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CT Drifter Career

Note that I've edited the career thus:

EDIT: PCs who follow the Drifter career may, at the GM's discretion, take early start, beginning at any age between 13 and 17. Note that the GM may also require that any such character has a shady or abused past...
 
I've gotten to thinking about these careers lately and perhaps adding in a CT Psion, Psion-Soldier, Worker (equivalent to MgT's Citizen) and maybe Technician careers. Also wanted to see if anyone had any further suggestions.
 
The site went down as I was trying to post this earlier... I wonder if it will again?

Star Cops! by Terrence R. McInnes in Dragon Magazine # 113 (September 1986)

Also published as Cops! by Terry McInnes in Different Worlds magazine #46 (May/June 1987).

For CT, using expanded Chargen as in Book 4/5/6.
 
Star Cops! by Terrence R. McInnes in Dragon Magazine # 113 (September 1986)

Also published as Cops! by Terry McInnes in Different Worlds magazine #46 (May/June 1987).

And this is a well-done article, if you can get your hands on it. We used it a lot.
(Not that I am implying that we ran afoul of the Imperial Legal System :rolleyes: )
 
Fortunately, I have original paper copies of both magazine issues.

I also have White Dwarf magazine #70, October 1985, which includes DEAD OR ALIVE - The Bounty Hunter as a career in Traveller (basic chargen).

As the other side of all this "lawNorder", I have:

The Underworld - some shadier interstellar services
Different Worlds #33 (March/April 1984) (basic chargen).

Rogues of the Galaxy - An expanded TRAVELLER® character class assorted criminal types
Dragon magazine #97, May 1985 (advanced chargen).

Terrorists in TRAVELLER - Creating terrorist characters for Traveller
The Space Gamer #46, December 1981 (advanced chargen)
and its companion article: Tools for Terrorists
The Space Gamer #49, March 1982


To handle the military misfits:
Poltroonery, Courts Martial, and the ICMJ alternate system for failed survival in military careers
JTAS #10


To keep the plebes updated on the goings-on, I have:

Journalist Character Generation
Traveller’s Digest vol. 1-no. 2, 1985 (basic chargen)

More Citizens (Reporters are one of the six careers)
Different Worlds #15, October 1981 (basic chargen)


To fix them all up:

I’m a Doctor, Not a… expansion of Medical skill
The Space Gamer #47, January 1982


To send them to eternity:

The Stellar Diocese - The Clergy in the TRAVELLER® universe
Dragon magazine #101, September 1985 (basic chargen)


And to handle the street rats and kids:
Pre-enlistment skills in TRAVELLER®
The Space Gamer #79, March/April 1985


Having all these magazine articles helps me fill out my Traveller universe very well.
 
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And to handle the street rats and kids:
Pre-enlistment skills in TRAVELLER®
The Space Gamer #79, March/April 1985


Having all these magazine articles helps me fill out my Traveller universe very well.

I would ask for this one to try to convert it to MGT. If not for being a possible violation of copyright law.

Which I am SOOOO not going to jail for.
 
There was also an article on children (it maybe the same article, though I'm not sure), where you generated your character from early childhood, through school years, up through college. I was actually trying to hunt that down for an adventure I was writing.
 
There certainly should not be Rank. Lots of careers do not have rank, I don't think 'drifter' should qualify. By definition, a drifter drifts, has no ties to an organization or group...
When I wrote this, oh so long ago ( I say to someone who hasn't been here in nearly so long), I had been unaware that the Scouts rule of getting two skills per term being adopted for the other non ranked careers.

So if someone wants to dispense with ranks and adopt the 2 skills per term rule, they are encouraged to do so.
 
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