Okay folks, now that my have seen my copy of T20 again, albeit temporarily, I have a couple of other interesting details to share (I made a few notes)...
Here's the complete list of the T20 HB's races:
Humaniti - Vilani (they have the longest lifespans in T20...)
- Solomani (you know who...)
- Mixed Race (nothing stands out as special IIRC for this)
- Zhodani (
)
Vargr
Aslan
Lurani - a minor human race that's amphibious (an Ancient experiment)
Sydites - a minor human race that's geneered as slave/worker/warriors (also an Ancient experiment)
Ursa - an uplifted animal race (bear-like), minor (Humaniti's tinkering--not of Ancient design!)
Virushi - a minor alien race (we CT fan's remember these guys! Right?
)
Then there's some interesting items of note IMHO (which I basically like):
1) In the Appendix at the back, all the NPCs are 6th level characters... This implies we have to approach this game with the attitude that 1st level is very underdeveloped (although playable if Refereed well)--but that makes sense, the prior learning system would not work if after 4 terms one was still a first level PC. Prior History, for those still wondering, awards XPs, feats and skills to developing characters before they are ready for play. A Naval officer, retiring after 5 terms in Navy service, could enter play with 10 character levels and a host of feats and skills at age 38... (My friend's PC did just that.)
2) Homeworld: this is a small but essential component to PC generation. At the start of a PC's creation, it bestows a few extra specific skills, and certain feats might accrue too... All PCs and NPCs must have this wee step done before proceeding with further generation. This isn't so obvious as written in the book--but you can see it if you think about it.
3) Service Classes do NOT have the *4 factor applied to their starting skill points as starting Core Classes do--but man, do they get big feat chains/lists! I haven't poured over the details of the classes 100%, but I think this is conceptually interesting...
4) Army, Marines and Navy have an OTC. Scouts, although a service class like the other 3, do not. However,
Merchant, a Core Class, DOES have an OTC! Was this so in CT initially?
5)Barbarians, even though they are Core, and have no OTC, do have officer ranks representing primitive tribal rankings from O2 to O6. "Warrior", "hunter", "chief", titles like that... I thought that this was a cool touch to this class' rules.
How's that for more nifty news?
-Y.