I myself can testify to the reactions of about 12 people that I have showed the game to, and of those four have also played CT. This in no way represents "all of the MGT players". I also know what has been said elsewhere on how well the game is selling. That is the extent of the knowledge I claim.Allen
Then perhaps your assertions should be limited to the knowledge you claim, and/or speculations clearly labeled as such.
And you made certain (presumably) factual assertions that went beyond speculation about motives.
For instance, you said:
Is it because they are so locked into the nostalagia of the past that they can't recognize that a game has to evolve or it will die?
As I noted in my initial response to you, this statement contains two unconceded assumptions:
First of all, your assertion that a game "has" to evolve is (a) conclusory; (b) unsupported by evidence and (c) not conceded by everyone.
Second, even if we grant the first statement, you've failed to demonstrate that MGT shows much "evolution". In point of fact, I'd argue that it is an almost completely derivative product that has little in the way of innovative mechanics or concepts. This, of course, is No Problem for me, since I have generally found that the bullsh*t quotient of a game design (and the degree of design incompetence) is often directly proportional to its claimed "innovation", "evolutionary leaps", etc.
You've failed to address either of these
specific criticisms.
In addition, you seem to exclude a very obvious explanation for someone not liking MGT -- maybe they just don't like it.
And it isn't always easy to articulate
why you like or dislike something. For instance, I am unable to explain why I like the Britney Spears video
Toxic or why I dislike the music that accompanies the video...
Myself, I applaud Mongoose for catering to the fanbase with their (admittedly confusing, but well-intentioned) Open Game License, SRD and logo license. I fully expect that the replacement policy will be well-received by the fans.
I was impressed that Mongoose revised the deckplans to correct a mistake -- thoughtful (especially since they had to spend money to have it done). I think that Traveller could have landed with a company with far worse motives and conduct. And while this is just an opinion, I get the sense that Mogoose is trying hard. In my book that counts for a lot. So I will cut the
company a lot of slack for the time being. They've earned it, IMHO.
I also applaud them for making significant changes to the combat and task system immediately before printing. That move (IMHO) dramatically improved the game, although I don't think that the replacement combat system was well-tested. But it was a risky move and one with a lot more potential downside than upside. For instance, some of their most vocal supporters claimed to love those mechanics. It took stones to risk alienating some of their loudest fans, so I commend them.
However, the resulting game, in my opinion, has flaws that will preclude me from choosing it over my own variant of CT (or my upcoming Basic Roleplaying variant). The good news for me is that I play very few games I buy, so I don't worry much about spending the $$. I haven't bought any supplements or adventures yet, but I expect them to be useful. (Dunno if I need Yet Another Version of the Spinward Marches, though).
The worst thing about MGT in my opinion, is the plethora of arrogant and condescending attitudes coming from certain fans of the system. They have made the debate far more acrimonious than it needs to be IMHO. Worse, by leaping to defend EVERY aspect of the game, they look follish when Mongoose winds up agreeing with the critics. And understandably they get more bitter
<cough> Echo <cough> and contentious. Ironically, by trying to shout down reasonable criticisms of the game, they are making it harder for the designer to improve the game.
I think that I and others have made plenty of specific and well-reasoned critiques of the game. And I would note that Mongoose ultimately agreed with the two strongest critiques I made. Those who try to shout down all criticisms might want to consider this fact before casually dismissing any criticisms I and others might make. Or before impugning our motives.