Adam, your next post will be 700. Congrats.
Saber; it's interesting that you should bring up the wargame element of Traveller, because it differs from D&D not only that it's a scifi setting (D&D has a handful of scifi modules), but D&D doesn't have things like action points, various partial covers, terrain effects on ranged weapons (or not so that I recall), range bands and so forth.
I've had a DM roll for morale in one wargame scenario where my fighter character was leading something like 100 or so swordsmen against some kind of orc horde attacking a city we were visiting. I can't remember all the details, but this was before D&D had skills or feats, and this was long before Pathfinder came into being. For whatever reason, after having their number reduced by 90%, my dudes held, and we fought on--though I think at that point we high tailed it back to the city. And admittedly I did that for some "good guy" NPCs in Traveller (the infamous FASA Hotel "rescue the hostages" in the penthouse scenario, a favorite of mine). Apparently hotel security guards quake their knees a lot when confronting the 3I's version of terrorists.
But yeah, I tried rolling for the players, but I slammed against a wall of resistance. "This is to see if you guys hold or surrender." Which was met with a unified "Oh come on!" I'm not sure what else to say on this side thread.
Saber; it's interesting that you should bring up the wargame element of Traveller, because it differs from D&D not only that it's a scifi setting (D&D has a handful of scifi modules), but D&D doesn't have things like action points, various partial covers, terrain effects on ranged weapons (or not so that I recall), range bands and so forth.
I've had a DM roll for morale in one wargame scenario where my fighter character was leading something like 100 or so swordsmen against some kind of orc horde attacking a city we were visiting. I can't remember all the details, but this was before D&D had skills or feats, and this was long before Pathfinder came into being. For whatever reason, after having their number reduced by 90%, my dudes held, and we fought on--though I think at that point we high tailed it back to the city. And admittedly I did that for some "good guy" NPCs in Traveller (the infamous FASA Hotel "rescue the hostages" in the penthouse scenario, a favorite of mine). Apparently hotel security guards quake their knees a lot when confronting the 3I's version of terrorists.
But yeah, I tried rolling for the players, but I slammed against a wall of resistance. "This is to see if you guys hold or surrender." Which was met with a unified "Oh come on!" I'm not sure what else to say on this side thread.
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