sekalo
SOC-9
Ooops title should read *rerolls (sleepy after 16hour day of work)
So I got thinking earlier this week about creating some magical items that could/would enhance the character. However with the dice rolls being from 2-12 with an average of 7, any +1 modifier could have big impact depending on the skill level of the character as well. Due to the latter, and not wanting to overshadow the 5 levels of skill proficiency I thought it "might" be better to have something increase the dice in the roll from 2d6 to 3d6 OR have the ability to re roll a failed attempt, and having the last roll used.
I am not sure which would work better. 3d6 would give a range of 3-10.5-18, with 10.5 being the average. However, I know re-rolling failures can have some pretty goofy/crazy math, which I totally for get at this age, and really not clue where to look - for looking up the math on re-rolls vs +1,+2, etc. I just know that +1 can have some large scale impacts with higher skills due to the small dice range.
So I got thinking earlier this week about creating some magical items that could/would enhance the character. However with the dice rolls being from 2-12 with an average of 7, any +1 modifier could have big impact depending on the skill level of the character as well. Due to the latter, and not wanting to overshadow the 5 levels of skill proficiency I thought it "might" be better to have something increase the dice in the roll from 2d6 to 3d6 OR have the ability to re roll a failed attempt, and having the last roll used.
I am not sure which would work better. 3d6 would give a range of 3-10.5-18, with 10.5 being the average. However, I know re-rolling failures can have some pretty goofy/crazy math, which I totally for get at this age, and really not clue where to look - for looking up the math on re-rolls vs +1,+2, etc. I just know that +1 can have some large scale impacts with higher skills due to the small dice range.