patrol ship (x12)
hg2, tech 12, 1200 dtons, spheroid/streamlined/landable
crew 59
command
capt, rescue operations officer, 3 pilots, 2 navigators, chief engineer, chief gunner, ship's surgeon
crew
4 aides, 13 engineers, 3 gunners, 2 service
mission
8 boat pilots
10 rescue (4 medics, 2 engineers, 2 electronics techs, 1 mechanic, 1 computer tech)
9 troops (1 police captain watch commander, 4 teams of 2 officers each)
54+2 staterooms
recreation facilities
engineering
computer model 6fib
jump 1
maneuver 4
83 energy points
fuel purifier
full internal fuel tankage for 1 parsec of jump and 4 weeks of power plant ops or 10 weeks of power plant ops
weapons
factor 8 beam laser battery (one full gunnery station, full battery backups)
defenses
armor 0 (+4 inherent to tech 12 imtu)
2 factor 4 sand caster batteries (two full gunnery stations, full battery backups, full reload magazines)
2 damage control stations
features
medical facility (40 dtons: triage (6 dtons), surgery (6 dtons), 4 icu's (3 dtons ea), 8 beds (2 dtons ea))
brig (8 cells)
lowberths (20)
carried craft
2 [url=http://www.travellerrpg.com/CotI/Gallery/index.php?n=2288][b][u]rescue gigs[/u][/b][/url]
4 [url=http://www.travellerrpg.com/CotI/Gallery/index.php?n=2284][b][u]lifeboats[/u][/b][/url] (capacity 2 pilots + 32 elb ea) (two for patrol ship crew, two for victim crew/passenger rescue/evacuation)
2 airrafts
cargo
19 dtons (6 months endurance)
sdb (x2)
hg2, tech 12, 1900 dtons, spheroid/streamlined/landable
crew 39
command
capt, xo, 3 pilots, 2 navigators, chief engineer, chief gunner, ship's surgeon
crew
4 aides, 18 engineers, 5 gunners, 2 service
39+2 staterooms
recreation facilities
engineering
computer model 8fib (obsolete discard, supplied and maintained by subsector capitol shakhamash)
computer model 6fib backup (native support)
maneuver 6
183 energy points
fuel purifier
full internal fuel tankage for 4 weeks of power plant ops
weapons
factor 8 beam laser battery (one full gunnery station, full battery backups)
defenses
armor 4 (+4 inherent to tech 12 imtu)
2 factor 4 sand caster batteries (two full gunnery stations, full battery backups, full reload mazazines)
2 damage control stations
features
medical facility (16 dtons, 1 consult, 1 surgery, 2 icu's, 2 beds)
brig (3 cells)
lowberths (12)
carried craft
2 [url=http://www.travellerrpg.com/CotI/Gallery/index.php?n=2284][b][u]lifeboats[/u][/b][/url] (capacity 2 pilots + 32 elb ea)
cargo
27 dtons (6 months endurance)
lowberth transport (ronin, prisoners) (x4)
hg2, tech 12, 600 dtons, cylinder/streamlined/landable
crew 18
command
capt, 3 pilots, 2 navigators, chief engineer, ship's surgeon
crew
4 engineers, 2 service, 2 troops, 2 medics
18 staterooms
recreation facilities
engineering
computer model 3
jump 3
maneuver 2
19 energy points
fuel purifier
full internal fuel tankage for 3 parsecs of jump and 4 weeks of power plant ops or 40 weeks of power plant ops
weapons
none
defenses
armor 0 (+4 inherent to tech 12 imtu)
1 damage control station
features
medical facility (16 dtons, 1 consult, 1 surgery, 2 icu's, 2 beds)
lowberths (200)
carried craft
none
cargo
0 dtons (two months endurance)