Well, the Imperium is where it will all begin, obviously, and we also know that Starship Troopers and the 2000AD settings are in the pipeline too.
But what else would you like to see done with the game?
For me, there are three settings that would get me excited:
Blue Planet - A brilliantly realised setting, based 'hard sci-fi' concepts and a massive attention to detail. Cyberpunky in tone and, politically speaking, a nice counter-point to Starship Troopers, I think. BP never quite made it as a stand-alone product - partially for it's complexity, partially because it didn't quite sell the system enough. Yet it would be a great licence for jaded (Imperium) Traveller fans to delve their brains into.
Battlefield Evolution - Mongoose doesn't even need a license for this one, as they already have it for their wargame. But surely, the Traveller rules as have been so far presented, would be ideal for a near future, gritty, modern militaristic game? Perhaps the rpg setting could focus more on covert/espionage stories, but above all, that'd be a setting I've been searching for for quite a while actually. Beyond D20 (and SpyCraft) we don't have many games around that can do this at the moment.
Dune - Well some people might think it's pie in the sky, but I can hope!
The other licenced setting I can think of, of 'Holy Grail' proportions, and which could utilise the Traveller rules would be Star Trek.
What settings do you want?
But what else would you like to see done with the game?
For me, there are three settings that would get me excited:
Blue Planet - A brilliantly realised setting, based 'hard sci-fi' concepts and a massive attention to detail. Cyberpunky in tone and, politically speaking, a nice counter-point to Starship Troopers, I think. BP never quite made it as a stand-alone product - partially for it's complexity, partially because it didn't quite sell the system enough. Yet it would be a great licence for jaded (Imperium) Traveller fans to delve their brains into.
Battlefield Evolution - Mongoose doesn't even need a license for this one, as they already have it for their wargame. But surely, the Traveller rules as have been so far presented, would be ideal for a near future, gritty, modern militaristic game? Perhaps the rpg setting could focus more on covert/espionage stories, but above all, that'd be a setting I've been searching for for quite a while actually. Beyond D20 (and SpyCraft) we don't have many games around that can do this at the moment.
Dune - Well some people might think it's pie in the sky, but I can hope!
The other licenced setting I can think of, of 'Holy Grail' proportions, and which could utilise the Traveller rules would be Star Trek.
What settings do you want?
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