
The book contains (from largest to smallest, and separated into above and below 5000 tons):

Tethys-class fleet store ship (200,000 tons)
Pallas-class battle cruiser (100,000 tons)
Tiresias-class command ship (80,000 tons)
Rhea-class fleet carrier (40,000 tons)
Leto-class gunboat tender (35,000 tons)
Alesco-class personnel support ship (25,000 tons)
Polemos-class fleet cruiser (25,000 tons)
Aeolus-class light cruiser (10,000 tons)
Telemus-class flotilla leader (6,000 tons)

Typhon-class frigate (4,000 tons)
Gyges-class frigate (3,000 tons)
Arges-class gunboat (3,000 tons)

So 12 total designs, 9 of which are above 5000 tons.
 
Thanks. Given the number of pages devoted to ships (one review said 72 pages, including deck plans), I think I will pass since the price per usable page comes in too high.
 
Thanks. Given the number of pages devoted to ships (one review said 72 pages, including deck plans), I think I will pass since the price per usable page comes in too high.

Seems to be 86 pages of ships and deckplans, but 53 pages are nothing but deckplans. Mongoose is bad at that.
 
Seems to be 86 pages of ships and deckplans, but 53 pages are nothing but deckplans. Mongoose is bad at that.

We have completely changed the format of deckplans in the new edition - you should find them much more agreeable now, especially for the larger ships.
 
We have completely changed the format of deckplans in the new edition - you should find them much more agreeable now, especially for the larger ships.

Not really.

Trillion Credit Squadron - 53 pages of deckplans, 86 total pages, 62% deckplans
High Guard 1e - 27 pages of deckplans, 44 total pages (not counting small craft), 55% deckplans
High Guard 2e - 66 pages of deckplans, 131 total pages, 50% deckplans

So total percentage of deckplans has been reduced, and the bigger ships do take up fewer pages. But the actual plans are too small to see anything useful, and on top of that are done isometrically and not top down, making them a lot less useful for miniatures/counters.

You fixed one problem while creating another. So no, not really any more agreeable.
 
I will refrain from commenting on what I think of the deckplans :)

And I agree with your comment on the less than useful format in the book, not to mention trying to make Traveller ship combat into Star Wars via the backdoor.
 
So total percentage of deckplans has been reduced, and the bigger ships do take up fewer pages. But the actual plans are too small to see anything useful, and on top of that are done isometrically and not top down, making them a lot less useful for miniatures/counters.

How would you like to see the big ships done?
 
How would you like to see the big ships done?

No deck plans. You can't get any usable detail. Instead, just make a few examples of typical layouts (done top-down and not isometrically). A corridor of staterooms (possibly different types) so show an example of what they look like. The layout of typical barbettes and bays. Examples of workshops and labs.

With the current big ship plans, all you get are very general ideas - this section is crew quarters, that section is main engineering, etc. Which isn't necessarily bad, but anyone interested in doing something inside the ship needs more and are still going to have to map it out himself. For those that are only interested in running the ship in space combat, deckplans are not needed and are just wasted space.

As for the actual ship stats themselves, a column listing the power requirement of each component might help. Particularly weapons (everything else is generally covered by the current power section). Can help if you don't have enough power, you can what everything needs at a glance so you can see what to shut down or what is needed. Not really necessary, however.

An actual crew total would be nice, as opposed to going through and adding up each individual section. So listing somewhere the Tigris, for example, has a full crew of 8,215 plus 500 troops. Having each section (engineering, pilots, gunners, etc.) listed is fine, but a total would be nice as well.

For the most part, the actual stats are fine. It is just the deckplans that are the problem. Though I am sure there are people happy with them. You can't please everyone.
 
Like the original AHL with several sheets that can then be used to map the entire ship by repeating decks...

For every ship? :)

Seriously though, would you chaps like to see a new box set, AHL-style?

And if we did... which ship should we look at?
 
which ship should we look at?

well I'd like to see a general-purpose detached-duty cruiser - max computer/sensors, heavy weapons, light armor, fighters/boats, company of marines, medical section, repair shop, lots of opportunities for interfacing with pc's.
 
For every ship? :)

Yup, but it could be done as generic decks with a guide as to which decks to use for specific Imperial ships.

The would have to be specific decks - light cruiser bridge deck, heavy cruiser bridge deck, battleship bridge deck for example but stuff like engineering decks, crew quarters etc would be done generically (I should note I already do this with my AHL deck plans from time to time - Imperial standardisation of features if any player ever asks :))

Seriously though, would you chaps like to see a new box set, AHL-style?
I know I would, but only if it offers considerable re-use potential

And if we did... which ship should we look at?
Like I have already said - generic decks can be assigned to different classes of ship for the most part.

Generic plans for starport areas, space stations, hotels, malls and the like would be useful to me too.
 
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Seriously though, would you chaps like to see a new box set, AHL-style?


AHL and it's smaller precursor Snapshot worked as products because their "map packs" were coupled with additional materials. Both presented more detailed personal combat systems than LBB:1, additional rules and equipment, and, in the case of AHL, additional "canon fluff".

Deck plan "map packs" containing only deck plans won't sell as well as "map packs" coupled with additional materials. Even the bare bones map pack "folios" produced by various publishers for Traveller and 2300AD usually contained an adventure seed or canonical fluff.

And if we did... which ship should we look at?

None. You already struck out with your "reimagined" AHL.

Let publishers like JBE, Zozer, GK Games, Stellagama, and others have their turn at bat. When, or if, they strike out, you can try again.
 
well I'd like to see a general-purpose detached-duty cruiser - max computer/sensors, heavy weapons, light armor, fighters/boats, company of marines, medical section, repair shop, lots of opportunities for interfacing with pc's.

What do you think is the largest a "party adventuring ship" should be?

400 tons? 1000? Something roomy, with facilities, some cargo space, and carried craft. Say a cargo shuttle and a couple of multi-purpose light fighters with ground support.
 
What do you think is the largest a "party adventuring ship" should be?

400 tons? 1000? Something roomy, with facilities, some cargo space, and carried craft. Say a cargo shuttle and a couple of multi-purpose light fighters with ground support.

And thus you have found the reason that T5 caps adventure class ships at 2400 tons.
 
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