I was thinking about the cascading skills in CT. It never made sense that someone could master the semiautomatic pistol but was completely unfamiliar with a revolver (just one example of a common problem). There have been numerous official and unofficial attempts at correcting this. Here is one more.
What if we assume that specialization in a skill is directly related to increased proficiency? If you are a novice shooter barely able to group your shots in a 12 inch circle at 100 yards, any rifle will do - a semiautomatic rifle is as good as a lever action carbine or a match-grade bolt action rifle. The shooter is the limiting factor. If you are a Rifle-6 shooter able to group your shots in a 1 inch circle at 1000 yards, using an unfamiliar rifle will drastically affect your accuracy - you need YOUR rifle with the custom stock fit to your specifications to shoot your best.
In CT game terms, this would require the skill to become more specialized at each level.
Firearms-1.
Rifle-2.
Bolt-action rifle-3.
9mm Bolt-action rifle-4
Imperial Arms 9mm Bolt-action rifle-5
Each level of skill includes all previous generalizations of the skill, so the character with [Imperial Arms 9mm Bolt-action rifle-5] could shoot a semi-automatic rifle at [Rifle-2] or a SMG at [Firearms-1].
Any thoughts?
What if we assume that specialization in a skill is directly related to increased proficiency? If you are a novice shooter barely able to group your shots in a 12 inch circle at 100 yards, any rifle will do - a semiautomatic rifle is as good as a lever action carbine or a match-grade bolt action rifle. The shooter is the limiting factor. If you are a Rifle-6 shooter able to group your shots in a 1 inch circle at 1000 yards, using an unfamiliar rifle will drastically affect your accuracy - you need YOUR rifle with the custom stock fit to your specifications to shoot your best.
In CT game terms, this would require the skill to become more specialized at each level.
Firearms-1.
Rifle-2.
Bolt-action rifle-3.
9mm Bolt-action rifle-4
Imperial Arms 9mm Bolt-action rifle-5
Each level of skill includes all previous generalizations of the skill, so the character with [Imperial Arms 9mm Bolt-action rifle-5] could shoot a semi-automatic rifle at [Rifle-2] or a SMG at [Firearms-1].
Any thoughts?