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A Godwin's Law for Traveller threads, what would it be?

No they don't! That's NOT Traveller!

:)

Actually, chemistry causes fireworks.
Fireworks-04-june.gif
 
...
The piracy issue is hot and multi-fold. The following groups seem to be pretty stable:
1) Piracy exists in the OTU because MWM says it does. Now we need to figure how
2) Piracy Can't exist because there ain't no stealth in space
3) Piracy won't exist because no sane government will let civilians fly spacecraft with gravitic drives
4) Piracy won't exist because there's no market for it
5) various means of making it work by using more inclusive definitions of piracy
6) "Won't you all just shut up about it?"

Groups 2-4 all get frustrated with group 1, often leading to snark when group 1 cites canon to refute them, and with group 5, claiming barratry and hijacking aren't piracy.
Group 6 tends to be the response to the snark and cross-chatter,
not realizing that all they're doing is peeving off everyone else in the discussion by essentially claiming that noone in the discussion has anything valuable to add. Which, after 15 years, really, I've not seen anything NEW added, myself.

:rofl:

Hmm, sounds like you just did a number 6.

;)



Jump drives can cause fireworks...

Nope.

Bubble or Grid?

Now that cause some hot times. ;)

Dave Chase
 
Bubble or Grid?
Lanthanum grid, used to induce a "jump bubble".

IMTU, the jump bubble represents the event horizon of an artificially-induced singularity, which is just a little bit asymmetrical, so as to give velocity (direction and speed) to the jumping ship. This is also called the "Collapsar Jump", since it simulates the action of producing a black hole ... sort of. But that may not be Traveller ... ;)
 
Lanthanum grid, used to induce a "jump bubble".

IMTU, the jump bubble represents the event horizon of an artificially-induced singularity, which is just a little bit asymmetrical, so as to give velocity (direction and speed) to the jumping ship. This is also called the "Collapsar Jump", since it simulates the action of producing a black hole ... sort of. But that may not be Traveller ... ;)

You'd think that the tidal forces would rip the ship apart...
 
I created the "OTU" code (an evil nemesis of the IMTU code) due to this Traveller flamewar effect.

3i 3rd Imperium Control - high or low?
an ANNIC NOVA - canonical? implications?
au Automation (starship) is OK?
br Bridges (starship) - too large?
cpu Computers - too large?
dt Droptanks (ta) - evil?
f Fighters vs capital ships - futile?
fs Foreven sector
ge Gearheadedness (vs playability)
ih Ihatei invasions - impossible?
inf Information distribution speeds
j Jump drive - does it burn its own fuel?
jf Jump fuel - when is it burned and how fast?
jm Jump masking?
jt Jump drive minimum ship volume (100t)
ls Life support - costs and maintenance?
n Naval budgets - big or small?
nc Near-C rocks
pi Piracy
pp Power-plant - ridiculous?
ssi Small-ship imperium?
tp Proto-Traveller?
tr Trade system - does it "work"?
tv Traffic volume - high or low?
uwp Mainworld gen - great, or broken?
vi Virus - is it ok?
xb X-boat route - love it? hate it?
 
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You'd think that the tidal forces would rip the ship apart...
The Rekobah Handwavium principle allows for the jump bubble and everything inside it to be 'singularized' without the effect of tidal forces. Thus, everything remains the same size relative to everything else within the jump bubble. It is only to the outside universe that the jump bubble has any measureable asymmetry -- in theory, of course. All that matters is that it works.

At the risk of committing a case of Special Pleading, before you can understand jump physics, you must first understand jump physics. Many have gone mad trying, however...

;)
 
If it follows the 100dt rule for jump capability what do people get excited about?

They didn't, and were in CT core rules in some early printings. Also in one of the adventures.

And TNE dropped the rule...

Errata, nothing more. At least that's always been my guess.They worded it poorly and mixed up m3 and dtons in the statement. If you take it as dtons instead then you still have the 100dton minimum rule.

It is possible they meant to change one of the fundamental rules of the game, but if so they should have made it crystal clear that the intention was there. They didn't. Did they publish a single example of a sub-100dton jump capable ship? I don't recall any but could have missed it.
 
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Errata, nothing more. At least that's always been my guess.They worded it poorly and mixed up m3 and dtons in the statement. If you take it as dtons instead then you still have the 100dton minimum rule.

It is possible they meant to change one of the fundamental rules of the game, but if so they should have made it crystal clear that the intention was there. They didn't. Did they publish a single example of a sub-100dton jump capable ship? I don't recall any but could have missed it.

I believe that's correct. I vaguely recall J torps in the very beginning (in a game I didn't GM) but have no recollection of sub 100t star ships being presented in any CT rule book.
 
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