So, why isn't it already occupied? Particularly fine pieces of land tend to have people already.
Because the population of the world is so small that no one has gotten around to settling this particular spot.
(Actually, there is a small group of settlers there already; some 2-300 people all told. And they don't claim the part of the mesa that they don't claim because they didn't have the capital to prove that part.)
You're looking at things from a European model. This place has late-1800's tech, large areas of uninhabitable land, and few enough people that they don't need even a significant fraction of what land IS livable.
No, I'm looking at it from the model of the Forboldn Meliorative Society (or the Colonial Office, depending on whether it ends up bieng set in 1105 or 1120). What that model is I'm still a bit uncertain about. But unless it turns out that it is highly unlikely to allow for the arrangement I want, it's going to allow for the arrangement I want. And so far your arguments have not been convincing. Thought-provoking, yes, and I'm grateful for this discussion, but not convinced.
Establishing a settlement on land that's already owned by someone is...unusual, in a place where the local population makes even the densely populated areas look like "out in the boonies".
You're assuming that there absolutely
has to be a cheaper alternative. I'm not sure what you base that assumption on.
Don't have any particular world in mind. But *I* wouldn't plan on building a little village with my friends in a place where I had to buy the land.
Well, I have had a brief look at the closest worlds, and while I don't say they're all completely unviable as alternatives, I can come up with objections to all of them. Dinomn has an atmosphere that makes Forboldn's seem like Human-norm ocean breeze by comparison, Extolay has a population of 100 million and low gravity, Ruie has a population of 7 billion and a tainted atmosphere, Knorbes has a tech level of 2 and a religion that is determined to keep it that way (that last bit is fanon), Whanga is owned in toto by Sternmetal Horizons, Feri has a low-intensity world war going on, Yori is a desert world, and Roup has a population of 3 billion and no land that isn't covered by city buildings.
You don't get your neighbors together to live in the boonies by telling them they'll have a landlord, have to pay taxes to a government that provides them no services whatsoever, and have to support a company of government troops in the bargain.
And the colony organizers didn't tell them any such thing. They told them that once the colony had been established and survived for a few years, they would all lease land to latecomers and become rich on the rents and from the sale of city plots.
Nope. Of course, the government didn't lay claim to all the land from sea to shining sea then either. Or, more properly, the governments in question claimed the land, and had no way to enforce their claims. Plenty of people just went out and settled empty land. Without paying for it.
So if the government did have a way to enforce the claim, your objection would be answered?
As to the other ones. 16 hectares was standard homestead claim in the old west, and was assumed to be sufficient to support a larger family than these guys will have. Round it up, since you've got more things going than just farming. Assuming higher TL allowed me to lower the requirement per person to closer to the Real World (tm), which is a damn sight lower than 16 hectares per family (with reasonably modern farming techniques, you can grow enough food for one person on less than a hectare. MUCH less in "particularly fine" places.
Well, there's your reason to buy instead of just homesteading. These colonists wanted more than 16 hectares each. They want to be landowners on a grand scale. And if the government does have a way to enforce its claim, it also has a way to protect the property rights that the settlers bought off it.
TL4.
They're not running railroads to every little plateau, nor do they have ocean liners sailing between each of them. Nor will there be gas stations and hotels in the lowlands between plateaus.
No, but as someone suggested, there may be airships (Oh, why be coy, let me say what everybody knows anyway. Not mere airships, but ZEPPELINS!!

)
I definitely don't want airships to be common. I don't want the settlers to be able to radio a taxi and zip over to Ashar City (the capital) for a visit. But I can see a few routes connecting the big cities (well, biggish cities -- there aren't really any big cities). And if any group would be able to support a (small) fleet of zeppelins, it would be the government. (It might even be able to import a few structural components to improve performance).
(I can't imagine how I came to overlook airships when I did my original writeup. Unless it was the one thing that still gives me pause, that it's such a cliche.)
The local government's ability to even know what's going on thousands of klicks away is limited, at best.
There's a ranger-like organization called the Constabulary. There'll be a Constabulary outpost within a few hundred km, close enough to keep an occasional eye on what is going on. Not an ongoing presence, mind.
And if they're trying to be a dog in a manger about land that they don't use, and can't get to without major effort, then they're likely to be the kind of government you don't want your kids growing up under.
In 1105 the bright promise of the spanking new government is one of the things that will attract the settlers. I admit that in 1120 things are looking quite a bit tarnished.
Yeah, and your explorer's descendents are going to be just delighted to be paying taxes on land they've never seen, and can't even get to most likely.
The current government is pretty recent. There hasn't been much demanding of land taxes for centuries. But there were other governments in the past, and why shouldn't the new government accept old land grants, much as some of the Spanish land grants were accepted by the US?
The TL4 people on Earth had oceans that took them most everywhere they really wanted to be.
And populations that were two or three orders of magnitude higher than this place has.
This place is facing populations that much smaller too. You don't need a galleon ful of people to deal with 200 civilians.
Hans, you can justify anything you want to, just 'cause you're the GM. But there really aren't many parallels in history for the situation you're trying to set up.
A TL4 population with knowledge of thousands of years of history and contact with the rest of Charted Space is not really a close analogy of any historical society on Earth. I can't see the lack of any such analogy as being evidence that it couldn't exist.
Except that in my analogy, it would be EASIER for the old Mongol to move troops to the Congo than it would be on Forboldn.
ZEPPELINS!
Also, there are a few imported grav vehicles in Ashar City. They're expensive and there aren't many of them, and all the commercial ones are booked solid for months ahead, but I think the government might well have a few. (Well... in 1105 there might well not be any grav vehicles at all yet).
Hans