patrol ship (x12)
  hg2, tech 12, 1200 dtons, spheroid/streamlined/landable
  crew 59
    command
      capt, rescue operations officer, 3 pilots, 2 navigators, chief engineer, chief gunner, ship's surgeon
    crew
      4 aides, 13 engineers, 3 gunners, 2 service
    mission
       8 boat pilots
      10 rescue (4 medics, 2 engineers, 2 electronics techs, 1 mechanic, 1 computer tech)
       9 troops (1 police captain watch commander, 4 teams of 2 officers each)
    54+2 staterooms
    recreation facilities
  engineering
    computer model 6fib
    jump 1
    maneuver 4
    83 energy points
    fuel purifier
    full internal fuel tankage for 1 parsec of jump and 4 weeks of power plant ops or 10 weeks of power plant ops
  weapons
    factor 8 beam laser battery (one full gunnery station, full battery backups)
  defenses
    armor 0 (+4 inherent to tech 12 imtu)
    2 factor 4 sand caster batteries (two full gunnery stations, full battery backups, full reload magazines)
    2 damage control stations
  features
    medical facility (40 dtons: triage (6 dtons), surgery (6 dtons), 4 icu's (3 dtons ea), 8 beds (2 dtons ea))
    brig (8 cells)
    lowberths (20)
  carried craft
    2 [url=http://www.travellerrpg.com/CotI/Gallery/index.php?n=2288][b][u]rescue gigs[/u][/b][/url]
    4 [url=http://www.travellerrpg.com/CotI/Gallery/index.php?n=2284][b][u]lifeboats[/u][/b][/url] (capacity 2 pilots + 32 elb ea) (two for patrol ship crew, two for victim crew/passenger rescue/evacuation)
    2 airrafts
  cargo
    19 dtons (6 months endurance)
sdb (x2)
  hg2, tech 12, 1900 dtons, spheroid/streamlined/landable
  crew 39
    command
      capt, xo, 3 pilots, 2 navigators, chief engineer, chief gunner, ship's surgeon
    crew
      4 aides, 18 engineers, 5 gunners, 2 service
    39+2 staterooms
    recreation facilities
  engineering
    computer model 8fib (obsolete discard, supplied and maintained by subsector capitol shakhamash)
    computer model 6fib backup (native support)
    maneuver 6
    183 energy points
    fuel purifier
    full internal fuel tankage for 4 weeks of power plant ops
  weapons
    factor 8 beam laser battery (one full gunnery station, full battery backups)
  defenses
    armor 4 (+4 inherent to tech 12 imtu)
    2 factor 4 sand caster batteries (two full gunnery stations, full battery backups, full reload mazazines)
    2 damage control stations
  features
    medical facility (16 dtons, 1 consult, 1 surgery, 2 icu's, 2 beds)
    brig (3 cells)
    lowberths (12)
  carried craft
    2 [url=http://www.travellerrpg.com/CotI/Gallery/index.php?n=2284][b][u]lifeboats[/u][/b][/url] (capacity 2 pilots + 32 elb ea)
  cargo
    27 dtons (6 months endurance)
lowberth transport (ronin, prisoners) (x4)
  hg2, tech 12, 600 dtons, cylinder/streamlined/landable
  crew 18
    command
      capt, 3 pilots, 2 navigators, chief engineer, ship's surgeon
    crew
      4 engineers, 2 service, 2 troops, 2 medics
    18 staterooms
    recreation facilities
  engineering
    computer model 3
    jump 3
    maneuver 2
    19 energy points
    fuel purifier
    full internal fuel tankage for 3 parsecs of jump and 4 weeks of power plant ops or 40 weeks of power plant ops
  weapons
    none
  defenses
    armor 0 (+4 inherent to tech 12 imtu)
    1 damage control station
  features
    medical facility (16 dtons, 1 consult, 1 surgery, 2 icu's, 2 beds)
    lowberths (200)
  carried craft
    none
  cargo
    0 dtons (two months endurance)