Wasn't there something in Agent about AIs not being able to survive jump?Where are you getting AIs can't do jump from?
Wasn't there something in Agent about AIs not being able to survive jump?Where are you getting AIs can't do jump from?
I don't fear death, either... but I'm in no hurry to get there, either. Both for the (religious) reasons.
Current average age at death in the US is closer to 4 score now...
Roughly 79 before COVID, and 77 during...
The US isn't the longest lived 1st world nation, either. (46th on life expectancy at birth, with 79 and change); peak is Hong Kong, at a hair shy of 85.3...
I suspect my grandchildren may see the number rise to about 85 in the US...
But I also expect the peak will remain about 120years until genetic tinkering on humans is legal and ethical.
Life Expectancy by Country and in the World (2024) - Worldometer
List of countries and dependencies in the world ranked by life expectancy at birth, both sexes, males and females. World Population Life Expectancy with historical chartwww.worldometers.info
Another reason why piracy is unlikely in a patrolled system.This is why I believe that there are common jump lanes between nearby systems. If ships are going from A to B, then there will be value in building up velocity in the current system as you head to 100D to minimize the trip time when you arrive at the other system. ...
Those routes are what I would consider a "jump lane". They're informal, and ah hoc, but they exist.
It's a good thing because it can help minimize patrol space. Patrol can formalize such lanes. Starship control can direct traffic to these lanes.
Similarly, there will be common incoming streams as well. Nobody wants to chase a planet in orbit if they jump in front of it and reduce arrival time.
It happens. You can break the Topic off into another Thread Cut-n-Paste, if you want.Another reason why piracy is unlikely in a patrolled system.
Hmmm, we seem to be about 100D off topic at this point...
Definitely disagree, there is far more going on in a brain than neuron-neuron connections. The chemical composition of the CSF and the activity of other cells, besides neurons all provides additional things that influence those connections. Which means that (since our current simulation abilities are that of a single hydrogen molecule) I doubt we can effectively simulate the brain. (unless we convert an entire planet to computronium and are willing to accept 1 second of simulation per year of real time)If you can model a brain in a computer at the neuron connection and state level, you have a brain. If you have a brain, you have an AI.
And this is way off topic!
Disagree. Why assume that tech doesn’t get smaller? That chemical states aren’t mirrored (they must be to reproduce memory and personality)? And then you have a brain. Hardware and software.Definitely disagree, there is far more going on in a brain than neuron-neuron connections. The chemical composition of the CSF and the activity of other cells, besides neurons all provides additional things that influence those connections. Which means that (since our current simulation abilities are that of a single hydrogen molecule) I doubt we can effectively simulate the brain. (unless we convert an entire planet to computronium and are willing to accept 1 second of simulation per year of real time)
This week's SpaceTime episode mentions that the brain may be a quantum computer.Disagree. Why assume that tech doesn’t get smaller? That chemical states aren’t mirrored (they must be to reproduce memory and personality)? And then you have a brain. Hardware and software.