Moreso in some armies than others...Originally posted by Corejob:
The reality of modern combat is that there is very rarely any kind of precision shooting.
Statistically, only up to a point. A weapon that was very inaccurate would cause results to get worse. But better effectiveness, in a large sample that blends marksmen and SF with lots of average guys and gals, is not a thing you get lots of just by getting a more accurate weapon.It is unrealistic to expect hit probability to increase because the weapon is made more accurately.
Metalstorm technology offers an interesting approach to some of these problems, and also offers benefits in terms of round selection.Ideally, the rifle should be designe so as to compemsate for less than ideal combat marksmanship. Hitchman advocated either a salvo firing weapon, or one that fired a burst at a high rate of fire.
It *CAN* be about this. It can also be about sniper/counter sniper. And if you don't have some accurate weapons with long reach with you, and the enemy does, you won't be happy.The problem is that most shooters are used to thinking in terms of semi-automatic fire and shooting at fixed targets at known ranges. Real combat is about firing busts of automatic fire at moving targets at unknown ranges that use cover and shoot back.
Bursts are common, but generally anytime I've seen anyone do "full auto" at any kind of range, they've had poor results and expended a lot of ammunition. You can, if you have a large belt, do some 'walking on target'. But if you're firing from a mag-fed weapon, that's a recipe for a lot of sound a fury that signifieth nothing.
OTOH, a lot of people have been killed by semiautomatic weapons....
Not disagreeing, but just pointing out that any generalization has inherent flaws.
If the flechettes ever actually live up to their promise. I've intermittently seen them looked upon as incredibly dangerous and incredibly inadequate. I think to date they have yet to live up to the incredibly dangerous label in practice on any large scale.Personally, I think that it is time to totally rethink the concept of the rifle as a general infantry combat weapon. I'd like to see something like the Steyr ACR or prhaps eveen the HK CAWS loaded with long range ammunition like SCMITR flechettes.
Which is fine, if all you're going to do is fight all out wars where you don't give a damn about civilian casualties. If you have to shoot around civilians or if you have to engage targets and can't afford much collateral damage (common in OOTW if your national flag isn't the stars and stripes.... up North here, we spend a lot of time worrying about what to do on UN missions and NATO missions and such where you may well NOT be able to deploy your firepower but you still need to be effective).Replace the rifle with a salvo weapon that is leathal to 500 meters and fires a pattern of projectiles to compensate for aiming errors that happen under the stress of combat.
I think before they do away with the infantry rifle, they'll have ways to control the mental state of the combatant (already on the horizon, early models already tried out) to perhaps even reduce or carefully meter stress.I still think there is a place for the rifle in the Infantry unit - as a specialist weapon where precision fire is required, and issued to that rare creature that can deliver that prercision fire under the stress of combat.
Modern mechanized combat is becoming more and more irrelevant itself (to a point) in these days of peace stabilization, peacekeeping, humanitarian interventions, CT operations, aide to foreign powers, OOTW, etc. In these scenarios, artillery and air strikes are often not an option. So you'd better have weapons in your arsenal that you train with that can be deployed very selectively to root out snipers, individual insurgents, etc. from among enemy populations or in urban areas with lots of non-combatants around.Rifle practice continues to be deemphasized because it is becoming more and more irrelavant in modern mechanized combat. Only something like 1 or 2 percent of casualties are produced by small arms. Rifles have become weapons of self defense, used to supress the enemy while you radio for a fire mission.
My fear if you have everyone carrying a full auto shotgun with flechettes, you're screwed in this kind of mission.
On that we agree. It is still the guy on the ground who holds that ground over the longer term. In those kind of ops, he may well find he has no time to call for arty. If the nutbar with the bomb comes a runnin', you'd better hope he still knows how to shoot and do so fast and accurately.Western armies realize this, and spend less and less on infantry weapons and infantry training, seeing those dollars as better spent on the weapon systems that really do matter. Personally, I think they do so at their peril.
And FIBUA/MOUT/OBUA is getting more and more common as it isn't just about bombing people flat anymore.My own aside:
According to sources on the infantry board, about 90% of all infantry combat in Iraq is at 100 meters or less. Primarily this is due to the urban nature of the combat. Also, at longer ranges, there is a tendency to use vehicle weapons or other assets.
And vehicles and marksmen-in-squad (the French got this right) contribute a lot in these situations, to be sure.
Gauss rifle an autoshotgun/autoflechette gun seem likely candidates. The ACR seems like the last gasp of the projectile weapon, a lot like the OICW. After that, it'll be a mix of gauss area fire weapons and gauss precision fire weapons. And some plasma guns thrown in for anti-vehicle possibly.Bringing this all the way around to Traveller, the canon weapons (at least from CT) are built around the old and outmoded concept of infantry combat still taught today. The gauss rifle has the potential to be an ideal combat weapon as Hitchman suggested. Give it a lighter projectile to reduce recoil, up the velocity to bring up lethality and give it and extremely high rate of fire.
And most of the time, a wound is sufficient.Every time the soldier pulls the trigger, he isn't sending one large, highly lethal projectiles down range. Instead, his is firing a cluster or projectiles, each one is more than sufficiently lethal on its own, but moving as a cloud of projectiles over an area, there is a significantly increased probability of a hit, even against a fleeting target making use of cover and concealment.
That would more or less be the way to do it.Spinkle in a few marksmen with more accurate, sniper type weapons to attack target of opportunity and you'd have a nice lethal mix.
I always thought an infantry section with a fire base (support weapon gunner/assistant gunner), two manouver elements of 4 men (breaks down into pairs, which I like better than the 3 man version), and a marksman (or marksman plus spotter) makes for a nasty combination of suppressive and precision fire with the riflemen being intermittently either (ideally, they'd have the capacity to deploy either type of fire by round selection - everything from small grenadelets to shotshell to reasonably accurate slug).